41
Products
reviewed
88
Products
in account

Recent reviews by Coping Kobold

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Showing 11-20 of 41 entries
10 people found this review helpful
2 people found this review funny
75.2 hrs on record (12.6 hrs at review time)
Aseprite Seems deliberately designed to be as unintuitive as possible. Every time I use this program it's a fight. To name just a few issues:

- Color management is a chore. All new sprites default to indexed color mode with a locked palette. Reorganizing your palette physically swaps those colors in the image. You're just somehow suppsed to KNOW that you have to change the sprite to RGB mode before doing anything with colors. You know, the DEFAULT BEHAVIOR OF ALL IMAGE EDITORS IN HISTORY.

- Copying and pasting part of an animation pastes BEFORE the currently selected frame. There is no way to paste after, meaning 100% of the time you will have to move the last frame to the beginning of your paste--If you pasted more than 20 frames, good luck finding where that was.

- To move an animation frame or palette entry, you have to click and drag the very EDGE of the ui element. There is no indication that this is how you move things. You have to look it up.

- Rotating your sprite 90 degrees rotates all frames of your animation. There is no way to rotate just the selected frames. Even if you copy the un-rotated sprites to your clipboard first, IT ROTATES YOUR CLIPBOARD TOO! WHY!?

- Rotsprite is a joke. It does nothing better than nearest pixel; the store page example with the bread is tailor-made to make it look good.

In conclusion, If you need to do literally anything in Aseprite, you have to look up a tutorial. 50% of the time, the answer will be "You can't." The program's only saving grace is its animation tools--the ability to work with layers and frames simultaneously and the ability to link cels of animation are a Godsend, and it's an absolute crime that no other programs do anything like this. If Aseprite's animation tools weren't an absolute requirement for this medium, I wouldn't use it at all.
Posted 1 June, 2022. Last edited 26 December, 2022.
Was this review helpful? Yes No Funny Award
19 people found this review helpful
2 people found this review funny
19.0 hrs on record (9.4 hrs at review time)
Multiplayer is a blast.

Singleplayer is torment.
Posted 21 May, 2022.
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No one has rated this review as helpful yet
75.8 hrs on record (71.5 hrs at review time)
Portal 1 was influential, important, a massive part of both internet and general pop culture, and the basis of most modern puzzle design.

Portal 2 isn't any of those.

What it IS, though, is a sequel that's better in almost every conceivable way.
Posted 26 April, 2022. Last edited 26 April, 2022.
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3 people found this review helpful
2 people found this review funny
2,261.5 hrs on record (2,176.0 hrs at review time)
If you're thinking about getting Gmod in 2022, just wait for the sequel.

This game is dead thanks to the announcement of S&Box--nobody wants to make addons that are going to be outmoded by 2024. (Except the Russians, apparently. Good on you guys for keeping it alive.)

That's not to say I lament this game's loss. It's got some issues:

Constant pointless, pedantic changes to the Lua API have left a good 50-70% of scripted addons non-functional, and their developers have long since left the game for better hosts of their creative output.

Hammer, the map editor, is outdated to the point of being infuriating--heck, it was outdated on release. Seriously, what other engine was still using convex solids when Half-Life 2 released?

The addons workshop is blatantly inferior to the hot-loading we had in Gmod 12's toybox. Facepunch know this, and are going back to hot-loading for S&Box.

And finally, you know you've done something wrong when the number of popular gamemodes your community has made can be counted on two hands. Try it: TTT, Prop Hunt, Hide and Seek, Roleplay, Zombie Survival, Murder, Deathrun...uh...Jazztronauts?...Elevator Source?......Melon racer I guess?

----------------------------------------

You know how I know this game is dead? Tears of the Kingdom has been out for 3 months and there's not a single related addon on the workshop. Not one. You guys were on those Revali and Sidon ragdolls the DAY Breath of the Wild launched.
Posted 21 April, 2022. Last edited 28 July, 2023.
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No one has rated this review as helpful yet
160.0 hrs on record (67.5 hrs at review time)
Made a map so complex it crashes servers.
Posted 10 November, 2021.
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No one has rated this review as helpful yet
1.2 hrs on record
Infuriating, broken physics, and badly designed.
Posted 24 October, 2021.
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1 person found this review helpful
425.6 hrs on record (44.5 hrs at review time)
Spent 30 hours building a beautiful set with a scripted table so I could play a Japanese card game once.
Posted 24 July, 2021.
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No one has rated this review as helpful yet
4.8 hrs on record
I say, this is a positively spiffing puzzle game.
Posted 20 July, 2021.
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1 person found this review helpful
39.8 hrs on record (39.7 hrs at review time)
A fun, nonsensical sandbox, but Untitled Goose Game ended up being the game I wanted this to be.
Posted 20 July, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
1.7 hrs on record
NYOOM

VROOM TATATATATATATATATA

VRRrrrrr....brrrrrRRRRRRRR

TATATATATATATATATA
Posted 20 July, 2021. Last edited 20 July, 2021.
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Showing 11-20 of 41 entries