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I was mainly curious about getting the model to 'meld well' (like turning the scout's short sleeves into long sleeves, or incorporating existing parts of the model cohesively into the new cosmetic) and topology, but more help or resources would be appreciated if possible. Sorry for the long post, and good luck on any future projects!
Because im working a a new weapon for tf2 but i suck at making textures
Wanted to add for a possible model commission? :o
I wanted to ask you some questions about texturing
If you don't mind, I want to ask you about your work, I personally have questions for you that I would like to get an answer from you, if you don't mind, then you can answer me