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Recent reviews by CptNameless

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Showing 1-10 of 58 entries
No one has rated this review as helpful yet
100.9 hrs on record (97.9 hrs at review time)
I can finally give this game a good review now that they fixed the music issue when loading to the next map.

10/10, Great game.
Posted 28 November.
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No one has rated this review as helpful yet
3.9 hrs on record
I like the game, the mall setting and the way you capture the anomalies.

But it feels a lot of these anomalies are too mundane to be fun to find.
Like really, really small details on posters.
Posted 28 August.
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2 people found this review helpful
0.3 hrs on record
Tries to be scary but everything comes off as really, really annoying.
Posted 17 August.
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17 people found this review helpful
2 people found this review funny
3.0 hrs on record (2.0 hrs at review time)
This would be a fun game if the fighting system wasn't 100% pure mangled garbage.

Both on land and sea.
Posted 23 July.
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A developer has responded on 23 Jul @ 3:50pm (view response)
4 people found this review helpful
1.0 hrs on record (0.5 hrs at review time)
Incredibly cheap but bland FPS.

You get what you pay for.

Really nothing to note except every time I pick up ammo or health it flash bangs me with a blinding white light,

Pick up multiple items in a row and it feels like it's trying to induce epilepsy.

And the ending is really, really lame.
Posted 17 July. Last edited 18 July.
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9 people found this review helpful
1 person found this review funny
2.5 hrs on record
I can't find what I found in the demo of this game.
Something happened to this game from the time of the demo and it's release.

And I don't like it.
Posted 14 July.
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2 people found this review helpful
4.7 hrs on record
I hated every second of this sh-t game.
Posted 6 July. Last edited 23 July.
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3 people found this review helpful
4
1.4 hrs on record (0.4 hrs at review time)
This game is really, really dull in my opinion.

The single weapon that you get in the first play through of the game doesn't feel like you are blasting the possessed with Holy energy,
It feels more like you are poking at them with a fairy wand.
Upgrading the weapon is just a simple damage buff that visually and audibly does not come off as a satisfying improvement.

The level design is functional with the occasional maze like area but it's endless dark corridors with really no interactive elements apart from the standard kill enemies, get keys, and activate a locked doors. It recycles two jumpscares, a television set turning and a clock suddenly chiming and they just blend into the background just like the rest of the ambience.

The enemies aren't much to look at;
Two of the same looking guys (One walking the other crawling),
A woman that fires easy to block projectiles.
And a fat guy in a wife beater that's "fast".
All of them are easy to kill and the only ones that are a nuisance are the crawling enemies as they group up occasionally and basically lock on to your location which feels cheap.

Then it comes to the boss battle which I feel highlights all the problems of the game in one room.

It's a rather average battle of attrition that can be cheesed for the most part by standing in the corner of the room shooting at a guy floating in the centre only to move when the adds spawn in and with that he dies in a really anticlimactic fashion, no new form or cutscene, just disappearing with a tiny blood splatter leaving a key to the exit and the end of the game.

All in all, it's cheap but not really entertaining for a fan of these types of games.
Posted 21 May. Last edited 22 May.
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A developer has responded on 22 May @ 1:04pm (view response)
No one has rated this review as helpful yet
7.0 hrs on record (6.1 hrs at review time)
I love this game a lot.

It's really good.
Posted 11 May.
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No one has rated this review as helpful yet
3.0 hrs on record (1.7 hrs at review time)
Now this, is Cinema.
Posted 27 April.
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Showing 1-10 of 58 entries