12
Products
reviewed
293
Products
in account

Recent reviews by Aeon |HM|

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Showing 1-10 of 12 entries
27 people found this review helpful
2 people found this review funny
0.0 hrs on record
The story, characters, and world they've built is fantastic. Truly by a narrative standpoint, this is their strongest showing and at some points better than TFS and Witchqueen.

Everything else? Meh. It's failing to keep me playing post-campaign and especially post-raid. I'm going to update this again sometime after the raid drops, but I don't expect my opinion to change drastically sadly. I just wish Bungie had a balance team that well... communicated everything rather than just fail to do a core part of their job. I expect within the next week, we're gonna be getting another tweet saying "We're listening" for the nth time.

Destination abilities are cool gimmicks, but I feel like 1 of em is more like "destination equipment." And it feels to me slightly disingenuous to say otherwise. I sadly think these abilities are also going to be effectively pointless in 6 months to a year if they don't 1. use them again or 2. keep players coming back to Kepler. Both of those have issues. If we go with route 1, the abilities will get overly stale. If we go route 2, both the abilities and Kepler will get very stale. Idk, I don't really have much of a point other than I don't want deepsight 2.0 though I do believe there is a lot more potential with these abilities than deepsight. I also don't know why some people are getting so pissy about matterspark. It's fun and allows for fairly novel level design (for destiny, not gaming as a whole lmao). Main issues were its integration with combat and its glitches. The spinning camera glitch is genuinely nauseating and overly common. The issues with combat is that I feel like it could've included a tiny passive AOE effect? or slightly higher damage. (I did campaign on legendary, have no clue what it feels on normal)

Mattermorph however sucks. The ability to spam infinite suspension is great. But god, do I hate the rest of it. Timer in some puzzles shows it's slightly too short and therefore too limiting. Tracking should focus on morphable targets, not a random enemy 10 feet to the left which then pulls it off its mark. The glowing green items indicating what's morphable just looks kind of bad to me, fully just a preference thing and I have no true constructive criticism there. Also, some sort of preview of how the objects are going to move would be great. Last point, being unable to see the morphable objects when nowhere near unlocking the ability in the campaign would be great. I thought the random glowing rocks and sheets of metal were very annoying. I do, somewhat, enjoy the mission where you unlock the ability. I should've just not played it with 3 people cause multiplicity. *

Relocator? Eh not much to say, is cool. Hope to see it used in some more novel and cool puzzles in the future.

* That complaint on multiplicity actually leads into another point. Still, I feel like its overly punishing in the worst possible way on 3 people. Certain mini-bosses and bosses are just way too tanky. Really felt like I was forced to use certain builds, and prioritize especially certain weapons. if you ran out of ammo on your heavy and special on one of these massive sponges, then it felt utterly pointless using my primary. It unironically feels like they somehow made the issue of ability spam worse in that way. For example, why would I use my new auto rifle, or scout rifle, or pulse rifle, or etc when I can just use a pretty basic solarlock build to spam fusion nades that delete everything. Well, idk.

Anyways... (9/10) story, (10/10) lore, (?/10) raid, (?/10) endgame, mattermorph (-1000/10), matterspark (7.6/10), relocator (Morrowind/Fallout New Vegas)
Posted 18 July.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
59.7 hrs on record (24.1 hrs at review time)
"3. 2. 1.... *Bishop facetanks my sniper round* ♥♥♥♥ YOU BISHOP.... *Scout Scream*"
Posted 28 June.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
93.2 hrs on record (72.4 hrs at review time)
Early Access Review
One of the best (even though it is unfinished) experiences I've ever had in a shooter.
Posted 12 May.
Was this review helpful? Yes No Funny Award
6 people found this review helpful
3.2 hrs on record
I would heavily recommend playing the demo first as a way to get a feel for the combat and seeing if you'd like it. if you do, I more than heavily recommend it. I just started and I feel like this is one of my favorite games of all time.
Posted 10 May.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
12.7 hrs on record (10.5 hrs at review time)
Early Access Review
Really amazing story. Tabitha is my absolute favorite.
Posted 20 February.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
21.7 hrs on record (21.0 hrs at review time)
Finally put my thoughts together. It's intense. I've never cried nor cared about a cast of characters as much as this. My heart was torn from my chest and trampled. Bravo.

♥♥♥♥ the bus mini-game though. That was so ass. Rest of the mini-games were so much better.
Posted 5 January. Last edited 22 January.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
47.5 hrs on record (22.4 hrs at review time)
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Gamble.
Posted 26 December, 2024. Last edited 23 January.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
2,439.8 hrs on record (2,377.7 hrs at review time)
Good game
Posted 7 December, 2024. Last edited 7 May.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
14.7 hrs on record (11.4 hrs at review time)
Masterpiece. To say anything less is a disservice to this wonderful piece of art.
UNSERE KURZE FREUNDSCHAFT
WAR FÜR MICH FÜR IMMER
Posted 25 October, 2024. Last edited 30 October, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
33.7 hrs on record (13.4 hrs at review time)
Early Access Review
Incredible game with a very steep learning curve. Great QoL options, modding, and difficulty.

Can be very challenging, but you can also snowball and utterly demolish hundreds before finding both your heads chopped off by a seemingly-godlike extra-dimensional psychic being.
Posted 2 August, 2024.
Was this review helpful? Yes No Funny Award
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Showing 1-10 of 12 entries