9
Products
reviewed
617
Products
in account

Recent reviews by ArnyDev

Showing 1-9 of 9 entries
2 people found this review helpful
1.7 hrs on record (1.7 hrs at review time)
Early Access Review
I can tell I'm going to lose so many hours to this. Every part of the game behooves the player to interact with it and try out new stuff. Incredible game design and I can't wait to see how this game continues to develop. Very inspirational in terms of how I want to make my own game work.
Posted 2 August.
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1 person found this review helpful
1 person found this review funny
0.5 hrs on record
I'll be honest, the game has promise. It really does! However, I think it needs more polish in terms of game design. The concept is there, yes, but it almost seems like there's too much going on. Here's my list of things that I took issue with and here's how I would improve them:

- as a player, I didn't feel incentivized to use the multiple slots. If I kept building up one slot, it felt like the others were backups and I never used the third slot. The fact that there's a bonus for doing the same thing twice in one slot (i.e. a double pair) makes me want to do the double pair instead of one pair in two slots. I could be wrong late-game, but early game I just didn't see an immediate plus for it. I would maybe make the slots purchase-able, because it's easy for a player to start out with one slot and want to expand as they continue to get more dice.

- I didn't end up using the dice customization a lot because it's easy to reach the score goal without it. If I reach the score goal easily without modifying the dice, then as a player, I don't want to modify them. I appreciate that the player can modify them on the fly, but I think the player should be forced to modify them or something to make the modifications more prevalent in the overall gameplay loop.

- The lack of a score preview doesn't let me effectively strategize and use everything at my disposal. If I could see the score my dice were to make (without doing the math myself), I would be more incentivized to do dice customization.

- I felt like I was meeting the round goal too easily early game. Granted, this is before I discovered there was a set difficulty, but I felt the same as I increased it. I didn't have to think a lot to pass the round goal, and as someone who enjoys puzzles, I really wanted to strategize more to reach the goals.

I probably forgot some points, but that's what I mainly got out of it. This game seems great for someone who likes to explore different features and try a lot of stuff, but as a player who's main focus is meeting the round goal and being forced to add mechanics to help or hinder my way towards reaching the goal, it doesn't feel satisfying to me quite yet.
Posted 2 August.
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8 people found this review helpful
1.2 hrs on record
At the end of the day, we are all Alan

Please make sure to explore this game as thoroughly as you can because there's so much to discover in such a microcosmic experience. From my perspective, I encountered a game that is a fantastic love letter to the "AI of yesterday" and how our technological forefathers had such optimism for its eventual birth. This game makes me hope we do achieve true AI and learn to work together in awesome harmony.

Play this game if you like to ponder existential questions, have a love of corporate satire, cats, glitchcore, and retro tech, enjoy non-conformity, or just enjoy thought experiments.

And remember, think happy :)
Posted 13 March.
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No one has rated this review as helpful yet
1 person found this review funny
33.0 hrs on record (18.9 hrs at review time)
Early Access Review
I've never wanted to kill my friends more
Posted 4 January, 2024.
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No one has rated this review as helpful yet
10.6 hrs on record (10.1 hrs at review time)
Rollerskating and taking down big bads shadow-of-the-colossus style is very cool I recommend
Posted 16 January, 2023.
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No one has rated this review as helpful yet
3.1 hrs on record
Very calming and I liked the cat
Posted 14 January, 2023.
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1 person found this review helpful
10.0 hrs on record
I went into this game thinking, "Man, this seems cute." And I'd like to think I was right. What I didn't think, however, was that this game would have really cool puzzles and mechanics. So, consider me surprised when rather unconventional means were the solutions to puzzles. It was great! This means, however, that I didn't expect certain solutions to be the case. Without spoiling, there were a couple of moments where I was forced to kill one of my characters to solve a puzzle. It's really interesting, which is why I liked it, but because it's been ingrained in me not to kill my characters, those solutions weren't obvious. This was made clear by my contacting the dev thinking something was a bug when instead it was a clever problem that I needed to work around. The dev, however, was really nice about my inquiry and provided a nice hint to advance past that puzzle. It was really nice of him to correspond so fast with me, so it made enjoying the game much better.

Overall, pros in the game:
Nice graphics
Innovative puzzles
Funny dialogue
Cool plot
Wonderful dev

I'm honestly struggling to think of cons without sounding nitpicky, so I'll leave that blank for now. I highly recommend the game, you should get it.
Posted 25 July, 2020.
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No one has rated this review as helpful yet
274.0 hrs on record (239.4 hrs at review time)
They replayability is huge and it's super challenging. That rush of dopamine when I kill a boss and push past a certain point gets me every time.
Posted 17 April, 2020.
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No one has rated this review as helpful yet
10.5 hrs on record (9.8 hrs at review time)
I love how simplistic it is c:
Posted 22 June, 2014.
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Showing 1-9 of 9 entries