Bilger
[bil-ʒɛʁ]
 
 
Favorite Game
1,301
Hours played
26
Achievements
Favorite Game
1,234
Hours played
38
Achievements
Screenshot Showcase
I shouldn't went AFK I guess...
1 1
Review Showcase
5.7 Hours played
As a fencer and admirer of the medieval and renaissance eras, I'm finally excited to see a game based on real combat, polished and well crafted. The only problem with the combat does not come from the movements but from the recording of the movements in the game, I found myself several times slitting the throats of my opponents without them receiving a scratch, I find that this part in programming should be arranged ASAP. I don't really understand either the system of the money and the wound "treatment"? I got wounded in almost every round and only paid 1 at the end, and on a different match, only got wounded once and paid 5???
If it depends on how mortal the wound is, it's not that easy to see. A LOT needs to be reworked in the coding part.

For the graphics, it's not really what I would call quality, but the era and the Eastern Europe theme is very respected. To finish on the dubbing, it's really not what I call comedy or even envy in the voices. As a voice actor, I will be delighted to be able to participate in the dubbing of this game, as well as review some translation in certain languages, such as French, that is really mistranslate.

In overall, this game is a great pastime and I can't wait to see the progress on it.
Review Showcase
This game is even more interesting than Total War, let me explain:
-I'm a Warhammer RPG player IRL, and the game is legit played like you are playing it IRL.
-It uses initiative to choose who starts, it rolls a 100 dice to announce if the action succeed or not.
-It uses the same characteristic as you can do as the paper one.

This is really well made and I advise every loving RPG fan to play this game.