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Neue Rezensionen von "Delegation"

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Ergebnisse 11–20 von 43
14 Personen fanden diese Rezension hilfreich
303.3 Std. insgesamt (221.9 Std. zum Zeitpunkt der Rezension)
Dragon Spear is basically a Korean MMO RPG where you basically clear dungeons. If I remembered, this is actually a port of the mobile version, thus most of the UI appears quite simplistic and catering to the mobile players in a way, with the mouse click showing a touch screen effect. In this game, you can use 6 different characters with varying skills and playstyle. For example, the Mage mainly focus on keep away elemental skills, while the Fighter goes in with her brawling skills. Do note that 3 of the characters need to be purchased though, otherwise by default you can only use the Fighter, Swordsman and Knight.

Basically in this game, you use your regular attack to regen mana and health, while using your skills to nuke your enemies or even buff your allies, pretty simple. You can build up your rage meter to use a super skill, which is usually a really huge nuke. You find gears and equip them, with some gears adding additional effects to certain skills. Some of the better gears, while giving quite some boost to stats, are only craftable based on item drops. Items also have set effects, where it comes by default for specific items. To use a different set effect on a particular armor, you may need to find the right materials to engrave them on that item. There are many mobs, from the regular goblins, weird looking angels, armored orcs, all the way to gigantic dragon occupying 3/4 of the map, with a common goal to just knock you out. The endgame here is basically the Gap of Abyss, which is like a dungeon MMO raid instance where defeating the boss drops a material that can help to craft items or to create an engraving for set effects, or pets that gives a boost to certain stats.

Female characters here looks decent, with some of them (*cough* Mage *cough*) showing off their assets, though in general the character asset design is that you can expect from a mobile game; extremely simplistic and lacking features. As a mindless RPG fun, its decent, though it gets really repetitive very fast. Sadly, the game is pretty much dead in 2019 onwards, so good luck finding people to run Gap of Abyss, since that's the place that drops endgame stuffs. I literally had to complete almost all achievements solo, finding people to play in Gap of Abyss is literally like pulling a SSR from a 0.1% rate up gacha.

Soloing it is possible, but very time consuming. Some of the later nodes are literally filled with mobs that occupy 3/4 of the arena, having almost no way to knock them down or stun them and an insanely bloated HP pool, especially that Kaldeus of the Abyss node, where the dragon there already occupy 1/2 of the ♥♥♥♥♥♥♥♥ map, and two armored orcs that can only be knock downed by hard knockdown skills. Every character only has one hard knockdown skill, excluding super skills, so majority of the time you will be running, kiting and occasionally poking. As of today, I found out, they made soloing Gap of the Abyss even harder by reducing the time taken from 20 minutes to a whopping 5 minutes. 5. Minutes. What is this stupid decision to chase away people that are playing a pretty much a dead game? Did I mentioned that Gap of Abyss was unplayable for a while for quite a long period of time simply because the dev never bothered to fix some firewall issue?

Overall, please, don't buy this game. Don't support this developer, they aren't doing anything with this game. Just, go and buy some other game. It's not worth your time at all.
Verfasst am 21. April 2022. Zuletzt bearbeitet am 21. April 2022.
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1 Person fand diese Rezension hilfreich
11.8 Std. insgesamt
Huuma Mina: The Secret of Immortality is about Huuma Mina, an immortal shinnobi who is hunted down by other organizations to study her and unlock the secret of her immortality. Basically its basically like an open world Cinderella Revenge 2, another game by Hajime Doujin Circle. You hack and slash your way while trying to progress through the story, while doing side missions such as defeating some mobs, finding some broken robots, rescuing people, finding and apprehending (more on this later) key personnels and of course, rescuing kitties. Kitties!

Everywhere in the map is scattered with coins. Collect them to unlock outfits and accessories, which gives bonuses based on how much that were collected. As this game is made by Hajime Doujin Circle, expect some similar outfits from the Cinderella games and.... fanservicey ones ( ͡° ͜ʖ ͡°). You can also get coins from mission rewards and releasing captured people as random. Coins can also be used to unlock skills for your weapons, which can help fighting mobs and bosses.

