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Käyttäjän Emily viimeaikaiset arvostelut

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Näytetään 1–10 / 47
27 henkilön mielestä arvostelu on hyödyllinen
4 henkilön mielestä arvostelu on hauska
2
1
yhteensä 8,641.6 tuntia
Felt the need to drop a review on this because the selective enforcement of TOS makes little to no sense on top of the dreadful steps this game has taken to actually deal with real issues. I've been playing this game since ARR launched back in 2013 on PS3 and still play it regularly off-Steam. I do not use mods and stick to vanilla because I enjoy sharing glamours and cosplays so the removal of Mare does not affect me in the least. That said, you guys could not have picked a worse time to do this. This feels extremely reactionary as I'm sure Mogstation purchases have decreased due to the usage of this tool in conjunction with other mods. But this would not be the case if you didn't try to sell PARTS of outfits now for $12 per or selling outfits for $18, I think mayhaps this needs to change some.

Additionally, if your intent was to potentially reduce your active players to pre-Shadowbringer numbers when the game was considered niche, congrats, this is most certainly the best route to take. Mare and mods are against TOS, and they are fully within their rights to take them down as they see fit.

I love this game and want to see it improve over the long run, but I think going after this at this time with the numerous other issues this game currently has like bugged fights, terrible job balancing, content that's designed for short term and not long term, the awful segregation of content to Aether, Housing issues, overpriced Mogstation items while in-game we at best get recolors of old gear (and a looot more) is absolutely insane.

I do agree that Mare going is healthier for the long term of the game, but this was definitely not the right time to pull this. Come on SE. :/
Julkaistu 21. elokuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 333.6 tuntia (310.3 tuntia arvostelun laatimishetkellä)
Alt Account simulator because I play on my main and I lose every other game at Silver 1 with clear leavers/throwers and people on losing streams.

I play on a bunch of alts and I can get them easy with 60-70% Win Rate to GM3... Brother what is this matchmaker? Make it more obvious that you rig games please. The more money you put into this game the more you lose, obviously. Screw this game and its matchmaking system
Julkaistu 17. heinäkuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 19.7 tuntia
Beat the game and got the true ending and did most of the optional content. Will definitely say the game has a ton of content that will be a treat for fans of Castlevania: Symphony of the Night, although it has some pretty dumbfounding cons that hold it back from it being a straight up 10/10 for me.

As far as my pros go, sick soundtrack and art style convey a similar tone to Castlevania 4 / Rondo of Blood at the start and shifts to a SOTN vibe once you unlock the Mist Castle and start chipping away at it. Combat is a bit hit or miss but I'd say it hits more than it missed for me and the boss fights were a real treat to overcome and the game itself is paced well enough to juggle that feeling of reward vs dull gameplay loop.

That said, I think the cons are some of the nastiest things that *COULD* be a put off to you as the reader, by this I mean, if you find any of the following irritating and unforgiveable, I would hard skip this game. To start, the game's saves are pretty scarce and it takes an old-school approach to where if you die, you get sent back to the last point you saved at, which, if you're a risktaker, you will be punished with immense progression loss. (Save often!) The movement of the character is kinda stiff, similar to classic 'Vania games and the combat has some iffy points where your attacks are considered "committal". By this I mean that once you attack, you commit to it, and if you get hit, you get hit. The Magic system in this game is woefully undercooked and I'd say the ratio at which you get what would be considered crucial power-ups is very slow, on top of the game introducing new blockades to only give you the solution to them in the next room. Example - They Dark/Holy barriers where you literally get the power or item to proceed in the very next room .

Another big one - if you are a completionist, boy are you in for one of the most disgusting endgames ever. Hardcore grinding to gain levels, items and for some god forsaken reason one of the optional rooms has a puzzle akin to a sadistic Mario Maker level that I don't really understand why this has any place in a game like this.

That said, I had a ton of fun with the game and would recommend it to fans of SOTN and Castlevania. I can't say I will be revisiting this game personally, but I liked it a ton.
Julkaistu 30. kesäkuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt arvostelua hyödylliseksi
Yhden henkilön mielestä arvostelu on hauska
yhteensä 39.6 tuntia (3.4 tuntia arvostelun laatimishetkellä)
In my restless dreams, I see that town... Stutter Hill

Great game but holy heckles bros can we get the stuttering under control or abolish Unreal Engine lol
Julkaistu 11. lokakuuta 2024
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
10 henkilön mielestä arvostelu on hyödyllinen
2 henkilön mielestä arvostelu on hauska
yhteensä 2.8 tuntia
Lol Microtransactions retroactively added to a single player game.

