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Recent reviews by eiffel999

Showing 1-7 of 7 entries
10 people found this review helpful
10.0 hrs on record
并非只有太阳和白羽能与天空相伴
关注:白羽夜鉴赏 ,吾辈同道一起探索游戏大千世界
加入:白羽夜茶会 ,四海皆友共同领略游戏无限风光

炼金术士的传奇
酒馆中,一个富有磁性的男声中叙说着一段炼金术士的史诗,故事从这里开始。

游戏的初始名字是Morgan,当然你可以随意更改成你想要的名字。你可以在三种身体类型中选择(女性,雌雄共体,男性),可以为自己选择代词(he,she,they),也可以选择男性或是女性配音,第一次玩的时候我并没有反应过来they是无性别代词,直到后来的花店老板娘Quinn的称呼一直是they我才反应过来,当然,你也可以顶着男性身体选择女性配音~

作为一位技术过人且有着神秘过往的炼金术士伊丽莎白……的学徒,你在帝国内的海葵镇帮助伊丽莎白经营一家炼金药剂店,帮助客人们做些治疗头疼脑热的药剂。这片大路上存在着魔法,但由于历史原因,人们总是对魔法相关的人或种族怀着恐惧与怀疑。故事伊始,你在一次冲动的见义勇为中,险些当场去世,为了救你,可爱的精灵Mime无意间将自己的灵魂与你绑定。在一次恶魔突袭事件后,你发现你拥有了唯一一种封印恶灵的手段。你和Mime将于你的队友们一起,找到恶魔出现的原因,并拯救整个海葵镇。

游戏的核心游玩模式还是标准的视觉小说,剧情推进,人物对话,游戏中会给玩家提供大量的对话选择,你可以以不同的对话风格回应,游玩时我更喜欢“玩笑”或是“嘲讽”,通常一段对话中就会出现几次选择,而非在两次选择间间隔相当长时间的对话。

只有在剧情推进的关键点,你的选择才会会塑造你的人物性格,而平时对话的选择则对剧情没有任何影响,人物本身就是多面的,个性的展示将取决于你的选择 。

此外不得不说这游戏LGBT+的花活整的确实好,游戏里面不仅自身可以选择成为非二元性别(自然法师Quinn也是),而且无论你选择何种性别,所有恋爱的路线都依然向玩家开放。当然游戏中最让我好奇的还是老师伊丽莎白与首席指挥官阿莱西娅之间的过去,两位女性年长者曾经恋情,如果你对此感兴趣,你需要推进情节并不断学习炼金药剂的配方来了解你老师的过去。

另一个可供游玩的炼金小游戏算是附带的,只会在制造药剂或是战斗时出现,通过旋转轮盘达成目标样式,难度算是……非常简单,当然这也不是主要的玩法,只能算是有趣的调剂。

故事的世界观非常宏大,在故事一开头,借着吟游诗人之口,让玩家对整个世界有个粗略的介绍。但是玩的时候对这个宏大的世界观感觉就没那么明显了,毕竟主要的故事都只是在这个城镇中,让我没能有恰当的方式来感受这个世界观。

游戏的整体美术风格非常成熟,人物绘画富有表现力,在对话中人物也会不断变换姿势,尤其是Mime的手舞足蹈特别可爱哈哈哈。音乐与场景配合的相当的好,进入游戏界面保持不动,会出现开场动画,制作的相当精致。演员们的配音也非常精彩,玩完脑子里都还回响主角问问题前的“I wonder…”

总结
对于视觉小说的爱好者非常推荐,有趣的故事,画面配合度极高的音乐,主角们的人物成长,或许故事本身并不完美,但你在游玩之后,一定会对你你在游戏中作出的选择印象深刻。
需要提醒的是无中文汉化,不过整体文本也没啥生僻词汇,六千左右的词汇量就足以让你愉快的享受这个游戏了。

The legend of the spirit alchemist

In the tavern, a male voice narrates an alchemist's epic, where the story begins.

