83
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reviewed
0
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in account

Recent reviews by 無心

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Showing 1-10 of 83 entries
1 person found this review helpful
89.1 hrs on record (83.7 hrs at review time)
A truly once in a lifetime masterpiece.
Posted 7 June.
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54.8 hrs on record (49.2 hrs at review time)
There are two types of players for this game:
1. Play for a bit, hate the RNG and drafting system, maybe leave a negative review and uninstall.
2. Get obsessed with it, play it non-stop for days, have piles and folders of notepads, screenshots, and even spreadsheets.

I fall under the second type.
Posted 24 April.
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15.2 hrs on record (12.7 hrs at review time)
A lot better than what I'd hoped for and expected as a sequel!
Posted 3 February.
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2.1 hrs on record (1.5 hrs at review time)
At first, it was about Digging... but then, it became about Dreaming.
Posted 25 January.
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32.0 hrs on record (7.6 hrs at review time)
All around is A Life of Un-Delightment~

When I wake up...... it's waiting there for me!
Posted 9 August, 2024.
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49.7 hrs on record (27.3 hrs at review time)
Early Access Review
Turn-based WC3.
Posted 12 May, 2024.
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1 person found this review helpful
20.8 hrs on record (19.7 hrs at review time)
Definition of a hidden gem on steam. Really enjoyable combat and humorous, light-hearted writing.

I play the game on hard and a few things I dislike are:
1. Adaptive enemy scaling (having a higher level might actually mean harder battles for yourself).
2. No way to "grind" and overcome difficult/impossible battles.
3. Your party gets split up in a few fights that makes it extremely difficult and un-fun when you can't make use of team synergy.
4. It's easy to get one-shot/two-shot especially when enemies crit you, even when you stacked DEF/RES on your fighters. Luna especially has too low RES growth for a front-liner.

Most of these are issues due to the game's design of having battles at fixed locations. All in all they are not deal breakers and even the best games have design flaws.
Posted 23 April, 2024. Last edited 23 April, 2024.
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34.1 hrs on record (10.5 hrs at review time)
Still have no idea what Mirabilis are but the game really wants me to have them.

Also Logic Grid gang.
Posted 14 February, 2024.
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2.2 hrs on record (1.6 hrs at review time)
Not that logical, such as using the metal detector on something that's obviously metal. But the game doesn't take itself too seriously and is comical, fun and unique.
Posted 26 January, 2024. Last edited 26 January, 2024.
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14.5 hrs on record
Myst was too short and too easy.

Quern is where it's at.
Posted 7 January, 2024. Last edited 29 January, 2024.
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Showing 1-10 of 83 entries