chr1as
Joshua
The Architect of Zenith. Stormbraver.

Profile 1:
Height/Weight: 173cm, 68kg
Origin: Present Day
Region: South East Asia
Alignment: Lawful - Good
Gender: Male
Regardless of what you do, always become better than who you are yesterday.

Profile 2:
The person that is chr1as started as an entity known as Charodon who roamed many battlefields over many FPS games. He wasn't very good in any of it. Known for his overly aggressive plays and ignorance of his surroundings, he always ended up dying first. For him, the adrenaline he obtained from every rounds outweighs victory itself. As time passed, Charodon started to shift towards a more relaxed genre of games. The person chr1as is born. He now fights in arenas and stadiums, but deep inside his heart he misses the thrill of being a soldier.

Profile 3, Colours:
Orange represents passion, but one that is fueled with hopes and compassion. Such passion is not designed to burn others out of sheer intensity. It reminds us to keep shining bright, taking on every day with a smile on our face and an open heart.

Magenta represents ambiguity. It is the colour that is located midway between the polarising colour of red and blue. It represents the nature of inconsistency. Accepting the world and oneself to be inconsistent, that everyone possess both good and evil in them. It reminds you to take the world as it is, and what matters is what you do. How people define you is through the things that you do. It tells you to write your own story.

Profile 4, Likes and Dislikes:
The happiness of others makes him happy too. For every smile every person gives, he knows that there are less people who are suffering. To know that people are happy gives comfort to his heart. He firmly believes that creating moments that makes everyone happy is the true-est goal a person can achieve. He loves to see people unlocking their true potential, and to be the best they can be for themselves. He likes people who shows a strong passion on what they do, and commit to it until the very end.

He hates people who passes on their responsibilities to someone else. He did not hate people being incapable, on the contrary, he hated those who are capable, yet unwilling to do what they are meant to do. He sees them as people who are unable to accept their true selves. Perhaps he is a person who firmly believes that everyone has massive potential in them. However those who passes on opportunities and rejects responsibilities are those who could not even be bothered to understand their own potential. He hates them.

Skill 1, Presence Concealment Rank C:
The ability to hide one's presence, drops considerably when declaring one's existence. He is known to be King Stranger for this reason. A person who is unknown in society. A ghost who is immediately forgotten once his deed is done. Always a stranger, even to those who considered him as a friend. He travels a lot too, tried out many different games and introduced himself to many different communities. He never felt belonged to any one of them. Always a stranger.

Noble Phantasm, Project Revenant:
This is a collection of stories about my selves. A collection of timelines that I could undergo. Prepare yourself to fight the perfect image. Project Revenant.

Throughout his life, he wrote fictions that depict stories about personalities that reside in him. Charodon the Leader, Haphta the Benevolent, Raphael the Pious, Amon the Unstable, Spectrum the Intelligent. These characters are the perfect image of fragments that he embodies. To call forth the stories is to unleash a perfect image of himself.

Main Games:
Just a lowly Achievement hunter now...

Retired Games (Open to Invites):
TEKKEN 8, Rainbow Six Siege
The Architect of Zenith. Stormbraver.

Profile 1:
Height/Weight: 173cm, 68kg
Origin: Present Day
Region: South East Asia
Alignment: Lawful - Good
Gender: Male
Regardless of what you do, always become better than who you are yesterday.

Profile 2:
The person that is chr1as started as an entity known as Charodon who roamed many battlefields over many FPS games. He wasn't very good in any of it. Known for his overly aggressive plays and ignorance of his surroundings, he always ended up dying first. For him, the adrenaline he obtained from every rounds outweighs victory itself. As time passed, Charodon started to shift towards a more relaxed genre of games. The person chr1as is born. He now fights in arenas and stadiums, but deep inside his heart he misses the thrill of being a soldier.

Profile 3, Colours:
Orange represents passion, but one that is fueled with hopes and compassion. Such passion is not designed to burn others out of sheer intensity. It reminds us to keep shining bright, taking on every day with a smile on our face and an open heart.

Magenta represents ambiguity. It is the colour that is located midway between the polarising colour of red and blue. It represents the nature of inconsistency. Accepting the world and oneself to be inconsistent, that everyone possess both good and evil in them. It reminds you to take the world as it is, and what matters is what you do. How people define you is through the things that you do. It tells you to write your own story.

Profile 4, Likes and Dislikes:
The happiness of others makes him happy too. For every smile every person gives, he knows that there are less people who are suffering. To know that people are happy gives comfort to his heart. He firmly believes that creating moments that makes everyone happy is the true-est goal a person can achieve. He loves to see people unlocking their true potential, and to be the best they can be for themselves. He likes people who shows a strong passion on what they do, and commit to it until the very end.