The game is pretty simple, you have your attack and block button. Blocking at the right time allows you to parry opponents attacks, which stuns them, and make their outfits more susceptible to being broken, or torned apart. Oh yes ( ͡° ͜ʖ ͡°). This is basically analogous to a guard break, where once its broken, any attack will hit stun them. The parry window is super lenient, do you can just spam the block button repeatedly and eventually you will parry an attack. Did I mentioned that the game is very fanservicey? Captured people can be tortured for information, and all those torture devices used are pretty much S & M bondage tools. You torture them until they decides to tell what you want, but if you torture wrongly, they may pass out from the damage done. Also, majority of the underwears here are thong like in nature.

The game, like the previous Cinderella game, is short, unless you want to try levelling other characters to level 50, which is the max level, and you can even achieve that in 1-2 hours of Arena spams. Some of the animations are kinda janky, like for example your walking animation and the werewolves attacks. Mobs are basically rehashed version of a single model, but with different outfits. This game also don't really have voice over, except for the occasional attack grunts and KO sounds.

Overall, I guess its quite alright to satisfy them fanservice lovers, but frankly, I feel the price should be lower than it is, since it doesn't have much content. Only get it when it is on sale, if you are a fanservice lover. Bonus if you have a sadistic torture bondage fetish.

5.1/10. Nothing spectacular, just eye candy for a short period of time.
Verfasst am 22. Dezember 2020.
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36 Personen fanden diese Rezension hilfreich
152.6 Std. insgesamt (34.3 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
She Will Punish Them is a hack and slash game where you use a succubus, killing undeads such as skeletons and zombies, all the way to insects, lizardmen and ogres. Basically you just arm yourself, kill everything on the map and.... that's pretty much it. Once everything is dead, you go back to your residence, where you can use the gold to buy better equipments or upgrade your residence with stuffs such as a pool, bed and whatsoever for them screenshot purposes. As you clear the maps, you get to unlock an item that can be purchased in shops, though some of those items that are gold rarity and below can drop from some nodes once you unlock them. You get to rescue some scantily clad maidens, which serves some purposes such as expanding your residence, cosmetically changing an item appearance or retrieving items if you die.

As the game revolves around a succubus, expect to see many scantily clad outfits, where some can be really skimpy ( ͡° ͜ʖ ͡°). Some of the furniture you can buy allows some sexy poses, which you can take pictures of her posing with those furniture. Unfortunately, this game really doesn't have much to offer at all. There's only 12 maps available, and the only reason you want to replay them is to unlock the best item or get the skimpy outfits for cosmetic purposes. Physics can be really janky, sometimes I can roll out of the map for those ruins map, or even into the cave geometry, halting progression unless you have a town portal. Gameplay wise, there's nothing much but hack and slashing mobs.

Overall, I cannot recommend this game at its current price, as the content does not reflect it. Better to get it during a sales or so, despite the fanservice it provides.

4.0/10. Needs way more spit and polish, and really lacking in contents badly.
Verfasst am 29. Oktober 2020.
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3 Personen fanden diese Rezension hilfreich
20.5 Std. insgesamt (11.9 Std. zum Zeitpunkt der Rezension)
Wish is basically a puzzle game with eroge elements, similar to Mirror. Basically you match different types of blocks, where some damages your opponent, while some heals you or fill your rage meter. Matching 4 blocks grant an enhanced block of that version, while matching 5 similar blocks grants a super enhanced block which can damage your opponent by matching with at least 2 other super enhanced blocks, or by simply right clicking it.

So you play as Souma Dakeyon (most of the time anyway, despite some part being incapacitated, his icon still appears in the fight even when you are using someone else in the story), as he tries to prevent his marriage to Diadora Level, while preventing her forces from conquering his country. Along the way he tries to get allies, who are funnily (maybe a coincidence? I think not) all females. You will try to persuade them (yeah that's how it goes in the story plot, that is, if you are playing them for the plot, instead of the "plot") into joining his alliance by a series of fight represented by puzzle games. When you completely finish a chapter for a girl, if you have the R-18 patch (it's free anyway), you will get to unlock extra encounters, where, he erhms, "gets to know them better". ( ͡° ͜ʖ ͡°)

The game puzzle is interesting, which sets up for some strategy for beating your opponents asap. Voice overs are great, and the VAs done their job very well, from their regular lines, to erhm, moans and groans in the extra encounters. Some of the CGs are pretty good eye candy as well (and I mean the SFW one). However, if you played Mirror, the game is very similar to it. It's not too hard as well, where the only achievement you may take several retries is the 10 super block one. The only part where I started to use items was at Remriel onwards, and that's near the end, while in Mirror, some enemies heavily rely on changing your skills and item layout to beat them. The weird thing is that the epilogue NSFW CGs are actually not in the CG gallery for some reason, everything else was.