The game starts your role with the name Morgan, but you can change it to whatever you want. You can choose between three body types (female, androgynous, male), select pronouns for yourself (he, she, they), and pick either a male or female voice. You can choose a female voice over with a male body~

As an apprentice to Elizabeth, who is a skilled alchemist with a mysterious past, you help Elizabeth run an alchemical store in the Anemone Valley in the Empire, helping customers with their headaches and providing remedies. Magic exists on this great land, but for some historical reasons, people have always been fearful and suspicious of magic and spirits. The story begins with you nearly dying on the spot in an act of bravery. To save you, the lovely spirit Mime inadvertently binds her soul to yours, and after a demonic raid, you discover that you have the only means of sealing the evil spirits. Together with your teammates, you and Mime will find the reason for the demon's appearance and save Anemone Valley.

The core gameplay mode is still the standard visual novel, with plot progression and character dialogue, and the game gives the player plenty of dialogue options, to which you can respond in different styles. There are usually several choices in a single conversation, rather than a long gap between choices, which is very immersive in terms of character building.

Only at key points in the plot progression will your choices shape your character's personality, whereas the usual dialogue choices have no impact on the plot; the characters themselves are multi-faceted and the display of their personalities will depend on your choices.

I also have to say that the LGBT+ elements of this game are impressive, not only can you choose to be a non-binary gender yourself (as does Quinn the Natural Mage), but all routes to romance are still open to the player regardless of the gender you choose. The most intriguing part of the game for me was the past between my teacher Elizabeth and First Commander Alethea, two older women who were once romantically involved, and if you're interested in that, you'll need to advance the plot and keep learning the recipes for alchemical potions to learn about your teacher's past.

The other playable alchemy mini-game is sort of incidental, and only appears when making potions or fighting, by spinning the wheel to reach the target, the difficulty is sort of ...very easy. But it's not the main gameplay, it's only a fun spice.

The worldview of the story is very grand, and at the beginning of the story, the player is given a rough introduction to the world through the mouth of a bard. However, this grand worldview is not as obvious when playing, as the main story is only in the town and there is no proper way for me to feel the worldview.

The overall art style of the game is very mature, the characters are expressively drawn, and the characters constantly change their poses during the dialogue, especially Mime's hand dancing is particularly cute. The music works well with the scenes and the opening animation is very well done. The actors' voices are also very good, and the "I wonder..." that the main character says before asking a question still echoes in my head after playing.

Summary
It's highly recommended for fans of visual novels, with an interesting story, scenes with great music, and character growth of the protagonists. Maybe the story itself isn't perfect, but you'll be impressed with the choices you make in the game after playing it.
Posted 27 January, 2022. Last edited 29 January, 2022.
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1 person found this review helpful
2 people found this review funny
20
3.8 hrs on record (2.9 hrs at review time)
这游戏感觉业余难度比专家还难打,专家起码会用跳三做连三连续进攻,想进攻就能抓失误赢,这个业余就搁这儿一直防守,玩个五子棋打五盘能和三盘真是离谱了都
Posted 28 December, 2021. Last edited 28 December, 2021.
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5 people found this review helpful
20
8.4 hrs on record
并非只有太阳和白羽能与天空相伴
关注:白羽夜鉴赏 ,吾辈同道一起探索游戏大千世界
加入:白羽夜茶会 ,四海皆友共同领略游戏无限风光
《许愿石》:亮眼的诚意之作
前言
在游玩之前以为是以解谜为主的游戏,游玩后发现剧情方面超过个人预期。正常游玩只有五章,达成隐藏条件后会有第六章真结局。卡关看攻略的情况下应该可以在六小时左右推完全部结局支线。

认真地叙说了一个完整的故事
艾尔莎在家门口碰见了被纠缠在树上的女巫,救下女巫后,被女巫送了一个奇怪的许愿石,睡前许愿想要一个巧克力,巧克力并没有凭空出现,但紧接着便被妈妈送了一张去夜市门店体验巧克力的门票,许愿石将愿望扭曲地实现了。梦一般的展开,故事的开头很像平时做的一个无厘头的梦,清醒的时候感觉哪哪都不对,在当时又觉得一切都那么理所应当。
在前期的剧情中,艾尔莎很明显感觉到了记忆的缺失,加上主角本能说出明显违反常识的话,某段时间直接让游戏变得惊悚起来。
前三章基本都在铺垫,剧情的高潮从第四章开始,真结局的第六章玩的我直挠头,除去解谜要素,也很喜欢这个故事内容的。

