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5.4 ч. за последние две недели / 30.9 ч. всего (24.4 ч. в момент написания)
Опубликовано: 9 ноя в 3:35
Обновлено: 9 ноя в 3:39
Товар получен бесплатно

The game is great, The visual design the sound design are both great, the voice acting is really good and the gameplay is very fun, there are also decent enough extra contents to enjoy


But the only thing I don't like about this game is also the deciding factor: the game discourages experimentation

You need to have 3-4 characters in a team and there are 3 progression systems for each character (not counting dupe pulls) and each progression system require different materials

some materials are time gated, some needed to be craft, You will come across a situation where you need to grind for materials for a material to craft a material, basically a russian nesting doll of materials.

Which mean building a character is a huge investment and should not be done without careful consideration or consulting a guide, You cannot just try a whacky combination to see if it works and then refund your investment back.

You are stuck with whom you invested, and pray they can handle as much contents as possible, if not, you better played long enough to accumulated enough materials to build a new character.

If there's some kind of level sync system or a way to make building new character up easier that would be great.

As of now, you're going to stuck grinding the same daily and weekly over and over until you can build another characters that can push through that one gimmick stage that just so happened to be a big problem for you main team.
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