Overall, its not a bad game, though since I played Mirror, it feels a bit too similar to it. Nevertheless its quite a fun puzzle game, if you ignore the sex elements. If you want to try this game out, go ahead, though Mirror is out there and its cheaper too.

5.2 Lenny faces out of 10 Lenny face. Enjoy them ( ͡° ͜ʖ ͡°) scenes.
Verfasst am 25. Juli 2020. Zuletzt bearbeitet am 25. Juli 2020.
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Niemand hat diese Rezension als hilfreich bewertet
13.5 Std. insgesamt
Cinderella Escape 2 Revenge is, I should say, a follow up for the game Cinderella Escape. Unlike the previous game, there is no puzzle at all here, instead you just beat up mobs and bosses, while collecting coins. It takes place after the previous game, since the beginning of this game tells you what happened in the previous game. You play as the titular character herself, trying to make her way through an unknown kingdom while being helped by her fairy godmother (which does not even have a 3D model of herself).

You have your light and heavy attacks, along with block button, which allows you to parry attacks if done right, and a dodge button. By kicking your enemies away (she has no punches, due to being shackled), she can build her meter for a super attack. Both Cinderella and her enemies have a so called "guard" meter, where if exhausted, it will break their clothes, stripping them to their undies, while making them susceptible to being hit stunned by any attack. Oh, yes ( ͡° ͜ʖ ͡°). Completing missions grants gold, which allows you to buy clothes, underwears, hairstyle and accessories, where by collecting them, your stats will get a bonus power up.

Fanservice is plenty here, from the aforementioned "guard break", to the underwears being pretty much thong like, save for a few. Bosses also have special attacks when they are low on HP, where it puts you into a situation that you must escape from (e.g. hangman noose, wooden horse, cage traps etc). There is also.... something you can get elsewhere, where you get a room that is pretty much a torture chamber for Cinderella, for your viewing pleasure. Hehe boi ( ͡° ͜ʖ ͡°).

As for the downside, well, the camera is kinda wonky, though you can adjust it, but sometimes you may get blocked by random obstacles at certain distances, such as trees or mobs. The worst offender in my opinion, is the lack of lock on. Sure you got a camera reset button, but a lock on button makes crowd control much more efficient, since you want to group most of the mobs up for a beating. Without it, its a huge hassle trying to get the range mobs. This is especially so on the Extreme difficulty, where everything has a HP of a boss in the previous difficulty, and they can one or two shot you, if you are jumping straight into it from Hard difficulty.

Overall, I prefer the previous game to be honest, since a puzzle game is refreshing to play. There's already many beat them up games, especially one that have fanservice as well (e.g. Senran Kagura series, Neptunia Unleashed, Valkryie Drive etc). Still, its not too bad I would say, just get it on when its on sale.

5.2/10. Decent, but nothing really great, unless you are into them torture themed fetishes.
Verfasst am 16. Juni 2020.
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3 Personen fanden diese Rezension hilfreich
25.7 Std. insgesamt
Age of Barbarian is practically a barbarian hack and slash game, where you either use Rahaan, the Conan lookalike, or Sheyna, the Red Sonja-esque counterpart, in hacking and slashing their way in the Hyborian Age (I assume). Rahaan is basically looking for revenge for the massacre of his tribe, and as for Sheyna, I don't remember that much (let's face it, I played her mainly for the plot), but its something about her goddess instruction to rid the world of evil. You get several combos, such as horizontal slashes, vertical slashes, jumping slashes and so on, as you try to kill minions of Necron and whatever monsters and beings that threatens your safety.

Every time you clear a map, you get to choose whether to buy stuffs from the merchants, or take a rest, which, depending on RNG,will either yield a good night, where your character get to rest peacefully, or a bad night, where they, uhm, get violated or worse. Heh. Hidden in the maps are items to enhance your character, and maidens to rescue, because, apparently the enemies loves sacrificing them to monsters to appease their gods. I guess they really took Conan's advice to heart, in terms of "lamentation of the women." And what else are there in the maps, but traps. Oh yes, traps, the bane of my existence. One false move, and your character will get to meet Crom... I mean the goddess, much earlier than expected.

