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Personal Achievements
 

Dice Milestone I

Reach 9 dice

Dice Milestone II

Reach 25 dice

Dice Milestone III

Reach 100 dice

Dice Milestone IV

Reach 225 dice

Dice Milestone V

Reach 777 dice

Dice Milestone VI

Reach 1089 dice

Die Surge I

Generate 2 dice in a Complete Roll

Die Surge II

Generate 10 dice in a Complete Roll

Die Surge III

Generate 100 dice in a Complete Roll

Die Surge IV

Generate 1,089 dice in a Complete Roll

Die Surge V

Generate 10,000 dice in a Complete Roll

Die Surge VI

Generate 100,000 dice in a Complete Roll

Die Factory I

Generate 1,089 lifetime dice

Die Factory II

Generate 10,000 lifetime dice

Die Factory III

Generate 100,000 lifetime dice

Die Factory IV

Generate 1,000,000 lifetime dice

Die Factory V

Generate 10,000,000 lifetime dice

Die Factory VI

Generate 100,000,000 lifetime dice

Keep it Simple, Stupid I

Finish a game with <10 dice

Keep it Simple, Stupid II

Finish a game with <10 dice and over 1e15 points

Keep it Simple, Stupid III

Finish a game with <6 dice

Keep it Simple, Stupid IV

Finish a game with <6 dice and over 1e15 points

Keep it Simple, Stupid V

Finish a game with only 1 die

Keep it Simple, Stupid VI

Finish a game with only 1 die and over 1e15 points

Overflow I

Finish a game with an extra die

Overflow II

Finish a game with 100 extra dice

Overflow III

Finish a game with 1,089 extra dice

Overflow IV

Finish a game with 10,000 extra dice

Overflow V

Finish a game with 100,000 extra dice

Overflow VI

Finish a game with 1,000,000 extra dice

Generator Mastery I

Generate a Blank Die

Generator Mastery II

Generate a Standard Die

Generator Mastery III

Generate a 99 Die

Generator Mastery IV

Generate a Quantity Die

Generator Mastery V

Generate a Lottery Die

Generator Mastery VI

Generate a Breeding Die

Die Store I

Purchase 10 dice in a single game

Die Store II

Purchase 50 dice in a single game

Die Store III

Purchase 100 dice in a single game

Die Store IV

Purchase 500 dice in a single game

Die Store V

Purchase 777 dice in a single game

Die Store VI

Finish a game with exactly 1,089 dice and no extras, without using any generators

