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Rapporter et oversættelsesproblem
⣿⣿⣿⡇⠹⢇⡹⣿⣿⣛⣓⣿⡿⠞⠑⣱⠄⢀⣴⣿⣿⣿⣿⡟
⣿⣿⣿⣧⣸⡄⣿⣪⡻⣿⠿⠋⠄⠄⣀⣀⢡⣿⣿⣿⣿⡿⠋
⠘⣿⣿⣿⣿⣷⣭⣓⡽⡆⡄⢀⣤⣾⣿⣿⣿⣿⣿⡿⠋
⠄⢨⡻⡇⣿⢿⣿⣿⣭⡶⣿⣿⣿⣜⢿⡇⡿⠟⠉
⠄⠸⣷⡅⣫⣾⣿⣿⣿⣷⣙⢿⣿⣿⣷⣦⣚⡀
⠄⠄⢉⣾⡟⠙❤️⠈⢻⣿⣷⣅⢻⣿⣿⣿⣿⣿⣶⣶⡆⠄⡀
⠄⢠⣿⣿⣧⣀⣀⣀⣀⣼⣿⣿⣿⡎⢿⣿⣿⣿⣿⣿⣿⣇❤️⠄
⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢇⣎⢿⣿⣿⣿⣿⣿⣿⣿⣶⣶
⠄⠄⠻⢿⣿⣿⣿⣿⣿⣿⣿⢟⣫⣾⣿⣷⡹⣿⣿⣿⣿⣿⣿⣿⡟
⠄⠄⠄⠄⢮⣭⣍⡭⣭⡵⣾⣿⣿⣿⡎⣿⣿⣌⠻⠿⠿⠿⠟⠋
⠄⠄⠄⠄⠈⠻⣿⣿⣿⣿⣹⣿⣿⣿⡇⣿⣿⡿
⠄⠄⣀⣴⣾⣶⡞⣿⣿⣿⣿⣿⣿⣿⣾⣿⡿⠃
⣠⣾⣿⣿⣿⣿⣿⣹⣿⣿⣿⣿⣿⡟⣹⣿⣳⡄
Best wishes from me to you
❤️❤️❤️❤️ᗯᗴ ᑕᗩᑎ ᗷᗴ ᖴᖇIᗴᑎᗪᔕ ❤️❤️❤️❤️
❤️❤️❤️ᖴᗝᖇ ᖴᑌ丅ᑌᖇᗴ Ǥᗩᗰᗴᔕ ❤️❤️❤️
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
░░░░░░░██████╗░███████╗██████╗░░
░░██╗░░██╔══██╗██╔════╝██╔══██╗░
██████╗██████╔╝█████╗░░██████╔╝░
╚═██╔═╝██╔══██╗██╔══╝░░██╔═══╝░░
░░╚═╝░░██║░░██║███████╗██║░░░░░░
░░░░░░░╚═╝░░╚═╝╚══════╝╚═╝░░░░░░
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
__❄️❄️❄️❄️❄️❄️❄️❄️______❄️❄️❄️
❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️__❄️❄️❄️❄️
❄️❄️❄️❄️❄️❄️+REP❄️❄️❄️❄️❄️❄️❄️❄️
❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️
_ ❄️𝕎𝕖 𝕔𝕒𝕟 𝕓𝕖 𝕗𝕣𝕚𝕖𝕟𝕕𝕤 𝕗𝕠𝕣 𝕗𝕦𝕥𝕦𝕣𝕖 𝕘𝕒𝕞𝕖𝕤 ^-^❄️
__❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️
____❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️
_______❄️❄️❄️❄️❄️❄️❄️❄️❄️❄️
_________❄️❄️❄️❄️❄️❄️❄️❄️
___________❄️❄️❄️❄️❄️❄️
____________❄️❄️❄️❄️❄️
_____________❄️❄️❄️
_____________❄️❄️
🌸🌸🌸🌸🌸🌸🌸🌸______🌸🌸🌸🌸🌸🌸🌸
🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
🌸🌸 𝓕𝓻𝓲𝓮𝓷𝓭𝓵𝔂 𝓰𝓾𝔂=)🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
_ 🌸𝓦𝓮 𝓬𝓪𝓷 𝓫𝓮 𝓯𝓻𝓲𝓮𝓷𝓭𝓼 𝓯𝓸𝓻 𝓯𝓾𝓽𝓾𝓻𝓮 𝓰𝓪𝓶𝓮𝓼^_^🌸
__🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
____🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
_______🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
_________🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
___________🌸🌸🌸🌸🌸🌸🌸🌸
____________🌸🌸🌸🌸🌸🌸
_____________🌸🌸🌸🌸
_____________🌸🌸
░█░░░░░░░░▀▄░░░░░░▄░
█░░▀░░▀░░░░░▀▄▄░░█░█
█░▄░█▀░▄░░░░░░░▀▀░░█
█░░▀▀▀▀░░░░░░░░░░░░█
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█░░░░░░░░░░░░░░░░░░█
░█░░▄▄░░▄▄▄▄░░▄▄░░█░
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░░▀░░░▀░░░░░▀░░░▀░░░
………………„-^*'' : : „'' : : : : *-„
…………..„-* : : :„„--/ : : : : : : : '\
…………./ : : „-* . .| : : : : : : : : '|
……….../ : „-* . . . | : : : : : : : : |
………...\„-* . . . . .| : : : : : : : :'|
……….../ . . . . . . '| : : : : : : : :|
……..../ . . . . . . . .'\ : : : : : : : |
……../ . . . . . . . . . .\ : : : : : : :|
……./ . . . . . . . . . . . '\ : : : : : /
….../ . . . . . . . . . . . . . *-„„„„-*'
….'/ . . . . . . . . . . . . . . '|
