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Recent reviews by Chwech

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
994.7 hrs on record (984.9 hrs at review time)
Start the game, get the daily gift, quit. It is literally the best game in some sense.

2023 Autumn G胖的任务
Posted 23 November, 2022. Last edited 22 November, 2023.
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9 people found this review helpful
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21
5.7 hrs on record
所以上古卷轴6的文件夹有多几个了吗?
G胖的任务罢了
Posted 25 November, 2021.
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5 people found this review helpful
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19
30.6 hrs on record (26.5 hrs at review time)
一年一度的为任务写评测,好游戏,七大姑八大姨都买了
Posted 25 November, 2020.
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170 people found this review helpful
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22
1.8 hrs on record
我摇了起来💃💃💃💃
希望能把原声在steam上作为dlc上架,求求了
Hope the developer could put the soundtrack as a DLC on Steam.
LUCY THE BEST
Posted 30 June, 2020. Last edited 7 July, 2020.
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5 people found this review helpful
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216.7 hrs on record (196.2 hrs at review time)
CS:GO Review
每年一度的评测时间他lei了,为了徽章冲
Posted 27 November, 2019.
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5 people found this review helpful
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20
5.0 hrs on record (0.7 hrs at review time)
zup系列专为本次夏季睿智活动设计
Posted 3 July, 2019.
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4 people found this review helpful
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20
4.3 hrs on record
Early Access Review
uFactory是一款模拟工厂生产的游戏,游戏的目标在于最优化整个生产线路达到出口货物的要求。模拟经营类游戏这种主题现在并不算新鲜,也有很多优秀的作品出现,而且这类游戏也拥有一定的玩家群体,但是我觉得这种类型的主题概括起来很简单,但是要成为一个好玩的模拟经营游戏还是不容易的。言归正传,先来说说这款游戏主要的优点。这款游戏在测试期以及现在还是只能说处于雏形状态,内容很少,就目前的游戏内容而言,大概可以体会到这款游戏的特点。游戏中玩家的任务就是设计整个流水线,在这个过程中需要考虑的因素包括预算,路线规划,各种机械的工作特点以及优化工作时间的方法,生产特定产品的流程等等,其实说实话还有点复杂,不过同时带来的挑战性也是游戏性的一部分,这也是这款游戏的潜力所在。因为游戏尚在EA阶段,所以难免有一些明显的缺陷。第一点就是操作,我觉得有时候操作真的有点反人类。。比方说,不能用鼠标拖动屏幕,只能靠键盘已更新;选中物体的时候也不明确;还有我感觉让我最烦的一点就是当我建好流水线然后开始运作的时候,几乎每一个机械我都要人工点一遍去设置好进出的材料。。让我怀疑人生。。第二点是针对游戏内部的指南,游戏当中有各种产品生产流程和机械的指南,但是看起来非常不方便。。第三点的话就是游戏内容方面了,游戏内容目前极少,也没有创意工坊和自主性强的模式的支持,可玩性不高,需要后续更新完善,才能成为一个比较完整的模拟经营游戏。

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uFactory is an factory simulation game and the goal of this game is to optimize the production line to meet the requirements of export goods. Simulation game actually is not a new idea. There are many excellent simulation games in the market and also certain group of players who love this kind of games. The basic idea of simulation games might be very straightforward, but it’s not easy at all to create an interesting simulation game. Back to this game, I’m gonna talk about its advantages first. The game is currently in its infancy and has very little content. As far as the current content is concerned, you can probably know the characteristics of this game. The task in game is to design the entire production line. In this process, there are a lot of things you need to take care of, such as budget, route planning, properties of machines, methods to optimize working hours, process to produce particular good, etc. In fact, I feel that it’s somewhat complicated, but challenges are attractive at the same time.Because the game is in EA right now, I do expect there are some problems. So the first one is that the controls are really annoying sometimes. For example, you can only rely on the keyboard to move camera instead of using mouse to do it.Updated. One thing that drives me mad is that after I complete the entire production line and click start, I have to click on almost EVERY machines to set the input and output ... God, I think it’s impossible to do it when the production line become more and more complicated, although I can do that at present since the current content is fairly easy. Second, developers provide an in-game guide book including introductions of machines and production process of several goods. That’s great but the guide book is not convenient to check during the game. The final point is about the game content. As I mentioned above, the game currently has very little content available, and there’s also no support from workshop and custom game mode. There’s still a lot of work to do to make it become a good simulation game.