Tall Scaling I

Increment a die with a Half Incrementor

Tall Scaling II

Increment a die from 98 to 99

Tall Scaling III

Reincrement a die 10 times in a single game

Tall Scaling IV

Reincrement a die 100 times in a single game

Tall Scaling V

Reincrement a die 1,000 times in a single game

Tall Scaling VI

Increase the value of an Increment Acceptor to 250,000

Wide Scaling I

Increment dice 100 times in a single game

Wide Scaling II

Increment dice 1,000 times in a single game

Wide Scaling III

Increment dice 10,000 times in a single game

Wide Scaling IV

Increment dice 100,000 times in a single game

Wide Scaling V

Increment dice 1,000,000 times in a single game

Wide Scaling VI

Increment dice 10,000,000 times in a single game

Addition I

Increase the value on Numeric faces by 10,000

Addition II

Increase the value on Numeric faces by 100,000

Addition III

Increase the value on Numeric faces by 1,000,000

Addition IV

Increase the value on Numeric faces by 10,000,000

Addition V

Increase the value on Numeric faces by 100,000,000

Addition VI

Increase the value on Numeric faces by 1,000,000,000

Just Keep Spinning I

Reroll a die 3 times in a Complete Roll

Just Keep Spinning II

Reroll a die 5 times in a Complete Roll

Just Keep Spinning III

Reroll a die 10 times in a Complete Roll

Just Keep Spinning IV

Reroll a die 25 times in a Complete Roll

Just Keep Spinning V

Reroll a die 77 times in a Complete Roll

Just Keep Spinning VI

Reroll a die 100 times in a Complete Roll

Reroller Coaster I

Reroll dice 100 times in a single game

Reroller Coaster II

Reroll dice 1,000 times in a single game

Reroller Coaster III

Reroll dice 10,000 times in a single game

Reroller Coaster IV

Reroll dice 77,777 times in a single game

Reroller Coaster V

Reroll dice 100,000 times in a single game

Reroller Coaster VI

Reroll dice 1,000,000 times in a single game

Let the Good Times Reroll I

Reroll dice 1,000 times

Let the Good Times Reroll II

Reroll dice 10,000 times

Let the Good Times Reroll III

Reroll dice 100,000 times

Let the Good Times Reroll IV

Reroll dice 1,000,000 times

Let the Good Times Reroll V

Reroll dice 10,000,000 times

Let the Good Times Reroll VI

Reroll dice 100,000,000 times

Gambling Problem I

Roll 10 Lottery Faces in a single roll

Gambling Problem Ii

Roll 10 Successful Lottery Faces in a single roll

Gambling Problem III

Roll 100 Lottery Faces in a single roll

Gambling Problem IV

Roll 100 Successful Lottery Faces in a single roll

Gambling Problem V

Roll 1,000 Lottery Faces in a single roll

Gambling Problem VI

Roll 1,000 Successful Lottery Faces in a single roll

Pro Gambler I

Roll a Lottery Face with a > 100% chance of success

Pro Gambler II

Lose all your banked points with the All-In passive

Pro Gambler III

Roll Exactly 77 Four Leaf Clovers in a single roll

Pro Gambler IV

Trigger the Rigged Machine ability 100 times in a Complete Roll

Pro Gambler V

Roll a Successful Lottery Face with a x99 attached multiplier and the Slot Machine passive

Pro Gambler VI

Roll every type of Lottery Face in a single roll and have them all be Successful

Scientist I

Bank 1e15 points

Scientist II

Spend 1e16 points or more on a single purchase

Scientist III

Score 1e15 points in a complete roll

Scientist IV

Score 1e15 points from a single die in a complete roll

Scientist V

Score 1e15 points from a single die in a single roll

Scientist VI

Finish a game with atleast 1e25 points

Career Earnings I

Bank 1,000,000,000,000 lifetime points

Career Earnings II

Bank 1e20 lifetime points

Career Earnings III

Bank 1e30 lifetime points

Career Earnings IV

Bank 1e40 lifetime points

Career Earnings V

Bank 1e50 lifetime points

Career Earnings VI

Bank 1e99 lifetime points

Customizer I

Attach an attached modifier to all 4 corners of a die face

Customizer II

Create a die with 24 Attached Modifiers

Customizer III

Use a Symbol Bomb to give modifiers to 8 or more dice

Customizer IV

Create a die face with an Attached Multiplier of x99

Customizer V

Build a die with a Chain Start and a Chain End on every face

Customizer VI

Build a die face with a x99 Attached Multiplier, a Super Glue, a 3x Attached Reroller, and a Chain Start

Immunologist I

Infect a numeric die face with a Dirus

Immunologist II

Infect a die face with a Viral Die Quantity Multiplier

Immunologist III

Infect a die face with an Attached Virus

Immunologist IV

Infect a Dirus with a different viral face

Immunologist V

Infect a die face with the Airborne Virus passive, an Attached Virus and 3 other Attached Modifiers