…/ . . . . . . . ./ . . . . . . .|
../ . . . . . . . .'/ . . . . . . .'|
./ . . . . . . . . / . . . . . . .'|
'/ . . . . . . . . . . . . . . . .'|
'| . . . . . \ . . . . . . . . . .|
'| . . . . . . \„_^- „ . . . . .'|
'| . . . . . . . . .'\ .\ ./ '/ . |
| .\ . . . . . . . . . \ .'' / . '|
| . . . . . . . . . . / .'/ . . .|
| . . . . . . .| . . / ./ ./ . .|
int rep = 1;
Friendly+= rep;
Points = 99999;
host_timescale
host_framerate 150
mirve_streams edit mymatte drawhud 1
mirv_snd_timescale 1
sv_skyname clearsky ( green screen sky )
mat_postprocess_enable 0 ( sky effect )
fog_enable 0
fog_override 1
sv_cheats 1
fov_cs_debug 105
sv_skyname orange 3
exec afx/updateWorkaround
mirv_streams record format tga
mirv_streams record name"SCOUTHIGHLIGHT"
Host_timescale 0
cl_draw_only_deathnotices 1
host_framerate 150
mirv_streams record start
mirv_streams record end
mirv_deathmsg filter add attackerMatch=!xXUID victimMatch=!xXUID block=1 lastRule=1 ( see ur kills if u put it on attacker match OR victim for YOUR DEATH )
mirv_deathmsg filter ( clear death notice )
mp_display_kill_assists 0 ( take of assist kills )
mirv_deathmsg lifeTime 90 ( death time )
mirv_deathmsg debug 1 ( shows ID of player who gets kils )
mirv_deathmsg fake attackerId=0 victimId=1 weapon=ak47 headshot=0 ( match the numbers to ur name)
mirv_listentities isPlayer=1 (fake ID)
mirv_deathmsg block clear ( if you put the wrong id # )
mirv_deathmsg block !number #* ( to block the attacker or victim in the kill feed)
mirv_deathmsg highlightId 5
cl_draw_only_deathnotices 0 (hud take off)
spec_pos ( camera scene )
spec_goto (number) ; spec_lerpto (number) to add duration add # two times at last part
mirv_forv (the view of the cam)
mirv_campathdraw enable 1
mirv_campath add
mirv_campath enable 1 ( to see the effect )
mirv_campath clear
cl_drawhud 0 (no huds on your screen)
bind "c" "move up"
bind "v" "move down"
bind "n" "mirv_campath clear "
bind "mouse3" "mirv_campath add; mirv_campathdraw enable 1"
mirv_deathmsg filter add attackerMatch=!xXUID victimMatch=!xXUID block=1 lastRule=1 ( see ur kills if u put it on attacker match OR victim for YOUR DEATH )
mirv_deathmsg filter ( clear death notice )
mp_display_kill_assists 0 ( take of assist kills )
mirv_deathmsg lifeTime 90 ( death time )
mirv_deathmsg debug 1 ( shows ID of player who gets kils )
mirv_deathmsg fake attackerId=0 victimId=1 weapon=ak47 headshot=0 ( match the numbers to ur name)
mirv_listentities isPlayer=1 (fake ID)
Hope to see you again soon. - PorHub administrator