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Recent reviews by shromp

Showing 1-3 of 3 entries
13 people found this review helpful
12 people found this review funny
2.7 hrs on record (2.2 hrs at review time)
The game has big ideas, and it has heart. What, on the surface, seems like a mix between Silent Hill and Doom 3, is actually one of the most inspired horror games of the generation. This game tackles the topic of modern race relations, superfluously. Being given a shotgun and put face to face with a scary black dude, really puts you in the position of our modern police officarials. The fact that this event takes place aboard a ship is a clear allegorical for the Atlantic Slave Trade. The game is clearly, ahead of its time. The portion where you crawl through a pipe or, "vent" may seem like a reference to Among Us, (Amok Us? Coincidence?) But the game, came out before that one. Clearly, Amok is an innovator. It is, revolutionary.

The game wears it's inspirations on its sleeve. The inability to use your shotgun and flashlight at the same time is evocative of Doom 3, in my opinion, the greatest Doom game of all time. In my opinion. Like Doom 3, Amok seems to have been misaligned by the playerbase. Amok, is a failure. But, what does it mean, to fail? When you fall out of the boundaries of the map, you understand that, in Amok, failure, is necessary to succeed. And when I saw through the boundary as I fell into the void, I cried. In my opinion. Not only is this a genius puzzle, as it allows you to see which doors you can open to progress, but it is a meaningful articulation of our place in the universe.

Place is very important in Amok. As I trudged through the frozen, icy, coldness, no idea where I was, or where I was going, I felt truly terrified and alone. No video game has ever put me in the shoes of my avatar to such an extent. And going through the secret underground facility gave me pause for thought, for there seemed to be so much emptiness there, and also, within myself. I feared the monsters lurking around every corner, and also, the monsters lurking within my psyche. As author Ron White put it,

"There have been times in my life that I've had a ton of vices, and my demons have run AMOK for years and years and years."
Posted 27 October, 2021. Last edited 27 October, 2021.
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4 people found this review helpful
1 person found this review funny
4.0 hrs on record
I've never played a game in my life that tried so hard to get a laugh out of me and every single time left me more confused or annoyed than before. Every single joke made it clear that the writers wanted to put it on a shirt or have it be some kind of meme because they'll all repeat at least 5 times. It goes well beyond corny. It's like taking the worst jokes out of Portal 2 and making an entire game filled with them. This all wouldn't bother me so much if the gameplay were solid, but beyond being so poorly optimized that even the ending cutscene lagged on my system to such an extent that the joke was mistimed, the adventure game format feels underutilized as I just found myself looking for items rather than thinking of how to solve puzzles. I felt smarter playing a round of Solitaire while waiting for the game to download. This game drained me of my sanity. I don't know how the hell it has so many positive ratings but I can only assume the developer has a very large and very polite extended family.

Muffin.
Posted 18 December, 2019.
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9 people found this review helpful
7 people found this review funny
5,689.4 hrs on record (1,999.8 hrs at review time)
better than overwatch/10
Posted 28 December, 2016.
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Showing 1-3 of 3 entries