Y'all crazy

Julkaistu 15. syyskuuta 2023
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
 
Kehittäjä on vastannut 21.10.2024 klo 1.53 (näytä vastaus)
8 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 12.8 tuntia (12.0 tuntia arvostelun laatimishetkellä)
Garbage fire optimization
Garbage fire engine
Absolute Garbage fire of a price

Avoid this piece of ♥♥♥♥ like the plague, game came out months ago and it's still barely playable. If you absolutely MUST play this game, get it on console or lock FPS to 30.

If I were to give a game the "Worst of 2023" at the time of writing, this turbo turd of a game is my #1 pick. Optimize your dumpster fire of a game if you want to charge $70. Would refund if I could.
Julkaistu 13. heinäkuuta 2023 Viimeksi muokattu 13. heinäkuuta 2023.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 27.0 tuntia
Some Quick Impressions / Review on Wo Long: Fallen Dynasty after completing it:

I urge folks to walk into this one treading lightly because even though the phrase : Nioh's Sekiro applies to it, I didn't think it was that great of a game all things considered even after overlooking the numerous performance issues.

Overall, I do recommend the game on a deep sale as it's easily one of the better handling Souls-like games and it has one of the best character creators out there. That said, I'll start off with the positives first - and number one is the gameplay. This game feels snappy, controls and flows great and it looks cool as heck in motion and on top of that, it also allows you the freedom to approach this game in different ways that are all pretty valid for the most part.

Stealth is pretty viable, like Sekiro, it follows a pretty similar interaction path and it also serves to even the odds a lot more in your favor should you decide to approach battles a lot more tactfully and cautiously. Combat itself feels like Nioh but with the added benefit of no stamina and you can freely deflect at any time. You've also got a pretty solid ranged arsenal in the way of Bows, Crossbows and Repeater Crossbows that can let you deal with ranged enemies at leisure. You've also got a pretty big variety of "Wizardry" spells that provide lifesteal, attack and defense buffs as well as ranged and close options to use at leisure.

Boss fights in the game are also a real spectacle and are all animated very nicely, pretty decent enemy variety too! Unfortunately, let's talk about what's not great about this game. First, as varied as your spells are, at the start they do so little damage they are not particularly worth using, I found the use of the damage and lifesteal effects to be infinitely more valuable than any attack spell. Likewise, I'm not sure if this was an oversight or not, but being able to deflect while holding block completely breaks the game and a lot of sections.

I've complained about this with Nioh, and it stands here, I do not enjoy the gameplay loop of this game, and I especially do not like making each level play out stage based as it does currently. I also heavily disliked the fortification/morale system as this plays into another issue I had with this game, and that this is the single, easiest Souls-like I've played to date by far. Outside of the first boss, no other enemy type or boss in the game was tough, lifesteal on fatal strikes is pretty much free heals and often I went through entire stages without using a single Dragon Pot heal. I would probably call this the most accessible Souls-like out there so far.

The story for this game is also pretty dumb and after about half the game, I ended up skipping most cutscenes, which is rare for me on a first time playthrough. Truthfully, I give it a thumbs up on gameplay alone, but due to numerous performance issues, a pretty bad story and a weak flow to the overall game, I would wait for a deep sale on this one.
Julkaistu 22. maaliskuuta 2023
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
6 henkilön mielestä arvostelu on hyödyllinen
2 henkilön mielestä arvostelu on hauska
yhteensä 21.9 tuntia (10.3 tuntia arvostelun laatimishetkellä)
Unlike most folks I actually like Frey a lot and the overall world and combat felt great to play... whenever it wasn't running like absolute ass.

Because I've been asked by a few friends already, I thought I'd make this much clearer with this: This game does NOT run well on most configurations and I honestly could not tell you why. I get the exact same performance in 4K, 1440p and 1080p with recommended settings and with DLSS. Even tried swapping the DLSS.dll with a more recent and older one - no matter what I do, this game runs extremely poorly.

I suggest everyone stay away from this game, unless you're not fully committed to running this ♥♥♥♥ at 30 fps which is the only time this game doesn't have awful stuttering and frame dips, I would not even bother.

Game was run at the time with a PC with a 3080ti, 32gb 3200mhz ram and a 5900x.
Julkaistu 6. helmikuuta 2023
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6 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 9.9 tuntia
Short Review & Impressions here for The Chant:

It was a pretty good game overall, despite not everything coming together in a cohesive package. There's one aspect of this game I thoroughly disliked but other than that, pretty solid horror survival game akin to the PS3 era of Silent Hill games.

