Playtime past 2 weeks:
0h

View global achievement stats
You must be logged in to compare these stats to your own
85 of 123 (69%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 21 Jan, 2014 @ 8:19am

Level 3

Achieved Level 3.
Unlocked 22 Jan, 2014 @ 11:39am

Farming

Have humans complete a Granary Project.
Unlocked 20 Jan, 2014 @ 11:29pm

Commerce

Have humans complete a Trader Project.
Unlocked 21 Jan, 2014 @ 11:27am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 21 Jan, 2014 @ 12:25am

Writing

Have humans complete a School Project.
Unlocked 20 Jan, 2014 @ 11:48pm

Paganism

Have humans complete a Shrine Project.
Unlocked 20 Jan, 2014 @ 11:40pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 21 Jan, 2014 @ 1:56am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 20 Jan, 2014 @ 11:40pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 21 Jan, 2014 @ 4:42am

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 21 Jan, 2014 @ 2:07am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 21 Jan, 2014 @ 2:07am

Calendar

Have humans complete a Plantation Project.
Unlocked 21 Jan, 2014 @ 2:52am

Theology

Have humans complete a Temple Project.
Unlocked 21 Jan, 2014 @ 4:29am

Construction

Have humans complete a Workshop Project.
Unlocked 21 Jan, 2014 @ 2:38am

Alchemy

Have humans complete an Alchemist Project.
Unlocked 21 Jan, 2014 @ 3:06am

Education

Have humans complete a University Project.
Unlocked 21 Jan, 2014 @ 2:07am

Trade Route

Have humans complete a Market Project.
Unlocked 23 Jan, 2014 @ 9:57pm

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 21 Jan, 2014 @ 7:10am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 21 Jan, 2014 @ 2:07am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 22 Jan, 2014 @ 4:00am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 21 Jan, 2014 @ 2:07am

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 21 Jan, 2014 @ 8:19am

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 21 Jan, 2014 @ 12:07pm

Feudalism

Have humans complete a Mill Project.
Unlocked 21 Jan, 2014 @ 5:15am

Currency

Have humans complete a Customs House Project.
Unlocked 21 Jan, 2014 @ 11:44am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 22 Jan, 2014 @ 11:31am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 21 Jan, 2014 @ 12:42pm

Geology

Have humans complete a Geologist Project.
Unlocked 21 Jan, 2014 @ 4:59am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 23 Jan, 2014 @ 10:13pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 21 Jan, 2014 @ 12:07pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 22 Jan, 2014 @ 4:35am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 21 Jan, 2014 @ 4:42am

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 21 Jan, 2014 @ 12:07pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 21 Jan, 2014 @ 12:07pm

The First Era

Finish the first Era.
Unlocked 20 Jan, 2014 @ 11:21pm

A New Beginning

Finish the second Era.
Unlocked 20 Jan, 2014 @ 11:40pm

A New Threat

Finish the third Era.
Unlocked 21 Jan, 2014 @ 4:08am

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 21 Jan, 2014 @ 12:07pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 22 Jan, 2014 @ 11:39am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 22 Jan, 2014 @ 11:55pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 22 Jan, 2014 @ 11:55pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 24 Jan, 2014 @ 12:36am

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 22 Jan, 2014 @ 5:10am

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 22 Jan, 2014 @ 11:55pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 21 Jan, 2014 @ 12:07pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 22 Jan, 2014 @ 11:55pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 22 Jan, 2014 @ 4:35am

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 24 Jan, 2014 @ 12:35am

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 22 Jan, 2014 @ 4:00am

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 22 Jan, 2014 @ 4:35am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 22 Jan, 2014 @ 4:35am

Great Development

Finish an Era with a Completed Great Project.
Unlocked 22 Jan, 2014 @ 11:55pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 24 Jan, 2014 @ 12:35am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 24 Jan, 2014 @ 12:36am

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 22 Jan, 2014 @ 11:55pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 25 Jan, 2014 @ 6:48am

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 24 Jan, 2014 @ 12:36am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 24 Jan, 2014 @ 4:52am

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 24 Jan, 2014 @ 12:36am

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 24 Jan, 2014 @ 12:36am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 22 Jan, 2014 @ 11:55pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 22 Jan, 2014 @ 11:55pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 24 Jan, 2014 @ 12:36am

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Unlocked 24 Jan, 2014 @ 12:35am

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 24 Jan, 2014 @ 12:35am

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 24 Jan, 2014 @ 12:36am

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 24 Jan, 2014 @ 12:36am

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Unlocked 25 Jan, 2014 @ 6:48am

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 25 Jan, 2014 @ 6:48am

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 25 Jan, 2014 @ 11:34am

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 24 Jan, 2014 @ 12:35am

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 24 Jan, 2014 @ 4:52am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 24 Jan, 2014 @ 12:36am

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Unlocked 25 Jan, 2014 @ 11:34am

Sailing

Complete a Fishing Docks Project.
Unlocked 21 Jan, 2014 @ 11:34pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 21 Jan, 2014 @ 11:55pm

Navigation

Have humans complete a Lighthouse Project.
Unlocked 22 Jan, 2014 @ 12:23am

Entertainment

Have humans complete a Circus Project.
Unlocked 21 Jan, 2014 @ 1:19pm

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 21 Jan, 2014 @ 12:34pm

Astronomy

Have humans complete an Observatory Project.
Unlocked 22 Jan, 2014 @ 12:30am

Scientific Method

Have humans complete a Laboratory Project.
Unlocked 24 Jan, 2014 @ 1:04am

Colonization

Have humans complete a Hamlet Project.
Unlocked 22 Jan, 2014 @ 12:02am

Long Live the King!

Have humans complete a Castle Project.
Unlocked 23 Jan, 2014 @ 9:14am

Venture Capital

Have humans complete a Bank Project.
Unlocked 25 Jan, 2014 @ 5:33am



Fascism

Have humans complete a Barracks Project.

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.

Après-Ski

Have humans complete a Tavern Project.

Fantastic View

Have humans complete a Nature Park Project.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.