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Recent reviews by Yuniac

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Showing 11-20 of 232 entries
31 people found this review helpful
14.5 hrs on record
Life keeps forcing cruel choices...

I think the highest praise I can give this game is how special and intimate it is... to you, the player. Where choices really matter, down to the smallest things, where everything you do counts and you see it all unfolds slowly, but most surely.

Through different perspectives and goals, this game tells many a story. Ironically enough, you play from the point of view of Androids, but all the while you are truly learning what it means to be a human, its good and the bad.

It's amazing how well the acting is, and how genuine the story and characters are.

No matter what choice you make, you choose it, and will feel like the right thing for you. Feel no regret, sometimes... life forces cruel choices... and we respond, for we are human. Just remember that your choices will shape everything. Truly, what we do in life, echoes in eternity.
Posted 6 June.
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2 people found this review helpful
31.6 hrs on record (30.6 hrs at review time)
Hype moments and Aura.

Steadfast, Flail waving about Champion.

Heroes doing what heroes do, enduring all and sacrificing all in the name of the homeland, in the name of gallantry, in the name of the unspoken and unseen bond between leaders, between heroes, and between men.



This is the darkest, most vile, and vigorous adaptation of DOOM yet. Medieval, Lovecraftian, Tank of a Slayer, Loyal of a Serrat, Ancient of a Thira, ever Resolute of a King, ever Faithful of a Novik, the hard-♥♥♥♥♥♥♥-core Middle Ages Music, Castles, Machinery, and Weapons of damnation are all but here.

This is the promise of an archaic epic that crosses dimensions that cannot be, sites most unholy, and sights that should not be seen.

The Slayer IS the immovable object, and his might, his sheer willpower, oh his blessed by Maykers and Sentinels alike hands are the unstoppable force. Between both, lies dread and agony on all those who come from far away, from hell and beyond.



In a most welcome change from Eternal, Doom, the Dark Ages, grounds you almost entirely and commands you to stand and fight. The shield addition is a strike of genius as to the way it is incorporated for you are always using it.

The game looks... incredible. A feast of engineering to behold. While it is true that you need an RT-capable GPU if you want to have a good time it is very, very much worth it.

There are nods and hints about the events to come, the things we have seen and places we have been to in 2016, and Eternal, which was nice. I live and die for continuity in video games stories.

Exploration, map design, combat, music, weapons, characters, events, battles, betrayals, acts of loyalties, and many more things my mind fails to write down make this DOOM my favorite DOOM to date.



They are Rage, Brutal, without Mercy... but you... you will be worse. Rip and Tear, until it is done.
Posted 29 May. Last edited 29 May.
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3 people found this review helpful
64.2 hrs on record (64.1 hrs at review time)
Which would be worse: To live as a monster, or to die as a good man?


Once again, it is a game so good that reviewing it is challenging, so once again the best thing I can say is that you should play it for yourself and experience all of its grief, glory, joy, and sadness for yourself.

To get the gameplay out of the way... it is very, very fun. I don't think I have ever respec'ed, or changed equipment to adapt to the current fight that I can't overcome as much as I did in this game. The combination of turn-based and parry, dodge, and jump turned out to be an extremely fun and engaging combo. The game can be hard at times but the amount of tools and items at your disposal is enough to overcome any fight, one way or another.

There's a lot to explore, see, hear, and talk about. An actual overworld map. Dungeons and optional bosses and sidequests. Lively hubs and NPCs. And it's all connected in a painted world of lively colors and old memories.

The music score and voice acting are phenomenal. You would think that getting this level of quality and perfection in those departments would mean sacrificing world design, gameplay, or story, or something else but that was not the case here, and it's very refreshing to see that they didn't skip on anything. Quite incredible coming from a small studio, as their first game also...

A lot of fun and humor, in a dying crumbling world, this parallel is one of the things I value the most in a game that has such a setting. For no matter how bleak it is, hope exists, it must.

I got attached so strongly to some characters. A masterful work of writing and character building, I will miss them but never forget them.


I more than highly recommend this game to the reader. It is our duty, all of us, to take on this expedition, If not for our sake, then for those who come after. For this expedition might be different and... and because Tomorrow Comes.
Posted 11 May. Last edited 11 May.
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15 people found this review helpful
69.8 hrs on record
Many are the torments, many are the planes but truly, there's only one Planescape Torment. It is this very one, before your eyes, lies the greatest video game ever made.

