66
Products
reviewed
0
Products
in account

Recent reviews by Druanach

< 1  2  3  4  5  6  7 >
Showing 41-50 of 66 entries
2 people found this review helpful
115.4 hrs on record (76.6 hrs at review time)
Beautiful and relaxing game with ships.
Unless you go for challenge and try to attack pirate dreadlords alone or do a dragon raid online, which can be pretty challenging.
Unfortunately there are not many players still playing this game, and dragons require a certain minimum amount of people to be started, so those are pretty rare.

Also, there's flying ships.
Posted 5 August, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
29.9 hrs on record (19.4 hrs at review time)
Fun RPG/exploration/puzzle game.
Posted 5 August, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
4.2 hrs on record
Cute but short puzzle/point-and-click adventure game.

To get all achievements, some things need to be repeated several times. For others, you just need to interact with the environment in ways that don't advance the story.
Posted 5 August, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
17.2 hrs on record (16.5 hrs at review time)
Short but cute little game in which you can define your own spells. There's one trick that makes an absurdly OP spell, but otherwise spells are mostly balanced due to more powerful spells using more mana.
Posted 5 August, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
56.0 hrs on record
Finally a Lego game where you can play with custom characters. All abilities are defined by whichever disguise is worn, and you can define one look per disguise, or use a pre-made one instead. This selection is also saved.
Posted 5 August, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
42.6 hrs on record
By far the best puzzle game I've ever played. The puzzles are very diverse and being able to change the rules within a level increases the variety even more.
Posted 5 August, 2020. Last edited 24 February, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
80.3 hrs on record (41.3 hrs at review time)
Pretty nice survival/explorarion game. I wish it were longer though; building a base is mostly unnecessary.
Posted 18 July, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
12.6 hrs on record
Decent platformer. One weird thing is that boss battles start with whatever health you had when you start them, making them much harder if you happened to not have full health when they start. Failing the battle and restarting doesn't heal you either.

Alos, using controllers requires several workarounds - in a game that is designed for controllers and boasts "full controller support".
Posted 1 June, 2020.
Was this review helpful? Yes No Funny Award
16 people found this review helpful
25.7 hrs on record (23.2 hrs at review time)
This feels like a very incomplete game, more like like a prototype of one that would still need some years of development and refinement.

I got this game in a bundle (so basically for free), so I don't mind the bad things, but I would not pay for this incomplete game.

shop mechanics:
- customers only ever buy one item, and as far as i can tell they select that item at random from your displays, maeaning a bigger shop has absolutely no benefit. Raising "shoppe appeal" appears to increase the chance of them buying that item, with a max of 100% which requires placing a few decorations and a fully equipped mannequin.
- the random nature of buying also means that it doesn't matter what you sell - mages will buy plate armor for example.
- thieves are also random, with people stealing stuff despite the previous thief being literally murdered in front of their eyes. There's also an automatic thief murdering upgrade you can buy, but thieves just come into your shop to commit suicide it seems.
- stolen items get dropped on the ground when a thief is damaged or killed. You need to collect the item manually within a short time to prevent it from despawning. The "gatherer" bot does not collect these items, making him completely useless.

shop furniture:
- customers just drop trash on the ground if one trash can is full, ignoring all other trash cans in the shop that are still empty.
- the very first display you can buy already looks very neat. Only after upgrading the town can you then buy a shelf that looks basic. This seems completely backwards.
- wall decorations like paintings can only be placed on very few walls. Most walls just won't take decorations for no valid reason.

combat:
- equipment stats are all over the place, e.g. crab shoulders give only life 5 defense while the otehr parts are around 50
- on a related note, stacking agility allows you to become insanely fast with +100% movement speed easily possible. This for example allows you to launch yourself out of water high enough to receive fall damage.
- combat is a joke, with enemies dealing damage to you when near you, completely out of sync with any animaions. They can even hit you while the'yre dying.
- there are only 6 or 7 different monster types. They usually have the same health (1000) too, and are all so slow that you can just kill them with ranged weapons easily.

UI:
- buying stuff from people can only be done one at a time (except furniture), and the buy button can become hidden behind the notification that you bought the item.
- the setting that you don't hit your customers while fixing your displays with a hammer gets reset to "murder your customers" every time you start the game and needs to be manually adjusted.

graphics:
- performance is horrible, especially with a bigger shop. I only unlocked 3 rooms so far and put a few displays in, and already get only 20-30 FPS on my 2080Ti @4k.
- people are just ugly (in my opinion).
- items and NPCs are only visible for like 30 meters from you, after which they disappear. This is probably a hack to try to improve the horrible performance.

other:
- you open doors by walking into them, with the pyhsics engine trying to move them out of the way and often failing at that, causing you to pass through the door and/or the door getting stuck in a wall.
Posted 31 May, 2020. Last edited 31 May, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
38.3 hrs on record
Yet another idle/incremental game with only one stat to increase (here: zones), and no meaningful choices to be made.

All the different heroes/ancients/outsiders are basically the same, only boosting effective max zone reached in various ways.
Posted 12 May, 2020.
Was this review helpful? Yes No Funny Award
< 1  2  3  4  5  6  7 >
Showing 41-50 of 66 entries