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Recent reviews by CMDR Sweeper

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Showing 1-10 of 23 entries
No one has rated this review as helpful yet
104.9 hrs on record (96.9 hrs at review time)
This game is criminally good!

Why is this one so good? Well if you ask the competitors they claim it is the Dungeons and Dragons license.
But no, it is not at all, I had ZERO interest in Dungeons and Dragons when I got this game.

No, the great part of the game is, it feels complete and it keeps impressing you at every turn you take.
The storytelling is good, the voice acting is good, the graphics are quite good as well, performance is decent too.

At the end of the day, you get over 80 hours of gameplay going through the storyline, and even then, I didn't hit all the side quests or hang around too long either.
It isn't 80 hours of repetitious BS either or other tactics that other games does to pad out their playtime, or force you to do repetitous gameplay, no these are new stories, new locations, new people and they never make you wish "Can't it end soon?".
The game keeps you interesting until the end, and even at the end of your adventure... It gives you a nice closing option too.

This game features the storytelling greatness of involvement that was seen in games like Star Wars Knights Of The Old Republic, just with more involved story and choices.

If you believe the games of yesterday were better... Well this game will deliver and prove you right, it has what you loved of the old game, coupled with the new.
The only sad thing is... We may never get to see the greatness like this ever again, but if this is the pinnacle of gaming, then damn it is good.
Posted 8 August.
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No one has rated this review as helpful yet
8.0 hrs on record
It is a decent construction game, but does suffer from modern graphics degradation and the issues you see today.
However, the biggest downgrade is that you can clearly see that most of the development time went into their DRM rather than the game.

I would rather buy Construction Simulator 2015 over this title if buying new, more fleshed out and while the graphics aren't as modern as this, they are sharp and the gameplay is just as satisfying.
You can clearly see that the old game that didn't have much in the way of DRM, plays better than this DRM developed mess.
Posted 8 July.
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4 people found this review helpful
2.0 hrs on record (1.7 hrs at review time)
Game has really odd performance problems, seems to have a FPS number that varies all over the place.
Running with Linux native or Proton seems to yield the same issue, just that the Linux native caps the FPS at 20, making it feel laggy all the time.
While the traditional client via Proton seems to allow the FPS to vary between 100 and down to 10, the frametimes are literally all over the place if viewed via Mangohud.

The most damning part of it seems to be the developer wanting to sweep the issue under the rug and deleting the posts though.
As such I would avoid the title until this improves.
Posted 23 February.
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5 people found this review helpful
1.4 hrs on record
Early Access Review
Sadly a game with interesting promise, especially as other gold digging themed games have neglected the MP / Coop aspect.
The game has a new take on the shopping experience, with nicely built stores, however I suspect it may be assets.
Regardless, once you go to play the game itself, this is when it falls flat on its behind.
You are lucky if you run into physics bugs, for multiplayer a lot of desync bugs such as if a friend takes the car and drives it back to the store, it will reappear at the same location forcing the other player to hoof it back.

Instructions on how to do things is also very unclear in this game.
Most of the game does showcase of a development studio that doesn't have good coding and development practices down yet and is very disorganized.
A bit of a shame as the market they are trying to fill has no competitors.
Posted 15 May, 2022.
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413 people found this review helpful
36 people found this review funny
5
5
2
6
3.7 hrs on record
A game that has the basic concept down, but the developers have been a little too eager with the nerf hammer.
No permadeath to make it rogue like, but it is still snuck in under the radar so to speak.
If you die more than 9 times, your game world is thrash and so is your progress, the problem?
Everytime you die (Which is a lot as this game has a lot of weird curveballs) you lose 5% of your max stats (Food, health, sanity etc) and this accumulates.
These drop like stones when rain comes so after that time you can't get away from the starter site before freezing, starving or getting insaned to death.
Yes, all things kill you in this game, common cold, poisoning, insanity, too much caffeine...

