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ramar 最近的评测

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总时数 52.9 小时 (评测时 34.2 小时)
literally the only game that taught me a real life skill that i actually needed to use today. once all the nerves settled about getting to where i needed to reverse, my game-trucker cap landed on my head and i slammed my trailer and car directly where it needed to be first try as i felt my in-game knowledge pour into real life.

oh yeah also the game is fun :)
发布于 2022 年 1 月 2 日。
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总时数 228.5 小时 (评测时 155.3 小时)
Absolutely wonderful game.
the environment, the characterisation, the gameplay, everything about this game I've seen grow over the past year and a half is so well crafted and satisfyingly beautiful.
- Goodies
The art style, magnificent
The combat system which involves equipment and levelling style base mechanics for more powerful punches, satisfying and exciting (Personally, I love to play the game really under-levelled and really learn to adapt to the challenges that each enemy offers during the fight.)
Puzzles are so well crafted, the devs definitely understand the quantity and quality standpoint, never overloading you with puzzle after puzzle, giving you a break from the story driven ones with rooms of combat waiting for you to wreak havoc.

- Bad bois
In the beginning, combat does seem very repetitive until you get your first few combat arts.
Grinding in the game involves you to run around and beat plants, *spoiler* but a lot of people don't realise the adventure/exploring aspect of 'the grind.' If you're stuck trying to beat down a bunch of plants for a 1% drop, you're doing it wrong, and the devs are very sneaky in my opinion in trying to express that

A debate I have with one of my friends is if the grinding in CrossCode is good or not, I think it's dynamic, though different, and gives you a lot of freedom and the more ""adult do your own thing"" kinda vibe, which I personally like. But my friend thinks that the lack of "harder quests = top tier shid" instead of gradual upgrades from one item, to the other is a bad mechanic. So i guess what comes from this debate, don't expect a Skyrim esque questing system as a grinding sequence.

Overall, I absolutely love this game.
Live long and remember the April Fools update for 2018
Je M'appelle Emilie,
Robot <3
发布于 2018 年 11 月 21 日。
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有 1 人觉得这篇评测很欢乐
总时数 116.0 小时 (评测时 0.7 小时)
抢先体验版本评测
I recommend this game to people who don't have macs, as currently (Thursday, 25th of February, 2016) my Mac Book Pro is not compatible with ShellShock Live, even though my computer meets all the requirements. I have Software Version 10.11.2, my Processor is a 2.9 GHz Intel Core i5, I have 8 GB 1867 MHz DDR3 RAM, and have an Intel Iris Graphics 6100 1536 MB Graphics card. (And I obviously have a Network connection, and 500+ MB of space[Approx 286 GB free]). Any help would be awesome, as I'd love to play this game.
发布于 2016 年 2 月 25 日。
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总时数 6.9 小时 (评测时 2.6 小时)
抢先体验版本评测
An amazingly, addicting game. Even if you don't have friends to play with, you can find one of the MANY servers out there with good communities. I r8 8/8 m8
发布于 2015 年 11 月 15 日。
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