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Análises recentes de Avi the Raccoon Enjoyer

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Exibindo entradas 21–30 de 53
32 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
84.0 horas registradas (62.0 horas no momento da análise)
The best multiplayer car cannon simulator you can find.
Publicada em 5 de abril de 2014.
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70 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
106.6 horas registradas (6.7 horas no momento da análise)
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The best multiplayer game I have ever played. Gameplay is really fun (like Unreal or Quake), soundtrack[82apps.bandcamp.com] is AMAZING. Buy it. Play it with friends, friendly community, or just with bots. You will enjoy this game.
Publicada em 28 de março de 2014.
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Esta análise foi banida por um moderador do Steam por violar os Termos de Serviço do Steam e não pode ser modificada pelo seu criador.
2,824 pessoas acharam esta análise útil
4 pessoas acharam esta análise engraçada
4.4 horas registradas (1.0 horas no momento da análise)
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Publicada em 28 de março de 2014.
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25 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
3.6 horas registradas (2.0 horas no momento da análise)
Buy Danmaku. Right now. Why?

Great controls. Really, they are flawless.
Fantastic difficulty levels. This game is great for both people who struggle beating the first level in Ikaruga and for people who can beat it while blind.
Leveling up and customizing your lives, continues and additional shot types (focus, track, wide) is great for trying new things in game.
Creative bullet patterns. I was really surprised about some of them, they are really cool.
Nice visuals. Nothing distracting, looking great.
AMAZING soundtrack. I want to throw money at BLANKFIELD.

It's simply an awesome shmup. Give it a try, you will love it.
Publicada em 20 de março de 2014.
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99 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
8.3 horas registradas (1.9 horas no momento da análise)
Análise de acesso antecipado
All of my Steam friends probably know that I love rhythm games. And games with pretty colors. This game has (or claims to have) both.

Before I start, please note this is the Early Access version. Things can change in the future, I'll try to change my review later.

So, why am I not recommending Melody's Escape? Because this game actually doesn't have both things I love. Reasons:

1) Rhythm detection just doesn't work for most songs. Most songs were discarded when I tried it (which means almost all random beats), just a few of them had confidence over 40%. And probably only 1 over 70%.

2) Even if confidence is higher, you are pressing buttons outside of beats in most cases. Or you expect to press the same keys when music repeats, but no - they are mostly different and you easily miss a button because of this.

3) When you miss a button which is related to an obstacle, you die and respawn in a few seconds. This is bad. Especially when beat detection isn't the best, because this means you are dying too often.
It really isn't fun to watch the screen sometimes for 10 seconds (mostly less, but yes, this can happen too if there's a really long slide or jump) without being able to do anything. I want to play, not wait until I respawn.

4) Putting beats right after you jump and land is awful. You have pretty much a few milliseconds to react. No. This is bad.

5) Difficulty. Relaxing is too easy and boring (no, pressing the same button for a few minutes isn't relaxing, sorry), normal is sometimes too hard (but that's mostly because of weird beats).

6) The game looks pretty on screenshots, but it gets boring really fast. At least change the background more often. Just look at Audiosurf - there's always something cool to see. Do it like that.

7) Blur. This is a big no in a rhythm game. I need to see clearly what is coming.

I really wanted to like Melody's Escape. I will definitely give it a try in the future, but it's a thumb down from me for now.
Publicada em 11 de março de 2014. Última edição em 11 de março de 2014.
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40 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
4.2 horas registradas (4.0 horas no momento da análise)
Audiovisual orgy.
Publicada em 4 de março de 2014.
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22 pessoas acharam esta análise útil
1.6 horas registradas
This game is a combination of my favorite games. Combination of VVVVVV, BIT.TRIP RUNNER, and Super Meat Boy-ish platforming with amazing music and gorgeous graphics is simply the best. My dream is real. It's called A Walk in the Dark.
Publicada em 1 de março de 2014.
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32 pessoas acharam esta análise útil
0.2 horas registradas
TIL AI means staying on one place and shooting straight up all the time.
Publicada em 29 de janeiro de 2014.
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143 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
12.3 horas registradas (8.2 horas no momento da análise)
Análise de acesso antecipado
I killed 40 guys with 40 bullets.

Verdun is a great WW1 FPS. Squad system in the Frontline mode is cool. Who wouldn't want to be rewarded with extra uniforms and other things by getting more squad XP with friends? Teamwork is really important in Verdun.
Not over-the-top realistic, it is accessible to anyone who likes FPS games - but it isn't so arcadey too. And that's cool.
Publicada em 27 de janeiro de 2014. Última edição em 27 de janeiro de 2014.
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29 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
12.8 horas registradas (6.8 horas no momento da análise)
Timmy: So, which tracks should I choose?
Chrysa: Next, next... Extreme! Do it.

30 minutes later in 1 extreme track after ~500 failed attempts:
ExplodingHamster disconnected.
Chrysa disqualified.
Timmy wins.

Chrysa: Again!

10/10
Publicada em 23 de janeiro de 2014. Última edição em 23 de janeiro de 2014.
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Exibindo entradas 21–30 de 53