Now it wouldn't be as bad if you could easily get to a point to counteract this, but in this game due to RNG nature of getting items, you can spend 3 ingame days getting a basic shelter, let alone somewhere to store your items at your home.
And there lies the other problem with the game, if you die, your items vanish and your cash is set to 10 whatever currency the game uses, anything above is lost, and if you had less, well you spawn with that amount.
Now in other games you can go to your body and get your stuff back, but here you have to go to your friend next to you, talk to him and he will SELL you your stuff back item by item, for a cost that will drastically exceed your 10 currency amount.
In short, the game takes your items and holds it tauntingly in front of your eyes, usually sometimes these are items you may want, but most of them they are holdout items that would be nice to have when your stats are low.

Well the other thing that will get you is that to advance in crafting to actually do something is also painfully slow.
90% of the recipes you start with in your crafting tab requires more than crafting level 1, now you will either have to spam bandages for quite a while to get up to level 3.
But that means you have to play and get lucky on the RNG game of dumpster diving which also comes with a ton of debuffs.

TLDR is, the game is an interesting concept...
But it needs a revamp of the numbers, negatives and buffs to get the fun factor in it, once the honeymoon of 1 hour is played, the fun factor of this game drops just as fast as your morality / sanity stat in the game.
Posted 13 April, 2021.
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16 people found this review helpful
540.4 hrs on record (366.5 hrs at review time)
Well, this one game that has landed on the not recommended list.
You may enjoy it, but the developers are basically constantly kicking over your sand castle and expect you to build it again and then kick it over again, and classify that as fun.
Normally you could perhaps make an argument that can be expected in early access, but this is post 1.0 and the developers are still going at it the same way.

They are also more interested in adding stuff than fixing stuff, so you are left with a load of stuff that is broken and will never be fixed in this game.
For an example, at the 1.0 release they tore out the easy mission editor that everyone could use, added their own one that required programming to complete.
Fair enough, except you get ZERO documentation for this feature, meaning it is a black box that you cannot interact with in any shape or form, and this has never been fixed.
The latest dumpsterfire they created is modular engines that are quite complex, gives no benefit over the old one, but they tend to cook and overheat, burning your creation down.

However, if it was just broken stuff, we could all live with it, but the developers are hostile!
Take your worst censoring molten down developers from other EA titles, these guys will sweep bugs under the rug, act rudely to the ones that have filed them, ignore the community and even ban and silence criticism on platforms they control.
They may be borderline qualified for landing on the Dirty Devs list of Sid Alpha at this point, and that is not good news for anyone.
As such, a lot of the proliffic creators have already packed up shop and are leaving, some are walking out in support, some have been banned / silenced by the developers like Rifleman, others just had the proverbial straw that broke the camel's back such as the developer behind the LUA Pony IDE (Useful tool for programming stuff for the game in LUA)

It is a shame, and as such I cannot sit idly by and do nothing, so the least I can do as I am not a popular creator is to basically leave an accurate review of negative.
The game was fun when I got into it, but it has gotten progressively worse, at this point in time, running a pirated copy locked at one version would be better as the updates have just made the game worse...

EDIT due to development 12.03.2021: For those who do not understand where the core issue in feedback for developers lie, Beginner has demonstrated it in this thread and you do not need to read more than the last few posts to understand:
https://gtm.steamproxy.vip/app/573090/discussions/0/3110270484068057504/?ctp=3
Posted 6 March, 2021. Last edited 11 March, 2021.
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4 people found this review helpful
3 people found this review funny
2.3 hrs on record
Early Access Review
Had this game, completed it before refunding it.
The game has a very promising concept, but as I played through it, it feels shallow.
You are left with various items and not enough ammo to take out the Bigfoot when he does come for you.
He runs away if he gets hit by a flare, and you can place a tracker on him and know where he goes, but generally it all boils down to a lack of damage, not enough ammo.