By God, I have never played anything like this, unless, of course, one of my previous incarnations did and I forgot about it...
The level of dialogues, stories, companions, NPCs' quests, and your interactions with them, their behavior, and reactions to you are unmatchable by anything I have heard of or seen in a video game, period. It is a level that can only be reached by employing means of magic, pure and visionary magic, devout magic, magic that can only be found in us, the human.

I could talk more, but it is so special of an experience that I pray to you, that you experience it yourself.


I don't think I recall just crying from the bottom of my heart, without knowing why, upon finishing a game where sadness isn't even a prominent theme. I even shed more than a tear as I write this, maybe this game, the ending, and the thought that I finished my journey were so pure and genuine that they moved something in me. I wish I could explain it better in mere words.

Truly, this makes me so thankful to be human and makes me so grateful to be alive in this day and age to play this game and to live in its planes, feeling its many torments shaping me to become a better human.

Here, to a video game that I will never forget. Forever and true.
Posted 23 April.
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6 people found this review helpful
4.4 hrs on record
The game is bad, not much to say. The missions are horrendous, go kill A at place B then come back, same areas, same enemies. Loading screen after loading screen. Opening the menus takes 3 seconds.

On top of all that, they have introduced an armor system that requires you to use a certain gun for a certain enemy, to say the least, it's annoying. There's so much loot, so many collectibles, so many readables that talk a lot and say nothing.

Some areas are too high level for you with artificially tough enemies, so you can't go there till you go and grind the side missions which aren't optional as it seems.

You know, it's never a good sign when enemies have level numbers next to their HP bars, you can't even headshot kill a dude, it's a mess.



The New Colossus was bad but it was more than playable but this? I ask again, how did MachineGames go from The Old Blood to this?
Posted 15 April.
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17 people found this review helpful
2 people found this review funny
2
11.7 hrs on record
To say the writers have dropped the ball with this game would be an understatement. It would be a kindness to simply say that in the face of the atrocities they have committed against the characters and world of this game and franchise overall.

This game, obviously, deals with Nazis and their heinous acts and what have you, but what really is heinous here is the writing and dialogue. It starts off good but then... it dips down to levels where I cannot recommend this game just on the merit of the writing alone. It is that bad.

Blazko is near unrecognizable. What have they done to the man is just sad. Fergus is reduced to a love interest of another NPC and that's it.

The whole game builds up to something that it never reaches, incredibly dissatisfying and bad ending. Like, what was all that build up for?

The entire game stinks of lecturing and "I'm holier-than-thou". A major character is decimated, and I get it, it's war and the cost of war is blood. But then, she is replaced by "Sister grace" who "knows it all" and "Can do no wrong". The quality of story-telling has plummeted so hard that it's impossible to believe that those are the same people who made the Wolfenstein the Old Blood



Even though the game is more polished and runs better than the previous ones, that's merely due to tech improving over time and it's only natural that the newest game would look better and be more polished than the past ones.

I very strongly don't recommend this game. Even if the combat is fun, what's the point of it all if every cut-scene is cringe? if the whole settings don't feel right and you are, the player, constantly being berated?

Everyone's character has been tampered with and borderline ruined. Good thing Max can only say two words so they couldn't really also mess him up.
Posted 31 March. Last edited 31 March.
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29 people found this review helpful
10.2 hrs on record
Let's get the good out of the way: Cat. How Cat looks in the cutscenes. Brave Cat. The main character's voice actor. Slaughter animations. The small variety in what you are doing and who you are playing.

As to the bad, everything else.

As much as I liked the cutscenes and how brutal and Japanese-horror-like they are, I sincerely believe they should have used that budget to polish the game. This is a 2D platformer adventure game, I have never played a good 2D game with cutscenes of this quality or magnitude.

The combat is okay till you and the enemy are standing next to each other, then everyone will get a stroke. Do not try to fight more than 1 enemy at a time, it just doesn't work.

There's a combat system with different sword moves I guess. At first, I was like: "Wow nice!" this sure will lead to fun and engaging fighting but it doesn't really, the enemies will... back away after one hit unless stun-locked which is the only way you are killing anyone.

