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Postat: 25 aug. la 20:11

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As much as i like Deep Rock Galactic and Roguelikes, this one is simply not at it at all.

The major problem that i have with it is that the enemies overwhelm you so easily even if the upgrades are meant to make you feel stronger but the amounts of overwhelming enemies with their million hitpoints is ridiculous. The weapons and the idea behind the modifiers is well executed but it's not fun that even in the easiest stages of the dives like Dive 1, you'll still end up being run over everytime even when trying to escape. It would've made it alot more enjoyable if they added some sort of immunity upon damage taking so you have a chance to actually escape than to get 5 hits and instantly lose all hp.

It's also massively grindy. I can get behind the gimmick but overall it's something that is hardly enjoyable too as ingame you can get very limited amount of materials. Nitra and gold is also a massive problem as you can try to get some of it but it isn't enough where you can just get only 1 or 2 upgrades that end up not having any benefit too sometimes.

The game looks very appealing and the upgrades and overall setting is pretty fitting but majorly the problem is the Enemy spam and material collection. It's not satisfying getting a run everytime and in the middle of the short span you are allowed to roam around getting overwhelmed by 10 exploders and 10 Praetorians at the same time.
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