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6.0 Std. in den vergangenen zwei Wochen / 1,950.3 Std. insgesamt (828.3 Std. zum Zeitpunkt der Rezension)
Verfasst: 26. Juni 2014 um 8:54
Aktualisiert: 11. Jan. um 7:16

CS2 not only introduces sub-tick, but also anti flick, subpar hit reg and anti fun. They removed the fun out of playing CS. Playing a casual and DM feels very cumbersome and tiresome. I am looking at bullets that are hitting the wall while my AIM is on the player model.

It took 10 years for Valve to destroy an Epic franchise. It was better when they did not consider Counter Strike as a worthwhile title and tried to port it to consoles because in those days at-least the game wasn't broken.
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