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Análises recentes de Doggie015

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Exibindo entradas 21–30 de 30
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4.3 horas registradas
This game is ripped straight from the pages of 1984 from the game's name, to the chapter names ("Memory Hole", "Unperson" and so on), achievements ("2+2=5", "Doublethink" and so on) and overall feel of prying into the lives of the people in this fictional nation run by "The Party" (Serously, not very subtle about the orwellian referencing here!)

And I loved every second of it! It pulls you in rapidly and in less time than it takes for The Elder Scrolls V: Skyrim to show the first dragon, this thing has you hook. line and sinker as you try to unravel the conspiracy only to find more questions than answers.

And, with things like "Five Eyes" and the "patriot" act - the real world implications are ♥♥♥♥♥♥♥♥♥. TERRIFYING!

Seriously, If you only buy one game a century, make this the one!
Publicada em 18 de julho de 2017.
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105.8 horas registradas (86.9 horas no momento da análise)
I'm still pissed about Take Two, but at least they seem to have backed off for now.

That being said, On with the real review!

Have you ever wondered if rocket science can really be as difficult as they say it is? Wonder no more! Just buy this game and see for yourself!
Publicada em 15 de junho de 2017. Última edição em 18 de julho de 2017.
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25 pessoas acharam esta análise útil
108.5 horas registradas (50.9 horas no momento da análise)
This isn't the kind of game where everything is magical unicorn fun times.

Take on Mars is a serious simulation of what it would be like to explore mars in real life. Everything from the USSR Mars-3 lander to sci-fi grade manned exploration is here, and it is in the manned portion where the game grabs you by the scruff of the neck, spits in your face and dumps you onto a hostile world with very few supplies and, if you're lucky, a basic 3D printer. And I absolutely could not be happier for the experience.

And since mars has no magnetic field, you'll need to find shelter from the solar events that saturate the planet in extreme radiation. And you'll need to make your own oxygen and water before your current supplies run out.

And that's just the premade campaign.

Between the hostile environment and equally hostile physics, you'l have a challange in every play session.

Good luck!
Publicada em 11 de maio de 2017.
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2 pessoas acharam esta análise útil
1,841.2 horas registradas (674.9 horas no momento da análise)
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This game is seriously addictive. It's so easy to lose track of time when you're juggling resource needs, power needs and managing a drone logistics and construction network in order to research and ultimately launch a satellite into orbit.

And all from a single burner drill, stone furnace and 8 iron plates. Just add elbow grease and then automate it out of the picture.
Publicada em 11 de julho de 2016.
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13.0 horas registradas
Telltale makes it 2 for 2. Delivering another amazing experience from the start to the end. If you are even slightly interested in how people would react if zombies actually started roaming the earth then play this game
Publicada em 15 de setembro de 2014.
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29.4 horas registradas (5.2 horas no momento da análise)
HOLY...!

This game is the kind that is talked about as a major milestone in the industry for decades to come. Every choice you make affects the journey that you take through the story right up until the end! You MUST play this game!
Publicada em 27 de janeiro de 2013.
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0.6 horas registradas
Quite possibly one of PopCap's most addictive works to date. Once you get your head around the fact that you are fighting various zombies with assorted plants, mushrooms and nuts; it's a great game!
Publicada em 12 de julho de 2011.
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561.8 horas registradas (546.6 horas no momento da análise)
Absoulutely brilliant multiplayer FPS. The 9 classes and their unique abilities make sure that no two matches are ever the same. Coupled with the HUGE amounts of DLC which has more than doubled the overall game size at NO extra cost (Yes; TF2's DLC is ALL free!) it makes for what is truly the best online experience you can have today!
Publicada em 20 de junho de 2011.
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42.3 horas registradas (38.9 horas no momento da análise)
You want a sandbox? You got a sandbox!
Publicada em 16 de abril de 2011.
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4.1 horas registradas (1.5 horas no momento da análise)
A surprisingly addictive little gem (Pun intended).
Publicada em 16 de abril de 2011.
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Exibindo entradas 21–30 de 30