8
Products
reviewed
331
Products
in account

Recent reviews by Ankheg

Showing 1-8 of 8 entries
4 people found this review helpful
88.7 hrs on record (43.1 hrs at review time)
Thief has great graphical advantages. It keeps you in those creepy dark post medieval rooms and streets with some first industrial advances, nobility in their houses with paintings, fireplaces and scarce lamps. Where people stand around fire and shadows dance around them, reaching out to black darkness on the corners of alleys. I might say game could leave you in this atmospheric environment with barony and beggars, occasional talks and be fine with that.

Instead, you have in addition guards with torches walking around, promise of challenge on levels broken up to chunks of linear path, atrocious chokepoints on the streets between critical sections, through which you will walk not even twice or thrice.

Story is a mess of personal relations, unfulfilled hopes and ideals, magical stuff, and villains on which you only want to have a pity. Throw in a bunch some boss battles revolving around stealth, convoluted mix of streets and paths, and unrewarding secret quests in hub. Would I recommend it? Yes. It’s an ok stealth game with some really bad design decisions as expected, and the art of blocky mess, at which authors really excel at (remember DE: Human Revolution and it’s sequel) is still there.
Posted 17 April, 2019.
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1 person found this review helpful
10.0 hrs on record (5.5 hrs at review time)
You are on a space station, and surrounded by your own clones. Together you solve the puzzles. You probably talk to stones, too.
Posted 28 November, 2017.
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1 person found this review helpful
1.0 hrs on record
For it's price it's a good pleasant experience.

Puzzles are not hard, they have variety, and there are about 81 in all. My play time is one hour.

Note: some have noticed that several puzzles are not tailored for colourblindness.
Posted 30 September, 2017.
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No one has rated this review as helpful yet
0.8 hrs on record
It's good little game. Several skills are required – precision, timing and patience. I recommend it for kids.

Notes:
– I suggest to change ‘swap’ (initially ‘up’) button to something more convenient (I used left control for that).
– Put some other music, on your choice.
– Level choosing is not very helpful – you have to switch between them in order (you can't look them all like at cards on a table).
Posted 22 August, 2017.
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1 person found this review helpful
42.0 hrs on record (41.9 hrs at review time)
A good solid FPS with neat graphics. It have enough conscious to humour itself, and authors cared enough to make nice experience.
Posted 26 November, 2016.
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4 people found this review helpful
13.7 hrs on record (13.4 hrs at review time)
Pretty nice arcade, with energetic music.
It could lack in pace (which I consider a benefit for me), but overall mega-man formula is in place. Levels are more straightforward, though. Jump is clunky - maybe it's better to play A.R.E.S. with gamepad (which I was absent at the moment).
I'll place it at 3+/5. Not a gem, but not a failure for certain.
Posted 22 June, 2015.
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No one has rated this review as helpful yet
22.4 hrs on record (12.5 hrs at review time)
Архитектурная сказка. Пространство абстрактноe на сколько это возможно, не подчиненное никаким законам физики. Если из мира вырезать все, оставив многое невидимым, вероятно мы получим Kairo.
Posted 21 April, 2015.
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3 people found this review helpful
22.2 hrs on record (20.7 hrs at review time)
I can't describe this game in any legible sense. It's just.. calm. And have this great sense of venturing into unknown. You are flowing with the water further and further to understand what's happening with your character and vanished history of this place.
Posted 29 November, 2013. Last edited 3 May, 2015.
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Showing 1-8 of 8 entries