Despite the above mentioned, the game wasn't all that scary but the exploratory aspects and seeing what happened in the past was very neat. Combat is a bit wonky but once you get the hang of it, you can combo strikes into stuns into prism powers which made most combat encounters a joke. Your weapons are craftable sticks (?) with differing attack powers depending on when they where they were used but I didn't really find them to be all that different from one another. That said, having to explore for materials to build your weapons ended up being a pretty fun aspect despite my initial reservations to it, mainly because it heavily rewards exploration, even minor, and how efficient you are at using your Prism powers and tools or just knowing when not to fight and bolt outta there.

That said, the one aspect about this game I heavily, heavily disliked was a stalker enemy introduced early on that goes by the name of Angie, a manifestation that follows you around in the form of a bunch of bugs. Angie broke up the pace whenever she would appear and would often force you to rush through an environment or else you'd have to deal with two annoying mechanics, one is the rapidly diminishing Mind meter, which induces a Panic Attack state that just makes you unable to fight back for a time and the other is the fact that this enemy is a constant thorn on your side as then the lower Mind makes exploring inside the Gloom zones much harder to boot.

I also have to give glowing praise for the game's use of environmental storytelling, it's excellent models and pretty neat enemy designs and the absolutely haunting sound design they went with for the title. All in all though, the game does get a recommendation from me, but I would advise waiting for a sale if you're like me and are already sick to death of Mr. X stalker archetypes as Angie can and will ruin a good bit of the game's pacing, on top of that, the combat being kinda janky may not be for everyone.

If you're looking for a pretty decent horror experience built by what I definitely consider to be a hella hardworking team, I think this is a good one to keep an eye out.

PS - Thank you Mike for having a small chat with me over Steam, I'm glad to see a lot of the stuttering issues were cleaned up to a tee, made post update a stutter free experience and a joy to play at 4K.
Julkaistu 7. marraskuuta 2022 Viimeksi muokattu 14. marraskuuta 2022.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
47 henkilön mielestä arvostelu on hyödyllinen
2 henkilön mielestä arvostelu on hauska
yhteensä 8.8 tuntia
Honestly, let me start by saying this game is decent. Combat is still the same classic Shadow Warrior with quick gunplay and with satisfying melee combat. Problem was everything around it.

Let me start with the biggest elephant in the room, or in this game's case, a petite one, the game's like 5 hours long and, at the time of writing, has major stuttering issues and is lacking some pretty obvious features that should have been here in the first place for a game releasing in 2022 - like a Level Select for one.

Like I said previously, combat is satisfying, they took the Doom Eternal approach to this game and just give you a decent arsenal of guns while the katana serves as a ammo refill option at the start, but does become much more powerful later on once you gain the ability to add Crowd Control elements to it. Finishers are pretty satisfying too both giving you a health recovery and in some cases, very powerful tools to clear out waves of enemies quickly.

So with all this praise, why exactly am I not recommending it? Honestly, the 5 hour game time is not a big deal to me as I value short and sweet games more than the 100 hour epic nowadays - the problem really stem from the game itself. Enemy variety is rather low and even though the combat is satisfying, it can get old and repetitive VERY quickly to the point where it being 5 hours ensures the game doesn't overstay it's welcome. The game has a grappling hook that barely functions half the time and is mostly used in on-rails and linear platforming sections.

I had a LOT of problems with these sections, sometimes the cursor for it would not appear even though I'm staring at it and against enemy encounters I found it nigh unusable because it had an annoying tendency to put me above the enemy itself. A lot of my gripes against the game really is just how forgettable the entire experience is, cool visuals aside.

I know this review is written haphazardly and I apologize for the lack of structure, I saw a lot of peeps eyeing this game and honestly, I quite expected better than this, especially after the excellent Shadow Warrior 2. This game feels like a huge step back in every regard, it had some funny moments for me with the meta jokes, but the godawful platforming, repetitive enemy wave based encounters with admittedly great combat and the pretty bare bones story sadly means I won't be revisiting this game for a long time. If you're reading this wondering if you should play it as a fan of these Boomer Shooter titles - it's worth playing at least once, but I would wait for a deep sale unless you believe $50 is worth 5 hours.
Julkaistu 5. maaliskuuta 2022
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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Näytetään 1–10 / 47