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Ulasan terkini oleh Mylen Ploa

Menampilkan1-7 dari 7 kiriman
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Tercatat 333.3 jam (Telah dimainkan 289.1 jam saat ulasan ditulis)
Ulasan Akses Dini
Cosplay a sentient SCP as you hollow out a research facility in search of ever-increasing amounts of goodies. Constantly progress via exploration into the latest and greatest OSHA violations you come across while taping together items to create unholy amalgams of finished products. Make friends with the locals. Repeat.

Remember: If you poop your pants, everyone will know! It's a matter of public record.

This game would be better if they removed IS-0513 but I guess nothing is perfect.
Diposting pada 16 Oktober 2024. Terakhir diedit pada 30 November 2024.
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Tercatat 77.5 jam (Telah dimainkan 23.9 jam saat ulasan ditulis)
Uptime is more important than your friends having fun
Diposting pada 3 Juni 2024. Terakhir diedit pada 10 Juni 2024.
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Tercatat 107.1 jam (Telah dimainkan 85.4 jam saat ulasan ditulis)
Lmao what the heck Sony
Diposting pada 4 Mei 2024. Terakhir diedit pada 10 Mei 2024.
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Tercatat 12.6 jam
Made me nostalgic for the older Castlevania series in all the right ways. It's hard to say when something 'moves' you, but this damn well did. It also stands on its own merits, though the only complaint I have is the slightly awkward movement; it doesn't feel as tight as it could be, but that might be because I'm terrible. Worth your time.
Diposting pada 29 Juni 2019.
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Tercatat 16.9 jam (Telah dimainkan 12.8 jam saat ulasan ditulis)
Y'like Rail Shooters? Card Management? Hack and Slash? Somehow this enjoyable abomination is all three. Don't ask me how. While the very core of the gameplay doesn't change much and can get stale for some, there's a definite sense of progression, a dip-feed of additional mechanics and lots of little touches you notice playing through. Good times.
Diposting pada 15 Desember 2018.
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Tercatat 54.8 jam (Telah dimainkan 40.9 jam saat ulasan ditulis)
Crew Member Bria's Log, 42nd day on board 'Lady Dickbutt's vessel.

Morale is at an all-time low ever since we docked at that weird chapel and I found our missing craftsman's finger (ring included) in the meal they cooked for us. Captain shrugged and made a 'eh, what can ya do' gesture before climbing around some sort of well and screaming. Not as bad as the time we were all viciously savaged by an iceberg, but close. Captain Lady Dickbutt seems to be very fond of this odd, green rubbery humanoid who talks like he's got a mouthful of sardines. She occasionally shoves scintillack in his face before carting him off to her quarters, I don't know what happens but for some reason we all feel a bit less terrified next morning.

Ah well, time to dock at Pigmote Isle and watch our Captain jump off the boat and talk to thin air for a few hours. Judging by the sounds coming from the quarters next to mine, it sounds like Finley's eyes are finally starting to hatch, too.
Diposting pada 5 Januari 2016.
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Tercatat 253.7 jam (Telah dimainkan 243.3 jam saat ulasan ditulis)
So you wake up, battered and bruised in the back of some alley somewhere, the rain pattering down on what little clothing your muggers left with you with, "Gosh." You'd say, "I may have quite possibly lost the use of my left hand, but at least Dungeons of Dredmor can be played using just a mouse, as well as keyboard controls, setting it apart from quite a few roguelikes!" Then you'd probably spit out some blood and teeth, continuing on, "Sure, it won't be a bed of roses, but it's a fun quirky game that doesn't take itself too seriously, and it's something you can save, quit or start and pick up at any point! I can't wait to play it when I get back from the hospital!"

Sure, its a great game. Challenging enough so that you can't beat your head against a wall repeatedly to win, but the way the randomized dungeon's layout works is a bit annoying, in my opinion. Branches from one route never connect to another.

And what kind of jerk doesn't use Maces?
Diposting pada 13 Juli 2012.
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