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尚未有人觉得这篇评测有价值
总时数 15.4 小时 (评测时 12.9 小时)
This game is incredible. I never had a crash once in this game and besides the odd (not game breaking) scripting goof ups that usually involve entering and leaving the safehouse you don't really find anything.

Just the gameplay makes me feel so happy that someone is continuing FEAR's legacy at least in spirit.
发布于 2023 年 7 月 2 日。
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总时数 5.5 小时 (评测时 1.3 小时)
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I enjoy the game. Feels like a cross between drab, brown aesthetics of Forsaken and the combat loop of Descent 3. It's a game I recommend and I would love to play with friends.
发布于 2021 年 7 月 11 日。
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总时数 262.8 小时 (评测时 43.9 小时)
抢先体验版本评测
I've played this game since closed alpha, and in general the game has made a fair bit forward. For one, I like the weapon sway that the game has. The only thing I wish was that melee that wasn't your fixed bayonet was more viable and that the rifle grenade spam could be reduced. It currently drives me insane to be dying a lot to them. But, honestly, it doesn't happen enough that it makes me want to rage quit. It's more of a nitpick than anything.
发布于 2020 年 10 月 31 日。
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有 3 人觉得这篇评测有价值
总时数 1.6 小时
I personally didn't really like this game. Complexity for complexity's sake is not fun.
发布于 2017 年 5 月 23 日。
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总时数 9.0 小时 (评测时 7.6 小时)
I enjoyed this game quite a bit with my friends. This game doesn't deserve to be free. It's too good.
发布于 2017 年 4 月 22 日。
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总时数 772.1 小时 (评测时 248.7 小时)
There's absolutely nothing better decapitating your enemies with your own fists!
发布于 2016 年 6 月 25 日。
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有 4 人觉得这篇评测有价值
总时数 4.8 小时 (评测时 2.8 小时)
I love this game, I can't help but play it every other night or so. Though, it's kinda hard to recommend for $10. Definitely worth it on a sale though.
发布于 2016 年 2 月 24 日。
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有 3 人觉得这篇评测有价值
总时数 822.0 小时 (评测时 76.3 小时)
抢先体验版本评测
I love this game, but one of my biggest gripes about it right now is your party size is limited to two stacks at most. They mention something later this month that'll increase the party size, though.
发布于 2016 年 2 月 14 日。
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有 3 人觉得这篇评测有价值
总时数 10.0 小时 (评测时 5.1 小时)
This game rekindled my desire to play Descent. It was my childhood practically and this game gives me the same feel as it (Although this game is far less forgiving because once you die it's game over).
发布于 2015 年 10 月 12 日。
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有 5 人觉得这篇评测有价值
总时数 13.7 小时 (评测时 6.4 小时)
I enjoyed what amount of time I did sink into this game, and you probably would too. I'm a big fan of Ghost in the Shell, so this was a no brainer for me to play.
发布于 2015 年 7 月 5 日。
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正在显示第 1 - 10 项,共 11 项条目