2
Products
reviewed
458
Products
in account

Recent reviews by Rick Grimes

Showing 1-2 of 2 entries
24 people found this review helpful
0.4 hrs on record
Early Access Review
So first off, I do realise that this is early access alpha, that also being said I do recognize potential for the game, just needs some tinkering first, so don't take what i'm saying as negative, but more as constructive. Seeing as how as of this moment the basement alpha has been out for at least 4-5 hours there are some things I noticed right off the bat.

1. There is no cursor lock, usually isn't too big of a deal for players who play fullscreen, but adding the option to play the game windowed means it's something that has to be implemented, especially when the lantern button is right mouse click, instead of lighting your path the desktop will just light up your face because it tabs the game away.

2. There are an insane amount of invisible walls/barriers, just more or less a big bug that can be really annoying, when you have a bunch of prone mobs that distort your vision and will kill you when they touch you once, the scariest part isn't the mobs themselves but hoping to god you remember where the invisible walls are, so when you are running away the walls don't kill you having to restart the entire area.

3. The mobs themselves, not scary in the slightest, I think this is one of those cases where quality > quantity. I would've much rather had one distinct enemy with his own mechanics, as opposed to what i saw, essentially the same enemy about 4 times circling in their own little square, which make it ridiculously hard to see, which makes no sense to me anyways, the fact taht you had GIANT golem statues and didn't use them as enemies was a bit of a dissapointment.

4.Lack of anything, everywhere. I understand that there is a bunch of space, but having that much space in a horror game lets you use it to further envelop the player in that atmosphere where they're scared to do anything because it might be the last thing they do. A lot of the rooms have the same prop models such as, "statue" on belly with arrows in it, skeleton hanging from shackles in wall, podium, podium with book. Having a lot of space gives you the ability to fill it, which I didn't see much, expecially seeing gravestones with "RIP Unknown", like really? It would have taken you 3 seconds to pop out a random name from any generator and throw it on there, it's the small details.

All in all, like I said, just things I noticed, and I can only hope it's something you read and hopefully fix.
Posted 13 January, 2017. Last edited 13 January, 2017.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
84.1 hrs on record (35.3 hrs at review time)
CS:GO Review
good game
Posted 16 June, 2014.
Was this review helpful? Yes No Funny Award
Showing 1-2 of 2 entries