Elmúlt 2 heti játékidő:
70.4h

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51 / 51 (100%) teljesítmény elérve
Személyes teljesítmények
 

FrostCity

Have at least 5 different area effects applied to the district
Feloldva: febr. 18., 17:24

Urban Planner

Have 10 districts affected by hubs
Feloldva: febr. 11., 11:48

Sneak a Peek

See 10 different situations near a district hub
Feloldva: febr. 16., 10:33

Thank you for your feedback

Disregard community requests 5 times in one playthrough
Feloldva: febr. 20., 12:31

Revered Leader

Have "Devoted" relations with all communities and factions
Feloldva: febr. 13., 10:39

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Feloldva: febr. 19., 1:23

Likeable

Never have relations worse than Sceptical with any community or faction.
Feloldva: febr. 20., 8:06

Lawmaker

Pass at least 20 new laws in a single playthrough
Feloldva: febr. 11., 11:57

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty
Feloldva: febr. 21., 12:23

No-brainer

Have 100% of delegates vote in favour of any law
Feloldva: febr. 13., 7:36

Settler

Set up 3 colonies
Feloldva: febr. 13., 11:47

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies
Feloldva: febr. 20., 4:45

Power Overwhelming 2.0

Have twice as much heat abundance as heat demand
Feloldva: febr. 18., 7:22

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor
Feloldva: febr. 19., 1:33

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have
Feloldva: febr. 16., 11:32

New Oxbridge

Double starting Research speed
Feloldva: febr. 11., 17:14

Not on my watch

Complete a playthrough without any avoidable deaths
Feloldva: febr. 19., 0:18

People person

Have maximum trust
Feloldva: febr. 11., 9:37

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population
Feloldva: febr. 11., 12:05

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout
Feloldva: febr. 10., 23:56

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders
Feloldva: febr. 10., 23:56

The Ambitions of New London

Complete the Story on any difficulty
Feloldva: febr. 11., 14:40

The Temptations of New London

Complete the Story on at least Steward difficulty
Feloldva: febr. 14., 12:31

The Demons of New London

Complete the Story on Captain difficulty
Feloldva: febr. 21., 12:23

Another day in paradise

Complete a playthrough in Utopia Builder mode
Feloldva: febr. 19., 0:18

Ambitious

Complete all Ambitions in Utopia Builder mode
Feloldva: febr. 20., 4:45

Coredigger

Salvage all cores deposits in Winterhome before toxic gases engulf the city
Feloldva: febr. 17., 9:55

Plumber

Clog all gas source before first rise of toxicity on at least Steward difficulty
Feloldva: febr. 14., 11:35

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the whiteout
Feloldva: febr. 11., 11:48

Don't starve

Have no hunger during whole duration of the Whiteout in New London
Feloldva: febr. 11., 12:05

Firm, But Civil

No deaths caused by Civil War during the whole game
Feloldva: febr. 15., 13:05

Chancellor of the Exchequer

Have at least 50 income of heatstamps
Feloldva: febr. 11., 12:31

Moving out

Have the banished faction leave New London of their own accord
Feloldva: febr. 15., 13:05

Anger management

Don't let the Fervour of any faction reach maximum level in a playthrough
Feloldva: febr. 19., 0:18

Bonfire

Don't let Civil War spread over 5 or more districts
Feloldva: febr. 11., 14:40

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension
Feloldva: febr. 14., 12:31

I love democracy

Have no votes against Captain's Authority policy
Feloldva: febr. 20., 12:31

Megalopolis

Reach over 60,000 population in your main city
Feloldva: febr. 19., 4:32

… and fill the earth

Reach over 50,000 population outside of your main city
Feloldva: febr. 19., 4:37

Peacemaker

End the civil war through the Path of Reconciliation
Feloldva: febr. 17., 12:53

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand
Feloldva: febr. 19., 4:54

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees
Feloldva: febr. 11., 18:11

Law and Order

Have Crime and Tension Absent in the City with at least 30k population
Feloldva: febr. 13., 11:03

Visionary

Research 60 different ideas under 600 weeks
Feloldva: febr. 20., 8:06

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile
Feloldva: febr. 19., 4:32

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city
Feloldva: febr. 15., 11:18

We Are Not The Same

Meet all factions in Utopia Builder mode
Feloldva: febr. 23., 10:15

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks
Feloldva: febr. 13., 11:36

Steward Little

Have negative relations with all communities and factions
Feloldva: febr. 11., 20:41

Mixed Signals

Have rallies and protests in the City at the same time
Feloldva: febr. 11., 18:31

There is No Final Design

Change a policy to another one, and then pass the previous one once again
Feloldva: febr. 11., 19:28