Immunologist VI

Cure 100,000 viral dice using Doctors

Global Pandemic I

Roll a Dirus when all numeric faces have been eradicated

Global Pandemic II

Activate the Survivalist passive

Global Pandemic III

Roll 777 Four Leaf Clover faces with the Cloverfield passive

Global Pandemic IV

Infect 1,000 die faces in a single game

Global Pandemic V

Infect 100 die faces in a single Complete Roll

Global Pandemic VI

Roll 1,089 viral faces in a single roll

Marathon I

Roll a run of atleast length 3 with a passive that applies to runs

Marathon II

Activate the Royal Flush passive

Marathon III

Roll a run of atleast length 10 with a passive that applies to runs

Marathon IV

Roll a run of atleast length 50 with a passive that applies to runs

Marathon V

Roll a run of atleast length 77 with a passive that applies to runs

Marathon VI

Activate the Exodia passive abillity

Master Lock I

Open 500 lifetime locks

Master Lock II

Open 1,000 lifetime locks

Master Lock III

Open 5,00 lifetime locks

Master Lock IV

Open 10,000 lifetime locks

Master Lock V

Open 25,000 lifetime locks

Master Lock VI

Open 100,000 lifetime locks

Lockpicking Lawyer I

Buy a 400 roll lock

Lockpicking Lawyer II

Buy a 300 roll lock

Lockpicking Lawyer III

Lock a die with a Locksmith

Lockpicking Lawyer IV

Unlock a die by chance with the Thief passive

Lockpicking Lawyer V

Open 10 locks in a single game

Lockpicking Lawyer VI

Open 100 locks in a single game

Leaderboard Legend I

Finish in the top 100 in the Weekly Mode

Leaderboard Legend II

Finish in the top 100 in Classic Mode

Leaderboard Legend III

Finish in the top 100 in Quick Mode

Leaderboard Legend IV

Finish in the top 100 in 10 unique Weekly Modes

Leaderboard Legend V

Finish in the top 10 in any game mode

Leaderboard Legend VI

Finish in the top 3 in any game mode

Numeric Multipliers I

Roll a Single Numeric Multiplier which targets a Numeric 99

Numeric Multipliers II

Roll a Single Numeric Multiplier, Multi-Numeric Multiplier, and Adjacency Multiplier in a single roll

Numeric Multipliers III

Roll a Single Numeric Multiplier which targets a Numeric 1 AND a Numeric 99 at the same time using the Double Numeric Multiplier passive

Numeric Multipliers IV

Multiply a Single Numeric Multiplier using an Adjacency Multiplier and the Non-Numeric Adjacency Multipliers passive

Numeric Multipliers V

Roll a Single Numeric Multiplier which targets a Die Quantity Multiplier with an Attached Multiplier using the Targeted Die Quantity Multipliers passive

Numeric Multipliers VI

Trigger the Only Numerics Squared passive with at least 10 of the same numeric face

Neighborly Rerolls I

Roll an Adjacency Reroller with 4 or more adjacent dice

Neighborly Rerolls II

Give 16 or more total rerolls with a single Adjacency Reroller

Neighborly Rerolls III

Give 8 rerolls to all adjacent dice using an Odd Adjacency Reroller

Neighborly Rerolls IV

Give 25 rerolls to a single die using a Random Adjacency Reroller

Neighborly Rerolls V

Give 64 or more total rerolls with a single Odd Adjacency Reroller

Neighborly Rerolls VI

Give 34 rerolls to a single die using a single Random Adjacency Reroller

Null and Void I

Remove a weight by placing a void face onto a weighted die

Null and Void II

Create a die with 5 void/voidling faces and 1 glued face

Null and Void III

Create a die with 5 void/voidling faces and 1 weighted face using the Endless Void passive

Null and Void IV

Have a die with a void face and the Numeric Only Multiplier passive

Null and Void V

Roll 25 Void faces in a single roll

Null and Void VI

Create a die with 4 void faces and two non-void faces with a chain start and chain end on each

The Big One I

Buy a Total Roll Multiplier

The Big One II

Use a Wild face to copy any Total Roll Multiplier

The Big One III

Activate the Wild Adjacency Multiplier passive

The Big One IV

Roll a successful Lottery Total Roll Multiplier

The Big One V

Roll a Total Reroll Multiplier with the required number of rerolls

The Big One VI

Purchase 1,000 Total Roll Multipliers

One After the Other I

Create a die with a Chain Start and a Chain End

One After the Other II

Create a die with a Following Roll Multiplier and a Previous Roll Multiplier

One After the Other III

Attach a Chain Start to a Selfish Reroller

One After the Other IV

Roll a Previous Reroll Multiplier with a multiplier greater than 50

One After the Other V

Attach Super Glue and a Chain Start to a Following Roll Multiplier while owning the Spinning Wheels passive

One After the Other VI

Create a die with a Following Roll Multiplier, a Total Roll Multiplier, and a Previous Roll Multiplier all with Chain Starts and Chain Ends

YAHTZEE! I

Roll Double 6's

YAHTZEE! II

Roll Triple 11's

YAHTZEE! III

Roll a Yahtzee of 99's

YAHTZEE! IV

Roll a Doubles, Triples, and Yahtzee effect for the same number in a single roll

YAHTZEE! V

Roll a Doubles, Triples, or Yahtzee effect for a non-numeric face

YAHTZEE! VI

Roll a Doubles, Triples, and Yahtzee effect for a non-numeric face

It's a Numbers Game I

Roll a numeric 97 with a prime bonus passive

It's a Numbers Game II

Roll a numeric 99 with an elevens bonus passive

It's a Numbers Game III

Trigger the Lucky 7's passive with a numeric 7 or 77

It's a Numbers Game IV

Reach a ++ value > 99

It's a Numbers Game V

Trigger the 99, 99's passive ability

It's a Numbers Game VI

Roll a numeric that is prime, divisible by 11, and less than 13 with a passive effect for each condition

