FrostRGaming
adife12346
Brazil
At level 1 Light Melee, The divine dao deals a base damage of 56 HP and can be swung every 0.5 seconds. There is a small chance this weapon does a critical hit, meaning the attack will do an extra 28 HP of damage. The weapon also deals the poison effect to mobs attacked causing the mobs to take damage of 11-16 HP periodically for 4 seconds. Its damage can be increased by leveling up the Light Melee skill and its in the slashing and toxin classes
"The Divine Dao" - Islands
































































































































:steamhappy::steamhappy:
At level 1 Light Melee, The divine dao deals a base damage of 56 HP and can be swung every 0.5 seconds. There is a small chance this weapon does a critical hit, meaning the attack will do an extra 28 HP of damage. The weapon also deals the poison effect to mobs attacked causing the mobs to take damage of 11-16 HP periodically for 4 seconds. Its damage can be increased by leveling up the Light Melee skill and its in the slashing and toxin classes
"The Divine Dao" - Islands
































































































































:steamhappy::steamhappy:
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Sourex 9 พ.ค. @ 8: 38am 
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