So about this game.... well to be honest, the Hyborian Age is filled with tiddies and plots. Oh yes, there are many. Pretty much EVERY female in this game is scantily clad. In fact, there are some sexually suggestive bosses and mobs. Did I mentioned that its uncensored? Combat wise, its quite alright, running slash and whirlwind tend to solve most of the issues though, save for some bosses. Also, Rahaan's face is a meme material.

As for downside of this game, well, the controls are extremely clunky. The control clunkiness, combine with some of the trap placements, leads to you getting killed without warning. Some mobs tend to glitch out a lot, like the ghost spider mobs and the skeletons, where they just freeze in place but not die when their HP reaches 0. AI helper, which only exists in Spider God DLC, is pretty much useless. It is also difficult to determine whether that pit is an actual place to go, or another death trap, unless you experience it for yourself. Some bosses may be outright ridiculous unless you cheese them with a particular strategy.

Overall, I kinda enjoyed it, though I enjoyed the "plots" much more. If you are a fan of the barbarian genre, and don't mind the clunky controls, you can give this game a shot.

5.5/10. "Why did you come after me?" "You killed my people, now I will have my revenge!" "Ah, I see. Collateral damage in the rise of power." "AHAHAHAHAHA!" 4Head
Verfasst am 17. Mai 2020.
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1 Person fand diese Rezension hilfreich
53.5 Std. insgesamt (42.6 Std. zum Zeitpunkt der Rezension)
Resident Evil 3 Remake is the reimagination of the 1999 Resident Evil 3. You play as Jill Valentine, trying to escape the zombie infested Raccoon City, while being stalked by the B.O.W known as Nemesis. As this game leans more towards combat, you will fight against zombies, mutated monsters and Nemesis itself much more often here, though flight is still a wise choice most of the time. Unlike RE 2 Remake, items such as knife and grenades are now occupying your weapon slot instead of being the defensive item to protect yourself from attacks. Instead Jill gets the dodge button, which, it time correctly allow to evade any attack perfectly without taking any damage, while being able to aim and shoot at the same time.

Like in RE 2, you need to find key items to progress, while trying to evade attacks or outright being killed by zombies, monsters or Nemesis. There will be instances where Nemesis itself will chase you with whatever it is holding or has become, making it hard to outright escape him, though you can slow him down or incapacitate him to buy some time, or even get some loot in the latter case. The dodge button, while risky to use if mistimed wrongly, its a boon when done right. At higher difficulties, you will need to master this skill to survive.

Visual wise, Jill looks really good here, so does Miguel... I mean Carlos. Raccoon City looks really nice as well. Combat is fluid, especially when you get that perfect dodge, since you can do an attack during the dodge animation, while everything slows down. Kinda like bullet time, you know. Some side characters, where you may barely know in the original, now gets more personality. At least its not a side character that exists just to be killed off. Some monsters looks utterly terrifying compared to the original version, like the Gammas.

Now the downside... Where to start.... Remember Mr X in RE 2 Remake? Yeah, his presence in RPD is way more intimidating than Nemesis stalking you in his human form. Because of the linearity of the levels, you just don't feel Nemesis stalking presence as much as you have in the original. Many things were retconned or removed outright, such as the park, Gravedigger boss, Clock Tower, Brad, event choices, even puzzles. At higher difficulties, perfect dodge is pretty much a must, since you either get two shotted, or worst, one shotted by pretty much anything. This is the most frustrating part of the game, where the last two difficulties kind of rely on you using the item shop to make it through. Special shoutout to the worst final boss in RE history. At higher difficulty, his attack patterns and speed changes drastically, so prepare to play Dark Souls: RE edition and die. Repeatedly. For a AAA game, the content is pretty short. One main story, and the replay value is just to unlock the infinite weapons and perks, and artworks. No other game modes like Mercenaries or so currently.

