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Recent reviews by Emmzi

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5 people found this review helpful
2 people found this review funny
46.2 hrs on record (20.4 hrs at review time)
Early Access Review
This game is really fun already and has huge potential to be even better.

BUT - I need to stress the most rage-inducing issue I found. I could never be AFK in my base. Monsters would spawn every few mins and attack my structure to the point where they broke through and destroyed chests to get to me. Thinking no biggie... I could prevent this by adding spike fences around the house. I was disappointed to find that the enemies can destroy that too with just 5 or so hits. I had spent a loooong time farming the materials for my house defence to find out it's bloody useless. Then there's the issue with relocating. It's rather expensive (materials) to build a big base. And I'd already relocated for a more scenic area. I did not feel like relocating yet again to find a place where monsters don't spawn. I do like that the crafting stations can be packed into inventory for easy relocation.

Came across a few questionable "bugs". Some things had me wonder if they were intentional or not.

I actually like the combat in this game. It's challenging enough but becomes pretty easy once you work out the combat style of your weapon and how best to approach each fight depending on your enemy. Hint for those having trouble: utilise your block! I found that you can hold right click while still performing the attack animation and it will block incoming attacks anyway.

The loot rewards are hilariously bad. I already had way better armour in order to defeat a mini boss and looted lower tier armour or the very weapon I had just made. I don't want to find rewards that are available to make easily in my workbench. The only worthy loot is the purchasable items from traders. Also took me way too long to realise I could by torches to place in my home.

Base building has huge potential and I'm fingers crossed that more cosmetic changes/items will be added.
Character cosmetics would be a bonus.

Looking forward to future updates.
Posted 26 November, 2022.
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