Refreshments I

Have 100 free shop refreshes in a game

Refreshments II

Have 1,000 free shop refreshes in a game

Refreshments III

Have 10,000 free shop refreshes in a game

Refreshments IV

Have 100,000 free shop refreshes in a game

Refreshments V

Have 1,000,000 free shop refreshes in a game

Refreshments VI

Have 10,000,000 free shop refreshes in a game

Snakes and Ladders I

Have 10 snakes at once

Snakes and Ladders II

Have 25 snakes at once

Snakes and Ladders III

Have 50 snakes at once

Snakes and Ladders IV

Get a snake length of 33

Snakes and Ladders V

Get a snake length of 99

Snakes and Ladders VI

Get a snake length of 250

Stuck Like Glue I

Apply glue to a die which has a void face

Stuck Like Glue II

Apply super glue to a die which has an exclusive multiplier

Stuck Like Glue III

Activate the Turf War passive

Stuck Like Glue IV

Roll 50 or more faces with glue/super glue

Stuck Like Glue V

Own Turf War, Stickier Glue, Spinning Wheels, Sticky Bomb, and Smeared Glue in a single game

Stuck Like Glue VI

Purchase glue/super glue 1,000 times

Get Shredded I

Shred down to your last die

Get Shredded II

Have a numeric shredder with a shred value over 9,000

Get Shredded III

Shred 1,000 dice in a single roll

Get Shredded IV

Have a numeric shredder with a shred value over 100,000

Get Shredded V

Shred 10,000 dice in a single roll

Get Shredded VI

Shred 1,000,000 total dice

Drawing a Blank I

Roll 10 blank faces in a single roll

Drawing a Blank II

Turn 100 blank faces into numeric faces with a single rain

Drawing a Blank III

Roll 100 blank faces in a single roll

Drawing a Blank IV

Roll 1,000 blank faces in a single roll

Drawing a Blank V

Turn 5,000 blank faces into numeric faces with a single rain

Drawing a Blank VI

Generate 100,000 blank dice

Do You Lift? I

Purchase a Light Weight with more than 2200 rolls remaining in Classic Mode

Do You Lift? II

Have 3 weights on the same die

Do You Lift? III

Buy a Super Heavy Weight with the Gym Gains passive

Do You Lift? IV

Activate the Snake Eyes passive ability

Do You Lift? V

Have 1,000 weighted dice

Do You Lift? VI

Roll 1,000 weighted faces in a single roll

Exclusivity I

Roll exactly 1 exclusive multiplier with 2 exclusive multipliers in play

Exclusivity II

Roll exactly 1 exclusive multiplier with 10 exclusive multipliers in play

Exclusivity III

Roll exactly 1 exclusive multiplier with 25 exclusive multipliers in play

Exclusivity IV

Roll exactly 1 exclusive multiplier with 50 exclusive multipliers in play

Exclusivity V

Roll exactly 1 exclusive multiplier with 100 exclusive multipliers in play

Exclusivity VI

Roll exactly 1 exclusive multiplier with 250 exclusive multipliers in play

Shop 'Til You Drop I

Make 12 purchases before advancing to shop level 2 in a single game

Shop 'Til You Drop II

Purchase every item in the shop

Shop 'Til You Drop III

Activate 2 Loyalty Cards in the same roll

Shop 'Til You Drop IV

Make 2,000 purchases from the shop in a single game

Shop 'Til You Drop V

Purchase a BOGO that has a cost of 1

Shop 'Til You Drop VI

Make 100,000 total purchases

Passive Income I

Own 10 passive abilities at once

Passive Income II

Fill 6 shop slots with passive abilities

Passive Income III

Own 50 passive abilities at once

Passive Income I

Own 100 passive abilities at once

Passive Income V

Own 150 passive abilities at once

Passive Income VI

Purchase 10,000 passive abilities

Luck Box I

Roll a Successful Lottery Face with a <10% chance of success

Luck Box II

Roll a Successful Lottery Face with a <5% chance of success

Luck Box III

Roll a Successful Lottery Face with a <1% chance of success

Luck Box IV

With a single Lock Smith, lock 2 dice in a Complete Roll

Luck Box V

Unlock a die using the Thief ability and only 1 Four Leaf Clover

Luck Box VI

Discover the X-ray face in the shop