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发布于:6 月 3 日 上午 6:03

It's shocking how to this day a better RTS is yet to be made. The units in this game aren't just blobs of DPS and health, each unit for each faction (and there are 4 factions!) is entirely unique, with different upsides and downsides. Aside from the basics that you learn pretty quickly, the way you play each game differs so much that it feels like every match leaves a distinct memory of what went down, something to remember for a while! There are even entire Youtube channels dedicated to casting games!

Look up "Forged Alliance Forever", download and and join the matchmaking. Don't worry about being "bad", that's exactly what matchmaking is for - it will put you in fair matches after a few games and you'll start winning and growing in skill :)

By far the worst thing about this game is, sadly, the way its networking works. It was made back when transmitting the positions and current states of thousands of units over the internet was impossible for many, so it uses deterministic lockstep. A single person lagging causes the entire game to lag, and a single connection breaking between any two players will cause the match to break until one of them leaves.
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