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Recent reviews by PanzerSouffle

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No one has rated this review as helpful yet
3.5 hrs on record
A short, touching experience I heartily recommend. If you have the patience for walking simulators this is definitely worth playing. I experienced everything the game had to offer in 3 hours, and that was taking my time, however I feel like this was the right length for the game as it doesn't overstay its welcome and in some respects makes the story more powerful. Gives an interesting insight into aspects of what it is like to be blind, but I don't want to say anything more as I don't want to spoil it.
Posted 3 December, 2016.
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No one has rated this review as helpful yet
34.0 hrs on record
Viscera Cleanup Detail is possibly the most weirdly relaxing game I've ever played. The basic premise is that you are a member of a janatorial crew cleaning up FPS-style levels after the super soldier hero has already gone through and murdered everyone in the messiest of ways. You have a number of tools to help accomplish this, such as a Sniffer tool to detect areas that require cleaning, a weird kind of lightning welder to repair bullet holes, and of course your trusty mop for cleaning up those messy bloodstains. There is also the all-important incinerator, and dispensers for incineration bins and water buckets (which only occasionally malfunction).

There are a good and varied number of levels, all with the same base gameplay loop but a different story behind each one and with various amounts of time needed to complete them. Helpfully the average completion time can be viewed before level selection to better suit the amount of time you have available.

There are only a couple of cons I have with the game, the first being that occasionally you will spend a long time at the end of a level (assuming you are a perfectionist with this game like me) wandering around hunting that one tiny speck of dirt you missed somewhere along the line that your Sniffer tool has picked up. The other is that the physics of piling body parts and objects into the incineration bins have always been a little shaky. Occasionally you will wedge a couple of things in there that for whatever reason do not agree, and cause the bin to tip and send its contents exploding all over the general area. Not a problem if you're at the start of a level, but very frustrating if it happens in an area you've just cleared.

These are nothing more than minor inconveniences for me, however, and I have immensely enjoyed all my time with this game. The way that cleaning up these gruesome remains becomes mundane, and picking up shell casings oddly relaxing is a pleasant surprise for me. In my opinion it is a brilliant concept well executed, and definitely worth the asking price.
Posted 26 November, 2016.
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