strifekun
Sumeragi   United States
 
 
Mass Effect. Devil May Cry. Okami. Star Wars. Captain America. Vidja Gamus. RPGs. Pokemon. Persona. Fan.

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5.2 Hours played
To be honest, I'm a bit confused as to why this game is rated mostly negative. This is not a bad game. It's actually a pretty good for an indie game. I went into this game expecting absolutely nothing but to waste some time as I watched/listened to some Let's Plays, but instead found myself pleasantly surprised at what I found.

The game play is a clone of Dr. Mario or Puyo Puyo. If you are not a fan of either of those games, you aren't going to like this one - so save your money, close the page and find a different one. No harm done. But if you are a fan of those games, this game goes slightly farther and gives it more than just repetitive game play; you get a small story and extra features to go along with the puzzle game play.

These 'extras' consist of a alchemy system where you collect items in an attempt to create better items, pets, and a small amount of character customization. Nothing revolutionary, but added enough padding to the game to make it enjoyable enough to continuously grab my interest and keep me playing.

The alchemy is simple. Mix two items together. Sometimes it works, sometimes it doesn't. Sometimes you're lucky enough to get recipes through gameplay and you can make those items instead.

The character customization is very simple. You get a small amount of things to customize, but enough that it feels unique. This is an indie game here, of course they aren't going to have Fallout 4 levels of customization, so if you're going in expecting that, expect to be highly disappointed. Of course the graphics aren't the best, but they aren't as bad as many of the negative reviews are making them out to be. I've seen way worst graphics.

Pets. Well, it's cool? I can't say much about the pets because I haven't fully explored that function yet. I know they can pick up items but I haven't been using them much. There are quite a few in the game and several of them are kinda cute. Others of them . . . don't necessarily look as good. But indie developer, so I give some leeway for it.

I won't lie, the achievements are very grindy. Am I going to grind to get the achievements? Heck yeah! Will it get to be repetitive and annoying after a while - I fear it may be so. But that is my burden to bear as a person who likes to 100% things.

Now for a few things I didn't like.

Money. Money is pretty hard to maintain since you need it to pay for using the alchemy pot. So if you're someone like me who refuses to sell anything you pick up in dungeons, then you just get by on the money you find in the said dungeons; which is not a lot. So every time a traveling salesperson comes by, I am unable to buy from him because I do not have enough cash to look at his stock.

Which leads to another issue. Why is there a cash barrier on the traveling salespersons stock? Wouldn't it be better to be able to see the prices to get a general idea of how much you need so you can acquire that amount? This is one of the things about the game that irks me the most.

So, for the TL;DR crowd. This game is not as bad as the steam reviews would have you believe. It has some flaws, but on the overall whole, I found it to be enjoyable and entertaining. If you still feel unsure, get the game in a bundle or on sale.
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1,763 hrs on record
last played on 18 Apr
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Comments
Estarry 13 Jul, 2012 @ 6:54pm 
Buy buy buy! ;)