So how do you beat the game? Well you play on glitching the Ai to get stuck and then you exploit the damage with a knife, and even then it takes about 5 minutes of damage until he dies.
Not fun at all, and if I was going on an expedition like this, I wouldn't be packing hunting rifles, here you will need full auto weapons, preferrably belt fed to even stand a chance without glitches in multiplayer.
Posted 5 July, 2020.
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No one has rated this review as helpful yet
542.8 hrs on record (113.9 hrs at review time)
If you want a tank game for modern tanks and you fancy Coop play, well then this game is the best there is currently.
It is labelled as "Free to play" and that makes you expect micro transactions... However, while they are there and they are advertised.
Don't bother thinking of them, think of it as a F2P game where the elements from a F2P title exists, but you can't make use of them.
If you try to dig out your wallet and pay for something you fancy, all you get a is a "System Error, Try again later" so even if you wanted to, you can't buy anything.

Gameplay wise, it is a World of Tanks game with coop focus, just more modern tanks, although the starter tanks do overlap with WOT.
Great fun in Coop regardless.
Posted 15 October, 2018.
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11 people found this review helpful
3 people found this review funny
0.2 hrs on record
This game is another one that have been pushed onto Steam as a non working old product.
Nicely done to get a little bit of extra cash, not so nice for the one who buys it.
What this game does, especially for those with 3 screens in Nvidia Surround OR Eyefinity is that the game will run in a tiny window on your center display.
How tiny? Well think no bigger than an icon on your desktop, you can forget changing the resolution or doing anything with this.

Now you cannot change the game's own settings either, because they are stored in a CFG file that isn't in a human readable format, meaning you can edit it in your favourite text editor, but don't expect it to work afterwards.
Posted 4 June, 2017. Last edited 29 May.
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8 people found this review helpful
20.5 hrs on record (11.6 hrs at review time)
(Review was given an update at 4/9-2017 9th of September)

As a quick reference, I am talking about this game from a Co-Op standpoint, NOT a PvP one.

Running with rifles is a game that seems very interesting and seems to cater to your love for the old DOS game named Cannon Fodder.
It doesn't play exactly like Cannon Fodder did, seeing as you do not have a squad trailing you that you have as lives.
You are basically controlling a single infantry man fighting others, and you keep respawning when you die.
That is fair enough, however the core of the game is flawed, in Cannon Fodder there was always a sense of progress, but in this game that is missing.

What do I mean? For an example you get the feeling that you can unlock weapons by bringing them back to the armory, but that is just temporary and gives you only 4 hours, before the gun poofs and you have to redo the process.
It wouldn't be that bad if this was the only mechanic, but this game has more crap in store for you...
Imagine fighting battles where enemies can SPAWN ANYWHERE around you while you are focusing off your character?
Because in this game, you have to constantly be looking at the enemy because you get no feedback from the game if your bullets are making contact, so you are spotting for bullet impacts and blood.
And while you are doing this, and trying to get that line of sight to make sure the bullet can get there, a guy can SPAWN and move in on you from your rear, left or right flank and kill you.

Enemies will also keep spawning in areas where you are fighting, making you feel like you aren't making any progress except killing tons of soldiers.
And then there is the "AI Commander" that decides which sectors you are to attack, if there are two opposing factors, he will keep cycling you between attacking faction A and B, essentially you are capturing territory A, and losing B.
You then move to attack B and lose A and this cycle keeps repeating, forcing you to fight over the same territory for HOURS.

The developers take away all sense of progress with this game, and it will quickly frustrate you as a player.
And when the progress disappears it becomes tiring and you eventually lose the fun factor after 1-2 hours of playing.
Once the fun factor is gone, the game turns into a thumbs down experience...
So as a Coop game? Stay away from it, as tempting as it may seem, it needs a massive overhaul and should still be Very Early Access.

UPDATE: I have given this game another run through since the initial review, and it pains me to say this...
The conclusion still stands, a lot of the annoyances are still there, even after the period of patches it has gone through, which is a shame.
So pro tip... Just get and play this game for 1 hour, then you need to stop, I don't care how much fun you have.
The reason is that past that one hour, the flaws in the game will start to get to you, and you will really start to get annoyed at it... Longer stints will ruin the future fun this game can provide you.
Posted 17 May, 2016. Last edited 3 September, 2017.
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Showing 1-10 of 23 entries