Overall, I would still recommend this. I enjoyed it, but not as much as RE 2 Remake to be honest. You can get this game, but wait for the price to drop. I would also suggest to start with RE 2 Remake, just to get the gist of the gameplay, despite RE 3 taking place slightly earlier than it chronologically. Do note that Resident Evil Resistance is free with this game, if you are interested in some kind of mastermind multiplayer PVP kind of game.

6.5/10. I enjoyed it, up till Nightmare and beyond. For those difficulty, without the defense coins, prepare to rage due to one shots.
Verfasst am 15. Mai 2020. Zuletzt bearbeitet am 15. Mai 2020.
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11 Personen fanden diese Rezension hilfreich
1 Person fand diese Rezension lustig
91.3 Std. insgesamt (76.4 Std. zum Zeitpunkt der Rezension)
Resident Evil 2 Remake is the reimagination of the 1998 Resident Evil 2. You play as either Leon Scott Kennedy, or Claire Redfield, as they try to survive and escape from the zombie infested Raccoon City. Returning back to its survival horror roots, resources are scarce, and flight is most of the time preferred than fight, with various puzzles that required to be solved in order to progress. Unlike in the original game, this game will not have a tank like control, instead its more of the over the shoulder third person style of control, similar to RE 4, 5 and 6.

In game, not only zombies will be getting in your way, but along with zombified beasts, mutated experimented creatures, or worse, a bioengineered creature hellbent on just killing you. It's up to you to decide how to bypass these obstacles safely in order to progress. Similar to the original, there are two routes for each character, thought they just relabelled it as 1st run and 2nd run, unlike the scenario A and B labels given in the original game. By playing through both scenarios for both Leon and Claire, you will get to see the entire story, since some events in the 2nd run are not covered in the 1st run, along with how each of them survive Raccoon City.

This game does have some value in replayability, since it has two routes for each characters. Furthermore, this is cemented by unlockable weapons when completing any of the route under certain circumstances, in addition to the free DLC for Ghost Survivors, and the return of the classic side modes, Tofu and Hunk mini games. It also manages to recapture the old survival horror feeling instead of being gung ho like in RE 5 and 6. Shout out to a particular obstacle who keeps getting in the way, and constantly threaten Leon and Claire by just simply being nearby them with his thunderous footsteps and menacing figure.

Unfortunately, the two routes mentioned earlier, while having some minor differences in events, is practically identical to each other. It even breaks the story plot, since the puzzles done by both character are the same, which doesn't make sense if it was solved already by either of them. Same goes for the events that transpires in both routes, it doesn't make sense for something to happen twice. The DLC game modes, while being challenging, are pretty short in length, since they are mainly as a speedrun challenge.

Despite that, I would still heavily recommend this game. Sure it has some flaws, some stuffs from the original are missing here and the routes doesn't make sense, but it's still a great game. Get it if you can, you won't regret it.

8.5/10, just don't let X give it to ya.
Verfasst am 4. Mai 2020.
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35 Personen fanden diese Rezension hilfreich
1 Person fand diese Rezension lustig
1,694.4 Std. insgesamt (1,662.8 Std. zum Zeitpunkt der Rezension)
Dota 2 is basically Valve bringing a very popular mod from Warcraft 3 (DotA) into their proprietary. It's the game that truly popularized the MOBA genre, which is inspired by the Aeon of Strife mod from Starcraft. Everything you see in other MOBAs, such as League of Legends, Heroes of Newerth, and other similar MOBAs, all had their roots in DotA. Anyway, in this game, you choose a hero and fight alongside your allies in a 5 vs 5 arena. The main goal here is to destroy your opponents Ancient before they do. Along the way, you kill creeps, whether enemies or neutral ones, to get gold and experience. You can also kill off enemy Heroes for even more gold and experience. The experience is then used to level up, getting more skills and talents, while the gold is used to buy items to boost your own stats, or to help out allies.

The best thing with this game is that, its truly flexible. A hero is not rigidly tied to a particular role, for example a hero can be played as a support, or even a carry, based on item choice or team composition. You can choose any hero any time, without having to go through some pre-requisites to unlock them e.g. in game currency, hours played etc). Not only heroes, everything you need for the heroes are not gated by account levels or hours of game time or in game currency. Also, this game is utterly free to play. The only thing you need to pay is practically customization for your heroes or your accounts.

