1 person found this review helpful
Recommended
0.0 hrs last two weeks / 333.7 hrs on record (233.4 hrs at review time)
Posted: 30 Dec, 2021 @ 12:30pm

Close to a top-tier shooter in its own right, but falls short in some important ways. Has a theme and design uniqueness to hold its position as a great multiplayer shooter. If it wasn't one of kind in this manner, it would be mediocre.

- needs greater loadout balancing (infinite money cap + money balanced weapons = mosins every game)
- trading is unbelievably common, I assume 24 tick servers?
- desync system to stop cheeky spots works most of the time, but that small percentage it doesn't makes for totally unpredictable positions. Attempting even basic peak spots not designed in is frustrating, either make it possible or impossible, not maybe.
- MMR balancing in OCE region is pain, flips between trashing and being trashed in waves back and forth. Only way to make winning annoying is knowing it won't last. The system is bad if you tip between 4 and 5 star MMR.
- Lots of QOL changes, many handled recently.
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