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最近兩週 0.0 小時 / 總時數 6.4 小時
張貼於:2019 年 12 月 25 日 下午 2:20
更新於:2020 年 3 月 24 日 下午 6:04

A little disappointed because I had heard so much about this game, and it sounded like something I would absolutely love: story driven, heartwarming and sad, an RPG Maker game...
Literally the perfect game for me

But honestly playing this game was like torture.

I personally love puzzle games, but this game had only one type of puzzle, and you had to do it over and over and over throughout different areas of the game. There wasn't a challenge or something to look forward to, instead it was just overwhelmingly tedious. The type of puzzles the game has aren't fun in the first place, let alone the 20th time. Collect the memories, do a little jigsaw puzzle thing, rinse and repeat twenty. more. damn. times.
I hated it.

On top of that, controlling your character and interacting with the environment sucked as well. I literally got stuck on every bush and stick and mf rock that the game had to offer. Walking anywhere outside was terrible, fighting the zombies was terrible, riding those stupid horses was terrible. The whole game just went back and forth back and forth and yet I feel like I got absolutely nowhere.

I'm writing this review months after having finished playing it, thinking maybe it would give myself more time to focus on how the story impacted me instead of how the controls impacted me. But no. I still hate this game.

The story, which is actually pretty good, can't save this game from the 6 grueling hours it took me to finish and all the frustration I felt at how this game played. Save yourself the time and money and read the wikipedia or something. Even a lets play sounds boring. This story would have been SO much better as a movie or a novel.
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