3 personnes ont trouvé cette évaluation utile
Non recommandé
0.0 h au cours des 2 dernières semaines / 1.1 h en tout
Évaluation publiée le 29 juin 2019 à 19h50

Dragon Knight is a somewhat clunky weapon-based beat'em-up. Despite the store description, it is not a rogue-like, it just has a pseudo-permadeath feature. Death sends you back to the start of the game, but you can unlock upgrades that carry over. I'd guess most of the game's popularity comes from there being an R18+ patch available outside of Steam.

Combat is mediocre. It is far from the worst I've seen, but it certainly lacks polish. The game does offer a variety of moves with each of its weapon types, there is a counter-attack system, and there are selectable consumables to use. It at the very least is not a game where your only option is to mash a single attack button. Attacks feel just a bit slow. The different weapon types don't feel that balanced, and again there is a feeling of a lack of polish within how some weapons operate. Hitting enemies displays a giant damage number balloons which can obscure your view of enemies preparing to attack you.

There are issues with the English translation, and the UI itself could use work. Several sentences are worded awkwardly or have grammatical mistakes. At least one weapon displayed its name in kanji rather than English. When using a gamepad, a couple of the command displays use the wrong button icon.

The description for one item says it continually recovers HP. I don't know if the description is wrong or the item is broken, because it doesn't recover HP.
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