音乐
背景音乐应该大多取自unity商店的免费曲库,前期的ambient类型,后期第五章推进剧情时的几首背景音乐十分得我心意,其中Christopher Baklid的《Aesthetics》女声吟唱部分一出现,直接让我停止推进剧情,静静地听了一会儿歌。
点击此处[soundcloud.com] 可以在线试听
这个作者也是steam上OSK这个游戏的原声音轨的作曲者(神级配乐,优秀画面,非常垃圾的游戏性)

难度适中的解谜
谜题的解谜是成线性的,基本是解决了这个谜题才能继续之后的谜题,之间的串联也很好,可能是日记的一句话,或是物品的回忆,都会是之后谜题的一个线索,没有让人摸不着头脑的解谜部分。
谜题难度适中,没有特意为难而难(不过我还是要看攻略),让我卡关的谜题像是考公的行测题,正常解谜完成后应该是成就感满满,卡关后看攻略解谜也不会有懊恼感,部分需要操作的谜题会有时间限制,超过时间限制可以直接跳过,对我这种玩家非常友好。

游戏题外话
因为反馈bug问题加了开发者,反馈了大概20分钟后他们就推出了一个更新,为这响应速度点个赞,顺带也多聊了两句对整体故事的想法:

“想通过一个小家庭的小切入点,以一个比较理想的家庭,因为大环境的影响,一步步破碎的过程来反映一个更大的幻想的未来世界。还有就是那种哪怕没有谁有大的恶意,在某些环境的影响和迫使下,站在高处的人还是会慢慢牺牲他人甚至自己,对与错都变得很模糊的那种感觉。”
篇幅所限,部分地方转折略显仓促,但在我游玩的感受中,开发者对于故事的想法应该实现了。

父亲
当甘愿沉沦梦境之时,保持清醒是否是一种过错

应该算是这个作品中最喜欢的人物了,对于生死的思辨,对自我意识的态度,对于家庭的包容,都十分对我电波,前期有着自己个人的坚持,中期为了家庭有所妥协,可惜的是后期没有给父亲更多画面了,非常可惜,挺想看到父亲最后的转变和对之前的和解,很希望在姐姐的番外篇之外能给父亲一个番外篇。

总结
很精致的小品解谜游戏,玩完后,伸了个懒腰,再看现实世界,有种短暂的抽离感,一切真实且美好。
Posted 24 December, 2021. Last edited 24 December, 2021.
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3 people found this review helpful
20
12.8 hrs on record (11.3 hrs at review time)
总有游戏能以其奇妙的方式,将你拉回某段时光,那种隐秘的熟悉感,恍然间似乎能闻到当时的气味
枪只要威力大射速快就行,子弹基本用不完,boss战也总有些奇妙的点位,让你能卡位一直输出,这种简约和朴素的设计,无敌点的存在,原本是好游戏应该避免的
可是当我死了几次后找到了那个点位,我似乎听到某个小男孩在偷笑
Posted 24 April, 2020.
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2 people found this review helpful
20
6.8 hrs on record (3.9 hrs at review time)
解压神器,音乐贼棒就是背光有时闪瞎眼
Posted 13 July, 2019.
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1 person found this review helpful
20
8.4 hrs on record (5.3 hrs at review time)
音乐和剧情结合的太棒了
当时好像只是十元买来充库存的,试玩了一下,没想到整体非常优秀,跑酷模拟器兼看风景,体量原因,我觉得画面已经做得很棒了,建议入手soundtrack
Posted 13 July, 2019.
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2 people found this review helpful
20
2.3 hrs on record
非常鬼畜的游戏,但是强烈建议修补一下组队游戏的bug,没有一次是两个人一起进去的,总是一个人进去,另一个人还在等待
Posted 10 June, 2018.
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Showing 1-7 of 7 entries