双语评测,认准我们: 双语评测 Make Chinese and English speaker feel at home: Bilingual Curator
Posted 22 June, 2019. Last edited 11 July, 2019.
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A developer has responded on 22 Jun, 2019 @ 2:52pm (view response)
7 people found this review helpful
2 people found this review funny
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5.9 hrs on record (0.8 hrs at review time)
总体来说是一款魔性小游戏,适合基友互gay,加深友♂谊。游戏节奏很快,瞎脊薄打就完事了一般几分钟一局就结束了,游戏内也有不同的模式和丰富的道具,地图的设计也不错,提升了游戏性。目前来说是一款好玩的独立游戏,不会让人轻易感到厌倦无聊。(我暂时还没试过联机,所以不知道联机的效果怎么样)

除了前面提到的几个优势之外,这款游戏在其他一些方面也颇具特色。虽说操作比较简单,但是要精通还是需要练习和研究的,有一些技术性,这种适当的挑战性同时也让游戏本身更加有趣。虽然我现在还是在瞎滚瞎打。。并且,游戏死亡效果做的很不错,杀死对手瞬间的手感有点舒服,算是当时我刚上手的时候感觉比较突出的优点之一了。爽就完事了嗷

目前来看,比较明显的缺陷在于,首先操作有时候会感觉很奇怪,而且地图里面的一些路障和通道什么的有时候也看不太清楚,然后就可能会被堵住;而且对人物的操作方式比较单一,基本上就是跑和滚,如果能够加入更多的一些行动方式我觉得会使得游玩过程变得更加灵活。另一方面,虽然游戏当中武器种类还挺丰富的,但是用法比较单调,后续更新如果能够加入一些对武器用法的新细节,还有一些新的有创意的道具的话,应该会对游戏性有一个很大的提高。另外的话,可能是我个人问题,我觉得以我的老年人视力,复活的时候真的经常还得找找我自己在哪。。我感觉要不然就增加一点特效之类的东西来提醒一下,要不然就让人物的模型更加多样一些,要不然大家都长的差不多,而且人物本来就小,有时候真的难找。。还有就是游戏内刷新道具的点可以更随机一些,目前好像是固定的位置。

总而言之这款游戏是一款有潜力的独立游戏,目前也挺不错的,如果后续更新继续完善,应该会是一个非常有趣的游戏。

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Generally speaking, Akuto: Showdown is an interesting game and I think you’ll have a lot of fun playing with your friends. It’s a fast-paced action game which basically means that one round only lasts a few minutes. There are several different modes, weapons and well-designed maps in game, all of these strengths make this game appealing. To be fair, It’s an attractive indie game currently, players won’t get bored easily. (I haven’t tried multiplayer mode yet, so I can’t tell whether it performs well or not.)

In addition to the several advantages I’ve mentioned above, this game is also quite unique in some other respects. Although the controls and gameplay are fairly simple, it takes some skills to master it. This kind of challenge is not a bad thing at all, but makes the game itself more interesting. Moreover, the effects of killing opponents are very good. It’s one of the most impressive things for me when I first got into this game.

At present, drawbacks of the game are also obvious. First, the controls and movement might be weird sometimes. Some roadblocks and passages in the map might be very hard to observe or get through. Also the movement is fairly clumsy, basically just running and rolling. If the developer can add more actions, I think the gameplay will be more flexible. As for the weapons, although there are many types of weapons in game, the usages of these weapons are quite monotonous. More details are needed to improve the game experience. The following complaint might be my personal problem, so I put it at the very last. After I was killed by someone else, I would come back to life and continue fighting, but the problem is that I usually have a tough time to find where I am in couple of seconds. My own opinion is that I need some special resurrection effects to remind me, or I think it’s better to make character models more diverse so that I can easily distinguish myself from others. Currently because characters look similar and tiny, so it’s really difficult to find myself sometimes.

In conclusion, this game is a good indie game with a lot of potentials. It’s interesting at present but it still has a long way to go. If developers continue to improve this game in future updates, it should be a great game.

双语评测,认准我们: 双语评测 Make Chinese and English speaker feel at home: Bilingual Curator
Posted 31 March, 2019. Last edited 11 July, 2019.
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16 people found this review helpful
1 person found this review funny
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21
1.6 hrs on record
Hunger Apartment是一款反乌托邦题材的游戏,其实仅凭现在前两章的剧情,恕我还没完全弄懂想表达的故事。。题材也是看游戏商店介绍看出来的,就是这么真实目前还只是个雏形,只有故事的前两章。不过凭着这两章的游玩过程,个人觉得整个剧情还是挺吸引人的,期待开发者后续的故事更新。

目前的两章让整个故事的背景大致呈现在玩家的面前,虽然剧情还只露出冰山一角,但是透露出来的信息还是不少,以下是对目前故事背景的不负责任瞎脊薄总结:首先从商店页面的介绍来看,整个世界背景是末世,大家一夜回到解放前,恰不饱饭,于是游戏中的hunger apartment就成了“乌托邦”,人人有肉吃的共产主义旅馆嗷。游戏开场就是屠夫杀了一头西装革履的猪,然后做成了供旅馆住客的餐食,但是在玩家操作屠夫去送餐的时候会听到房间里面传出的是猪的叫声,现在玩家心中应该就已经有了猜测,直到后面第二章的时候玩家操作旅馆住客能够亲眼看到屠夫把住户,也就是一头西装猪抓走烹饪的时候,就已经非常明显了。这家乌托邦旅馆是一家人吃人的旅馆,每个住户都是另外住户的食物。从商店页面的介绍所说,住店的代价是人性,脑补出一场人性抉择的大戏(雾)。其实我感觉西装革履的猪其实是隐喻一种选择,人性消失殆尽,住客虽是西装革履,但是已经不再是人了,变成了猪,既是吃人的又是被吃的。而在旅馆过道上可以看到一些被绑住的不明物体,有的还会动,脑补可能是那部分发现这个所谓乌托邦背后的丑恶现实之后人性尚存的住客,被抓起来绑在过道上。(脑洞瞎猜就完事了嗷)

