8 個人認為這篇評論值得參考
不推薦
最近兩週 0.0 小時 / 總時數 9.2 小時
張貼於:2016 年 10 月 31 日 上午 8:37
更新於:2016 年 10 月 31 日 下午 1:34

This game is a real shame.

The original SR was a real tour de force. It gave me everything I wanted in a tower defense game wrapped up in a sci fi shell. I was pleased with the concept of this game, multiplayer, a living economy driven by players, repeatable missions that felt like you were what your character was supposed to be.

But utlimately it fails to live up to even the standard set by the first space run. The need for materials to buy modules is annoying but understandable. But then having to take those materials to different stations just to craft them amps it up to highly frustrating. Then finding out that you have an increasing cost, at those stations, meaning you can't buy what you thought just takes it from frustrating to rage inducing. So what can you do? Grind. Grind grind grind grind grind, and hope that you get lucky rewards. Oh, you need a rare utility material? Cross your fingers and do the same mission you've done a dozen times already. Grats, you got two of them! But you needed three. Back to grinding.

Finally got all your materials? Ok, now you get to transport them to the only station in the sector that can make the single component for your ship you want. Guess how you do that? Yup, you get to fly the same route you've just flown a dozen times or more.

Are you getting the gist of the problem with this game? This is made even more obnoxious by the fact that there's actually a system in the game that could easily solve both of these problems at the same time. If you were allowed to sell materials to the vendor at the same price you bought them for, it'd cut down on SO much grinding and having to transport materials all over the ♥♥♥♥♥♥♥♥ galaxy. But no, for absolutely zero reason what so ever (other than to force you to grind) you can only sell materials for about 25% of the cost to buy them.

In addition to the grindfest that this game becomes around level 3 or 4 (good luck beating the first boss until level 5 with plenty of components) there's the additional problem of difficulty. I understand that it's a multiplayer game, and therefore sliding difficulty would be unfair. But you know what? I don't really care about the other people, I bought this game to play myself. I'm not going on a raid with them, I'm not grouping up. I just want to play the game, and sitting there grinding out materials to try to craft weapons, thrusters, shileds, etc, gets boring as sin.


All in all, it's a fun game. If you don't mind throwing dozens and dozens of hours into a game, grinding through the same content repeatedly just to scratch your way closer to your goal 5 experience points or 2 crafting materials at a time, then pick this one up. It does pretty well if you don't mind a slog fest.

But if you're looking for a balanced game that delivers all of the same fun, just go buy space run, the original version of this game. It's far better then this sequel in most respects.
這篇評論值得參考嗎? 搞笑 獎勵