8
Products
reviewed
961
Products
in account

Recent reviews by Biphobe

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
487.0 hrs on record (13.6 hrs at review time)
Early Access Review
Solid idle game. I'll get my hundred hours out of this easily.
Posted 24 October.
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No one has rated this review as helpful yet
177.6 hrs on record (48.8 hrs at review time)
It's been a while since the last time I played a game for 12h straight.
Posted 24 February.
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No one has rated this review as helpful yet
13.5 hrs on record (7.8 hrs at review time)
Great game to chill out and quiet down.
Posted 22 November, 2023.
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No one has rated this review as helpful yet
11.8 hrs on record (8.3 hrs at review time)
Very solid indie title. There's only one game mode at the moment oferring ~15-20 minutes of play per run, but it can be excused given the price. I don't see any roguelike elements in the "roguelike" mode (even the currency you get at the end of the run has a cap of 150), but if that changes - some sort of progression is added on top of the unlocks (e.g. pernament stat boost) - and new game modes appear, I would easily recommend this title for 3-4x of the current price. Given the price and what you get right now, I can highly recommend it already.
Posted 14 June, 2022. Last edited 16 June, 2022.
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6 people found this review helpful
637.8 hrs on record (146.0 hrs at review time)
Awesome game scratching that Minecraft itch I had for a while!

Boundless took Minecraft concepts, reworked and improved them all while introducing a lot of new mechanics. It has very nicely, gradually introduced complexity that allows you to learn with clear goals in mind. Economy, consisting only of player-created goods, is working great because of resource dependency - e.g. high level players still use the stuff low level players gather/mine/create, so all can contribute. Since all the game structures are player-made, people created shopping malls for people to buy/sell stuff in a centralized locations, hubs with portals leading to different planets or farm spots that someone wanted to share with the community. Which, to be honest, is unusually great (for an online game) - nearly all of the people I met online during my 150h voyage were friendly and helpful. Random avatars will wave at you when you're nearby or try to talk to you to show you around or offer whatever help you may need. I have not experience any form of griefing or toxicity, but I am being offered advice on every corner.

I bought Boundless on sale, never heard of it before and I can't stop playing even after getting close to 150h of playtime. Given how fun the game is and what it offers I struggle to understand why it's not known to much wider audience. Even I, who play a ton of games of this genre, never heard of this title until I bought it on sale in Dec 2021.

A definite must-have for all crafting game enthusiasts and my personal favorite title of 2021!
Posted 17 January, 2022.
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No one has rated this review as helpful yet
12,693.3 hrs on record (6,903.1 hrs at review time)
It's good.
Posted 2 July, 2019.
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No one has rated this review as helpful yet
2.0 hrs on record
Early Access Review
Not recommended at this stage.
Posted 5 September, 2015.
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No one has rated this review as helpful yet
284.7 hrs on record (266.1 hrs at review time)
Od roku gra wisi w wersji 0.x (a i tak nie jest to "early access"...), ostatnie patche nic wartego uwagi nie zmieniły, a od kilku miesięcy gracze mogą zbierać "forge cores", z którymi jednak nic nie da się zrobić, bo nie zaimplementowano żadnej opcji ich wykorzystania. W międzyczasie za to wypuszczono klon gry w wersji mobilnej i dodano obsługę klanów, których nikt nie chciał.

Clicker Heroes jako "early access" otrzymałaby ode mnie łapkę w górę, jednak w obecnej postaci nie jestem w stanie z czystym sumieniem jej polecić. Mechanika, chociaż oklepana i nieoryginalna, wzbogacona została o kilka ciekawych rozwiązań, co wyróżnia ją na tle innych "clickerów" - deweloperzy jednak już dawno porzucili ten tytuł skupiając się na odcinaniu kuponów - sprzedaży gadżetów i czerpaniu profitów z mikrotransakcji.
Posted 2 September, 2015. Last edited 6 May, 2016.
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Showing 1-8 of 8 entries