总体来说,这款游戏的故事线挺不错的,至少从目前的一部分剧情看来,足以吸引玩家继续期待后续的剧情补全。通过前两章的游玩,游戏内的气氛营造也比较出彩,阴森诡异的氛围扑面而来。这款游戏还是很有潜力的,剧情目前看来值得期待,游戏内的表现力也不错。说到现阶段主要的不足的话,除了前面提到的目前该游戏尚且处于雏形以外,我觉得可能就是游戏内提示不足。其实像这样无声的表现方式我觉得挺适合这款游戏的,但是有的地方还是有点操作提示比较好一些,比如操作住客刚进房间的时候,灯黑了之后我瞬间完全不知道该干嘛,感觉那个爬上桌子的触发也有点奇怪,当时我来回试了挺久,一直没触发爬桌子,还以为只能拖动桌子,后来才碰巧爬了上去,游戏才得以继续。个人觉得交互提示可以尝试优化一下,目前游戏过程中有时候会让人一下子不知道该干嘛。
Posted 20 March, 2019.
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14 people found this review helpful
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9.9 hrs on record (7.6 hrs at review time)
ETHEREAL 是一款极简风格的解谜游戏,颇具创意。听说是两个人的小作坊做出来的,也太强了叭,wsl。虽然目前可能关卡少了一点,但是依然非常推荐。

游戏简介
游戏的画面和操作都很简洁,虽然我刚开始玩的时候有点懵,因为完全没有任何说明或者提示,不过应该很容易摸索。玩家控制一个属螃蟹的只能水平移动的球,地图中横向的矩形条可以作为桥梁让球上下穿过,通过完成谜题,可以进入一个又一个不同的世界。

优秀的谜题和意境营造
如前面所说,游戏内的操作实际上是相当简单的,你只需要方向键和空格即可,但是每个关卡谜题的设计十分吸引人,不如说能够用这样简单的游戏方式创造出一个这样惊艳的谜题世界实属不易。关卡逐渐深入的过程中,还会有一些全新的具有特殊功能的区块出现,让简单的操作更加灵活多变,既增加了谜题的难度,又让人感到乐趣丛生。作为一个解谜游戏,它的加分项也不显逊色,无论是音效、气氛营造,还是美学设计,都堪称优秀,总而言之这是一款不可多得的优秀解谜游戏。

瑕疵
游戏才刚出不久,有一些问题难免。我觉得,现阶段主要的不足主要是以下两点。第一点就是关卡数偏少,可能需要后续的更新;第二点就是游戏中地图外有secret,我认为这是很好的设定,不过现在找到secret之后似乎并没有什么特殊的反应,就只有一个过场动画。

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ETHEREAL is a puzzle game with minimalist style and creative idea. I’ve heard that this game is developed by two person which surprised me a lot. If I have to comment on this game using one single word, it should be AMAZING. Totally Recommended.

Game introduction
It’s a very neat puzzle game with clear graphic and simple gameplay. Because there’s no any hint or guidance in game, I was confused for a little while when I entered this game for the first time. But I think it’s fairly easy to follow. The player controls a tiny ball which can only move horizontally. The horizontal rectangular bar in the map can be used as a bridge to let the tiny ball to get through. You can use any approach to solve the puzzles and if you managed to do it, then you could enter the next world.

Excellent puzzles and in-game atmosphere
As mentioned above, the gameplay is actually quite simple. Basically you only need the arrow keys and space on your keyboard (I didn’t use controller to play it so I don’t know), but the design of puzzles is very attractive. I’d rather say that it’s not easy at all to create such an incredible puzzle game with a totally basic gameplay. As the player explore the puzzle worlds, some special pieces with particular features will appear and make the basic movement more complicated and flexible. Not only do they increase the difficulty of the puzzles, but also make the game even more interesting. What’s more, the other aspects of this game, such as audio, atmosphere and arts are not inferior at all. In a word, this game is a stunning puzzle game. It’s one of the best puzzle game I’ve ever played.

Flaws
It’s inevitable for a new game to have some little problems. As for this game, I think the main downsides currently are two aspects below.
First, the game is relatively short. If developers can add more levels in the future, that would be perfect. Second, There are some hidden “Secrets” outside of the map, which is a very good bonus for this game actually, but it seems like nothing happens after the player finds the secrets currently, except several special cutscenes.

双语评测,认准我们: 双语评测 Make Chinese and English speaker feel at home: Bilingual Curator
Posted 17 March, 2019. Last edited 11 July, 2019.
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Showing 1-10 of 14 entries