He hates people who passes on their responsibilities to someone else. He did not hate people being incapable, on the contrary, he hated those who are capable, yet unwilling to do what they are meant to do. He sees them as people who are unable to accept their true selves. Perhaps he is a person who firmly believes that everyone has massive potential in them. However those who passes on opportunities and rejects responsibilities are those who could not even be bothered to understand their own potential. He hates them.

Skill 1, Presence Concealment Rank C:
The ability to hide one's presence, drops considerably when declaring one's existence. He is known to be King Stranger for this reason. A person who is unknown in society. A ghost who is immediately forgotten once his deed is done. Always a stranger, even to those who considered him as a friend. He travels a lot too, tried out many different games and introduced himself to many different communities. He never felt belonged to any one of them. Always a stranger.

Noble Phantasm, Project Revenant:
This is a collection of stories about my selves. A collection of timelines that I could undergo. Prepare yourself to fight the perfect image. Project Revenant.

Throughout his life, he wrote fictions that depict stories about personalities that reside in him. Charodon the Leader, Haphta the Benevolent, Raphael the Pious, Amon the Unstable, Spectrum the Intelligent. These characters are the perfect image of fragments that he embodies. To call forth the stories is to unleash a perfect image of himself.

Main Games:
Just a lowly Achievement hunter now...

Retired Games (Open to Invites):
TEKKEN 8, Rainbow Six Siege
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This review will be specifically for the DLC. You can find my original review for the main game here:
https://gtm.steamproxy.vip/id/chr1as/recommended/1627720/

Preface
After the magical experience I had that is Lies of P my expectations and anticipation for Overture is off the roofs. I was really surprised when the developers decided to shadow drop it. I was planning to go through the story once again right before the DLC launches, but because of the shadow drop I had to do it on the same day which meant I couldn’t get started right away. So that’s probably an irk I have. Besides that, I think the DLC solidified Lies of P as my favourite game maybe for the decade to come.

Mechanics
There isn’t much changes to the mechanics from the original game which I am very thankful for. The base game already have a solid foundation in terms of mechanic and to be able to use that same tool in a new environment was amazing! There is an introduction of a new status effect. I was terrified of it at first but it turned out to be fairly manageable. Overture is super hard like almost excessive for my taste kind of hard. And I’m not even talking about the bosses. The entire level’s mob is out there to kill you. But I think having the additional challenge is befitting of a DLC.

Every bosses in Overture is perfection. And the impeccable level designed continued to be implemented in Overture.

Aesthetics
The game shifts from city-scape to a more mountainous / snowy setting which gives an entirely different vibe. While the base game can feel tense and dark most of the time, Overture is more sombre and emotional which fits the story it was trying to tell. Overture really feels like a side quest almost like a relief from the craziness going on in the main story. Despite all that, it doesn’t break immersion at all, because the theme grief and despair is consistent throughout the game. I have to say though, the white snow makes your character’s outfit pop even more and that’s amazing!

Narrative
This is what I would say is the main highlight of Overture. It completes the game’s entire package. A lot of times as I played the main game (even after 2 complete playthroughs), there are plot points which remained unanswered. Of course, that would be the story of the Legendary Stalker. At first, I thought that Overture would focus entirely on her story which it did, but it also added a lot more context to the main storyline. At the very end of Overture I realised the DLC has been P’s story after all. Overture is weaved beautifully into the main story.

Overture’s story tugged my heartstrings in more ways than I could imagine. In the midst of all the absurd bosses, Overture is in essence the story of a person’s hope and journey to redemption. What’s poetic is the payoff and Carlo’s (the player) role in all this. Carlo is the cause of Lea’s journey of redemption. But he also becomes the key to her absolution. And through it all, Carlo discovered his humanity more (which is the entire theme of the base game).

I would suggest for the best experience for players to finish the main game first without accessing Overture. Then access Overture on your second play through. Not to say that you won’t understand Overture without finishing the game, but I think it will evoke different kind of emotions for the players. For completionist, don’t worry, you can grab all the achievements in Overture from a single run.

Sound
And of course, to collect more of those amazing records! The new addition to the collection does not disappoint. My favourite from the collection will be ‘SURVIVOR’ the Red Edition. Simply because there is so much emotional implication weaved into the song. Also let’s not forget about ‘The Clear Blue Sky’.

Conclusion
If you haven’t played Overture, it’s time to get to it. It’s going to make you tear up. Be it from the hard bosses or the touching ending to a beautifully written story. The passion and heart of Neowiz’s development team gets stronger through this DLC. Seems like Overture is really making Lies of P my undisputed favourite game. I love this game.
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Travis 3 Thg03, 2024 @ 5:26am 
Did you forget you were Reina and can just spam?
Devious 22 Thg10, 2020 @ 5:52am 
:Magnesium1:FORWARDED

Pass it Please

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Thank and God bless
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