That being said, being a very competitive game, stakes run high in game, with random people may getting more tilted or more prone for blaming on others when mistakes occur, hence the game may be really unfriendly toward newbies. This kind of hostile environment may be quite a turn off for newcomers, though Valve is really making effort is trying to minimize the hostilities, with recent updates. Other than that, the other biggest issue that I have with this game, even though it's not an issue, is that, this game will suck the life out of you. I mean that not in a bad way, but once you enjoy it, it will hook you in like how Pudge or Clockwerk keep hooking my hero. After one game, regardless whether its a good game or a bad game, it will tell you "One more time."

If you are into MOBAs, I would seriously recommend this game, despite how hostile some players may be, due to how in depth the mechanics are, and with friends, it would be a blast, coordinating attacks, or even doing silly team builds. If you are new to this genre, I would recommend to give this game a try.

8.8/10. Would like Pudge or Clockwerk to hook my Crystal Maiden again (but seriously, please don't aim me).
Verfasst am 29. November 2019. Zuletzt bearbeitet am 29. November 2019.
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7 Personen fanden diese Rezension hilfreich
2 Personen fanden diese Rezension lustig
154.4 Std. insgesamt (45.7 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Bloody Spell is basically a Chinese version of the Dark Souls series, where everything hits hard, and you have to rely on your dodging skills, recognizing attack patterns, blocking if needed and doing tons of hit and runs onto bosses or mobs in order to survive. To be honest, I never played a Dark Soul game, but after seeing Aris aka AvoidingthePuddle's stream, I bought this game because of one thing; not the Dark Soul experience, but the T & A. That's right, I bought it because apparently you can change your gender to a female, and you have a ridiculously risque outfit for your character.

Anyway, back to the game, so basically you are hacking, slashing or punching mobs away while trying to survive. Killing mobs net you blood orbs, which are basically your in game currency for the shop. With this you can choose to buy new weapons or blood embers, which helps you level up your skills. Skills here can be your active skill, where you use it at the cost of some or all of your soul meter, or passive, which helps out your stats or attack. There are several weapon choices, such as sword, heavy sword, polearm or armored gloves for some fisticuffs action. As you use a weapon more, your proficiency in them rises, allowing you to unlock weapon skills, which are basically different combination of attacks. Some knocks down, some break guards, some gives super armor, depending on the weapon skills.

As for the story, as this is an early access game, there's pretty much nil, safe for you looking for someone while fighting mobs and goons along the way. You can choose your difficulty here, where harder difficulty is pretty much bosses having extra moves, thats' about it. There are other modes as well, such as a survival mode, where you fighting waves of enemies, and a mode where you actually complete to unlock more clothes..... for your female character and boy, those clothes are very risque indeed. Inside some areas are minigames where you can complete for items or again, clothing for your female characters.

Despite not being a Dark Soul player, I admit that combat is really fun, learning patterns, dodging attacks at the right time, and learning which attack skill knocks down mobs or breaks guard is really rewarding. Besides that, there are various types of weapons, with different fighting style. For example, the gloves, which not able to do finishing blow, however it has a grab move with break guard status, while the sword has a parry ability that puts regular goons into a heavy stun state, allowing for a finishing move. Also, that female booty is very fiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiine indeed, mmm mmm. Pretty much every costume, save for some, are pretty much her in a thong. Did I mentioned some costumes have a toggleable transparency for better eye candy?

As for the down side, well this game is very short, seeing that it is in early access. Difficulty may be frustrating if you are starting out in this type of game. Many stuffs are not translated still, being in Mandarin (though you can roughly understand what it means, since it appears when you die, for example). Some stuffs are bugged too, like boxing skills in heavy sword tree, making the boxing skills in its actual tree unable to be obtained if you obtained it in the heavy sword tree (this also hinders the achievement unless you reset your save data). Same goes for some skills where the embers for it will never drop, locking you out of the achievement. There are some items, which have no use for now, seeing that it's still in early access.

Overall, I think this game is actually not too shabby, I enjoyed it (especially the view, if you get my drift). Dark Soul players may love this, or if you are a perv like me, using only the female character in her "best" outfits. I would suggest to get it when it's fully released, or when it's on sale if it's still in early access.

A pretty solid game overall if I would say. For now, 6.3/10.
Verfasst am 2. September 2019. Zuletzt bearbeitet am 2. September 2019.
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