darkwinterdaysll
 
 
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game_type 6; game_mode 0; map dz_VINEYARD;
game_type 6; game_mode 0; map dz_BLACKSITE;
game_type 6; game_mode 0; map dz_SIROCCO;
game_type 6; game_mode 0; map dz_EMBER;
game_type 6; game_mode 0; map workshop\2681770529\dz_ember survival - Halloween
game_type 6; game_mode 0; map workshop\2681770529\dz_ember survival - Winter
game_type 6; game_mode 0; map workshop\2681770529\dz_ember survival - Easter
game_type 6; game_mode 0; map dz_COUNTY;
game_type 6; game_mode 0; map dz_FROSTBITE;
game_mode 0; game_type 6; map dz_junglety;
game_mode 0;game_type 6;map dz_arctic;

ent_create func_survival_c4_target

ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,1500))" 1
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,3750))" 2
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,7125))" 3
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,12187))" 4
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,19781))" 5
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,31171))" 6
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,48257))" 7
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,73886))" 8
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,112330))" 9
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,169995))" 10
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,256492))" 11
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,386239))" 12
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,580858))" 13
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,872787))" 14
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,1310681))" 15
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,1967522))" 16
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,2952784))" 17
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,4430676))" 18
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,6647514))" 19
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,9972771))" 20
ent_fire !picker runscriptcode "self.SetVelocity(Vector(0,0,14960656))" 21

ent_fire !picker runscriptcode "printl(self.GetVelocity())"

ent_fire dangerzone_entity addoutput "origin 14000 14000 0"

ent_create hostage_entity;
sv_max_allowed_developer 1;developer 1;ent_bbox hostage_entity

host_timescale 1.0 (bind k "host_timescale 0.5 1")

r_farz 600;vcollide_wireframe 1
r_farz -1;vcollide_wireframe 0

sv_cheats 1;
mp_warmup_pausetimer 1; sv_dz_parachute_reuse 0;
sv_infinite_ammo 1; exojump; give weapon_bumpmine;
sv_regeneration_force_on 1; buddha;

script Entities.FindByName(null,"@geysers_script").GetScriptScope().DisableGeyser2=function(i){}
sv_max_allowed_developer 1;developer 1;ent_bbox trigger_push

connect 46.174.53.229:27015

give weapon_knife_ghost;
give weapon_knifegg;
give weapon_bayonet;
give weapon_knife_m9_bayonet;
give weapon_knife_flip;
give weapon_knife_gut;
give weapon_knife_karambit;
give weapon_knife_tactical;
give weapon_knife_butterfly;
give weapon_knife_falchion;
give weapon_knife_survival_bowie;
give weapon_knife_push;
give weapon_knife_ursus;
give weapon_knife_gypsy_jackknife;
give weapon_knife_stiletto;
give weapon_knife_widowmaker;
give weapon_knife_css;
give weapon_knife_cord;
give weapon_knife_skeleton;
give weapon_knife_canis;
give weapon_knife_outdoor;

bind k "script_execute dz_got_talent_e6"
bind [ "script setstart()"

cl_draw_only_deathnotices 1;
r_drawviewmodel 0;
fov_cs_debug 106;
cl_drawhud 0;
cl_showpos 1;

showtriggers_toggle;
r_drawclipbrushes 2;

r_showenvcubemap 1;
give weapon_taser;
sv_party_mode 1;

script BOT_DIRECTION = x
script enablegeyser(x)
script disablegeyser(x)
script_execute bm_trigger_fix;
script_execute bm_rampslide_fix
script STOP_RS_FIX()

r_farz 30000;r_disable_distance_fade_on_big_props 1;r_novis 1;fog_override 1;fog_start 20000;fog_end 30000;fog_startskybox 15000;fog_endskybox 30000;

bind k "ent_create env_explosion; ent_fire env_explosion Explode;"
bind k "ent_create env_spark; ent_fire env_spark StartSpark;"
bind k "ent_create env_splash; ent_fire env_splash Splash;"
bind k "ent_create env_fire; ent_fire env_fire StartFire;"

prop_dynamic_create /props_vehicles/helicopter_rescue.mdl;
ent_fire !picker SetAnimation "helicopter_aztec";

ent_fire weapon_bumpmine addoutput "modelscale 10";

alias "melon" "prop_physics_create \props_junk\watermelon01.mdl";
bind k "melon";
bind "c" "impulse 102";

ent_create chicken;
sv_holiday_mode 1;
ent_fire chicken addoutput "modelscale 10";

cl_pitchup 360;
cl_pitchdown 360;
tot samiy DI_SI 7 Ara @ 10:59 
+REP
:steamthumbsup:
darkwinterdaysll 2 Tem @ 11:50 
Спасибо!)
IMMORTAL DESIRE 2 Tem @ 11:43 
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っ◔◡◔)っ ♥Have a nice Week♥
NeGat1Ve 15 May @ 7:51 
+rep :steamthumbsup:
chayokq 4 May @ 8:30 
+rep крутой
darkwinterdaysll 24 Nis @ 8:57 
:coracao: