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Dirty Johnny 最近的评测

正在显示第 1 - 10 项,共 10 项条目
尚未有人觉得这篇评测有价值
总时数 35.0 小时 (评测时 17.5 小时)
Great game as is. Very much hoping there is a sequel or dlc in the works that adds mod support. User made ships and workshop support would make this game epic. Skippable cut / audio scenes seems like a simple qol improvement that has been overlooked. Does a great job of adding challenge and peril without the typical violence tropes seen in many video games.
发布于 2024 年 7 月 6 日。
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有 5 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 0.7 小时 (评测时 0.6 小时)
Really want to like this game, but lack of mouse aiming, or even seemingly being able to use the mouse buttons, really sucks the joy out of it for me. Gameplay sticks around a bit too much and ends up being tedious because of it. Would benefit from reducing the number of reps to complete each objective. Forms are varied and fun to play around in short bursts. With some tweaks and a little tlc for PC this could be a much more enjoyable game. I wish there were more options than just thumbs up or down. Like a recommend with caveats or something. Thank you for trying something different dev.
发布于 2024 年 7 月 2 日。
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尚未有人觉得这篇评测有价值
总时数 3.3 小时
Liked it.
发布于 2022 年 11 月 24 日。
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有 4 人觉得这篇评测有价值
总时数 11.6 小时
I feel bad cause this game is a half step away from being pretty entertaining. Your experience is highly dependent on the RNG and it ultimately drags out gameplay so much that the boosts of excitement you get from new content are too far away from each other. Could be fixed with an alternate play mode or difficulty setting.
发布于 2017 年 9 月 26 日。
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有 26 人觉得这篇评测有价值
总时数 166.0 小时 (评测时 17.0 小时)
I enjoy it, but ultimately the design decisions centered around milking the player are questionable and are not suited to this paid up front PC version of the game. The biggest is limiting your stash to 10 cards. That's just a poke in the eye.

On the none deliberate side, there does seem to be significant bugs related to the online connection, achievements, and party saves. This game should be offline, there's no real reason to have it require a connection except to upsell micro transactions.

Allowing players to add their own content in the form of player campaigns would elevate this game tremendously.
发布于 2017 年 7 月 11 日。 最后编辑于 2017 年 7 月 13 日。
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1 人觉得这篇评测有价值
总时数 2.8 小时
Gameplay is great.

However, the layer of marketing psychology absolutely ruins the experience. Why is 'Super Hot' flashing at me through the replay? And was the audio really necessary on top of that for gameplay reasons? The not so subliminal review us as 'the most innovative shooter in years'? It's blatant, interferes with gameplay / enjoyment, and is all wrapped in a faint veil of contributing to the plot. Serioulsy dev, you can do better.
发布于 2017 年 6 月 6 日。
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总时数 11.4 小时 (评测时 10.5 小时)
Not much fun after only a short while. Primarily because the RNG plays such a huge factor in the late floors. If you don't get lucky enough early on to get good gear the run is doomed. Traps are everywhere and unavoidable. Stacked curses can make progression almost impossible. Late floor ranged monsters are completely broken.
发布于 2016 年 10 月 31 日。 最后编辑于 2016 年 10 月 31 日。
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有 7 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 8.3 小时 (评测时 6.0 小时)
Luck is too much of a factor to make this an enjoyable experience. Artwork and story are above average and drive the game forward.
发布于 2014 年 10 月 27 日。
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1 人觉得这篇评测有价值
总时数 21.2 小时
Fun top level hero management game. Unique game that's not really matched anywhere else.
发布于 2014 年 9 月 15 日。
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总时数 15.9 小时 (评测时 15.3 小时)
Interesting game. Would buy again.
发布于 2014 年 3 月 31 日。
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