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Review Showcase
2 Hours played
The game's concepts and visuals are really impressive considering that this was pretty much made by one man but it has room for improvement. The combat is definitely one of my favourites in FPS games.

The Pros:
-Fun and engaging combat
-Good pacing
-Good world design
-Great visuals
-Waifu!!
-Waifu school uniform!!
-Didn't run into gamebreaking bugs which is great for an early access title
-Buying it is not only cheap but also gets you the full length and hopefully polished game when it comes out so there is even more reason to support the dev

The Cons:
-Unskippable Cutscenes
Yes, this is a con when the game promotes you to finish the game 3 times and still doesn't have an option to skip the cutscenes, hopefully it will be there in the full game
-Grappling system unreliable
Most of my deaths/inconveniences were caused by the terrible grappling system, it really needs polish or a rework
-Poor execution of scripted sequences
In one of these, you have to jump and slide down a hill; I jumped slightly the other direction not knowing there was a setpiece and it instantly killed my movement speed and I fell to my death. In another, the sequence didn't load altogether and I was dumbfounded on where to go (this was the only major bug in my playtime)
-English text
Not a big deal but dev needs a good translator for the english lines, one of its "signature lines" is Now it may be dark, but you will be bright
-Checkpoint between 2 phases of a boss fight
Giving a checkpoint between 2 phases really kills the challenge and player never feels the need to analyse what he did wrong and he can just get through it throwing everything he has on the boss
-UI Scaling
I play on an ultrawide monitor and when I changed FOV settings, it changed the scale of the UI for some reason which made it unplayable at lower than 110 fov, a bug that needs to be addressed.
-Not a con but for a game with such impressive visuals, the hair textures are underwhelming.
-If you keep "hold" settings instead of toggle for aiming, it doesn't switch to ADS many of the times and you have to press RMB again which gets annoying when you're chaining combos


Final Conclusion:
The game is amazing and unlike most recent games it tries to do its own thing and doesn't outright steal other game designs just for the sake of selling more. It has a fresh concept and is really fun. I still have trouble believing it's pretty much made by one man. I have a lot of hopes from the final game, I just wish it doesn't get downgraded to the ground and has many more skills to be unlocked. One suggestion for the developer is to add a sliding mechanic which gets activated by crouching while running so that there are more options for mobility in its highly engaging combat.
Recent Activity
21 hrs on record
last played on 24 Dec
13.4 hrs on record
last played on 24 Dec
16.5 hrs on record
last played on 30 Nov
KayLypsO 24 Dec, 2023 @ 6:05pm 
:staring_dorf::staring_dorf::staring_dorf:ℳ𝒆𝓻𝓻𝔂 𝓒𝓱𝓻𝓲𝓼𝓽𝓶𝓪𝓼:staring_dorf::staring_dorf::staring_dorf:
         :RedStar:
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        :wool::bud::wool:
      :2015holly::bud::bud::bud::2015holly:
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76561199496574365 9 May, 2023 @ 4:45am 
admblacksowned
henryxd 24 Mar, 2022 @ 8:23am 
average elden ring enjoyer
blacks owned : 69 12 Dec, 2021 @ 2:39am 
miss dosa
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s7arborne 27 Sep, 2021 @ 1:50pm 
sup bro, lets play together, send me a friend request pls
Kejind 4 Jul, 2021 @ 10:07am 
sup bro, lets play together, send me a friend request pls