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91 of 123 (74%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 13 Jun, 2013 @ 4:17pm

Level 3

Achieved Level 3.
Unlocked 24 Jun, 2013 @ 10:39am

Farming

Have humans complete a Granary Project.
Unlocked 13 Jun, 2013 @ 10:40am

Commerce

Have humans complete a Trader Project.
Unlocked 13 Jun, 2013 @ 1:16pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 13 Jun, 2013 @ 1:05pm

Writing

Have humans complete a School Project.
Unlocked 13 Jun, 2013 @ 11:51am

Paganism

Have humans complete a Shrine Project.
Unlocked 13 Jun, 2013 @ 10:50am

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 13 Jun, 2013 @ 3:39pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 13 Jun, 2013 @ 1:37pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 13 Jun, 2013 @ 1:37pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 13 Jun, 2013 @ 1:37pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 13 Jun, 2013 @ 1:37pm

Calendar

Have humans complete a Plantation Project.
Unlocked 24 Jun, 2013 @ 9:53am

Theology

Have humans complete a Temple Project.
Unlocked 26 Jun, 2013 @ 4:39pm

Construction

Have humans complete a Workshop Project.
Unlocked 13 Jun, 2013 @ 1:30pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 30 Jun, 2013 @ 4:03pm

Education

Have humans complete a University Project.
Unlocked 13 Jun, 2013 @ 1:57pm

Trade Route

Have humans complete a Market Project.
Unlocked 17 Jun, 2013 @ 8:43am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 13 Jun, 2013 @ 4:17pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 13 Jun, 2013 @ 1:37pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 17 Jun, 2013 @ 9:06am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 17 Jun, 2013 @ 9:06am

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 24 Jun, 2013 @ 10:38am

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 13 Jun, 2013 @ 1:37pm

Feudalism

Have humans complete a Mill Project.
Unlocked 26 Jun, 2013 @ 4:22pm

Currency

Have humans complete a Customs House Project.
Unlocked 13 Jun, 2013 @ 2:01pm

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 3 Jun, 2018 @ 5:41pm

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 13 Jun, 2013 @ 3:36pm

Fascism

Have humans complete a Barracks Project.
Unlocked 14 Jun, 2013 @ 8:29am

Geology

Have humans complete a Geologist Project.
Unlocked 17 Jun, 2013 @ 8:44am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 13 Jun, 2013 @ 4:17pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 13 Jun, 2013 @ 4:17pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 14 Jun, 2013 @ 9:17am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 13 Jun, 2013 @ 1:37pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 17 Jun, 2013 @ 9:06am

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 14 Jun, 2013 @ 9:17am

The First Era

Finish the first Era.
Unlocked 13 Jun, 2013 @ 10:31am

A New Beginning

Finish the second Era.
Unlocked 13 Jun, 2013 @ 10:50am

A New Threat

Finish the third Era.
Unlocked 13 Jun, 2013 @ 12:48pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 17 Jun, 2013 @ 9:06am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 17 Jun, 2013 @ 9:06am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 30 Jun, 2013 @ 4:02pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 30 Jun, 2013 @ 4:02pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 30 Jun, 2013 @ 4:02pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 14 Jun, 2013 @ 9:17am

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 30 Jun, 2013 @ 4:02pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 17 Jun, 2013 @ 9:06am

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 24 Jun, 2013 @ 10:38am

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 24 Jun, 2013 @ 10:38am

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 30 Jun, 2013 @ 4:01pm

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 1 Jul, 2013 @ 6:36pm

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 1 Jul, 2013 @ 4:58pm

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 1 Jul, 2013 @ 6:36pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 24 Jun, 2013 @ 10:38am

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 17 Oct, 2022 @ 1:20am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 26 Jun, 2013 @ 9:18pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 30 Jun, 2013 @ 4:02pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 30 Jun, 2013 @ 4:01pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 21 May, 2017 @ 5:46pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 17 May, 2015 @ 10:33pm

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 26 Jun, 2013 @ 9:18pm

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 23 May, 2017 @ 11:39am

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 30 Jun, 2013 @ 4:02pm

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 26 Jun, 2013 @ 9:18pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 26 Jun, 2013 @ 9:18pm

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 3 Jun, 2018 @ 6:05pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 17 Oct, 2022 @ 1:20am

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 30 Jun, 2013 @ 4:01pm

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 3 Jun, 2018 @ 6:05pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 17 Oct, 2022 @ 1:20am

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 3 Jun, 2018 @ 6:05pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 26 May, 2017 @ 2:13pm

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 3 Jun, 2018 @ 6:05pm

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 30 Jun, 2013 @ 4:02pm

Sailing

Complete a Fishing Docks Project.
Unlocked 26 Jun, 2013 @ 9:15pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 17 May, 2015 @ 10:24am

Navigation

Have humans complete a Lighthouse Project.
Unlocked 26 Jun, 2013 @ 8:20pm

Lords of the Sea

Have humans complete an Island Town Project.
Unlocked 19 May, 2015 @ 12:20pm

Entertainment

Have humans complete a Circus Project.
Unlocked 30 Jun, 2013 @ 2:37pm

Pinnacle of Culture

Have humans complete an Opera Project.
Unlocked 18 May, 2015 @ 11:58pm

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 30 Jun, 2013 @ 2:22pm

Universal Healthcare

Have humans complete a Hospital Project.
Unlocked 25 May, 2017 @ 9:47am

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 17 May, 2015 @ 10:06pm

Astronomy

Have humans complete an Observatory Project.
Unlocked 17 May, 2015 @ 9:55pm

Scientific Method

Have humans complete a Laboratory Project.
Unlocked 19 May, 2015 @ 7:02pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 24 Jun, 2013 @ 10:35am

Long Live the King!

Have humans complete a Castle Project.
Unlocked 23 May, 2017 @ 2:52pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 18 May, 2015 @ 11:56am

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 30 Jun, 2013 @ 4:22pm

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 30 Jun, 2013 @ 4:12pm

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Unlocked 31 May, 2018 @ 11:35pm



Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Machinery

Have humans complete a Factory Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Après-Ski

Have humans complete a Tavern Project.

Fantastic View

Have humans complete a Nature Park Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.