Bosses aren't great and most of the time downright silly. Dodge once, hit.. dodge once again, hit. Some bosses can be beaten using an automated script.

There's a stamina system but it's explained so badly that it took me till half the game to understand how it actually works. You die in 3 hits but any regular mob will need at least 10 slices, assuming you parried them that is.

The UI is horrendously bad. Good thing you won't interact with the menus much but they really needed to hire a UI expert to fix all of this.

Running and jumping will get you killed half the time, platforming is not precise especially more so when you are playing as Cat.

Every enemy will run away from you and you have no range, it's so frustrating and honestly one of the worst things to ever do in 2D games.

Every time you start to have fun the game puts you in a "clear wave of enemies" or "clear wave of prisoners" or "cross this bridge of 10 same enemy type". Those parts are seriously bad, no variety or challenge. There's a huge lack of enemy variety.



There were parts where I really was enjoying myself, the small sidequests are fun, they make you feel connected to the world and characters, and the variety of playable characters and events will keep you entertained. There are cutscenes for almost everything, going from one place to another, bosses or meeting NPCs. Exploration sometimes is super cool, dark dungeons and dimly lit underground labyrinths, those parts were probably the most fun I had.

Then you reach the final boss. So the story is that bosses were weak before the last patch last week or something (as of the date of writing), so they decided to buff them. The last boss is so infuriating and almost something out of the NES era. Of course, the final showdown between the honorable Samurai and the evil incarnate cannot be a 1v1 duel mimicking the fight between good and evil in this world, the Ying and Yang of the outside world and within, no, it has to be a purposefully maliciously designed encounter, where the real boss is the environment and the unblockable ♥♥♥♥♥♥♥♥ hitting you from everywhere. This is where I quit, I had almost quit earlier when the game bugged out and I could not make a jump till I bugged out again, but this time in a good way and I was able to continue.


I usually don't buy mixed reviews games but I believed those people are making something unique and special and I wanted to support them. 2D with Slow-mo animations, a Samurai and Cat with horrifying enemies, and a story about heroism and sacrifice which I'm all for. However, this game is buried under a mountain of unprecise controls, bad UI, bad balancing, and just a frustrating game loop.

It's a mixed experience alright. If you like the aesthetics, feel and look of the game, I think you should try it and find out for yourself what is it like but if otherwise, don't bother.
Posted 23 March.
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3 people found this review helpful
9.2 hrs on record
I feel like this is one of those games that can be described as hidden, underrated and a hidden, underrated gem.

In terms of gameplay, this game is much better than the first, it's just so much tighter and more focused. The level design and fights are better and more fun, I found them to be.

Of course, getting attached and invested in the characters of the first will surely sting a little here, seeing there are none except your oldest mate, BJ. But, this game makes up for it by introducing new characters. Rudi's voice actor, and character, are a standout and a really masterful work on their own.


Spoilers, for this game and the first, are ahead: Secret ancient Kabal, forgotten tech and civilization, underwater Lovecraftian treasury, and buried horrors all alleviate this game (and the one before it) for me, but run-of-the-mill, generic zombies degrade it, all in all, it was whatever I guess.

Many things from the first game are explained here and everything is tied together nicely leading to the start and events of the first game. It's really well done, yes short but as I said focused and to the point. I enjoyed it a lot.


One more hill, Billy Boy. One more hill.
Posted 18 March.
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2 people found this review helpful
3
4.0 hrs on record
"A person needs new experiences. Without change, something sleeps inside us, and seldom awakes."

"The road to hell is paved with good intentions"

"This too shall pass"


It's so cold and bleak. It's dark and I'm so alone. But despite all, I keep going.

Despite the rats in the walls, the cat in the mirrors, and the dead tree, I keep going.

Despite all, there's hope because we keep going.


Maybe it's all for nothing, maybe everything is for nothing, but you know, this too shall pass.

It's not scary to be alone, in a four-wall concrete coffin, no, it's not, because, it too shall pass, you will die, sooner or later and it will be over, whatever awaits us beyond the black river cannot be worse than where we are now. For in death, lies release... the sweet, black, tar-like color, with a scent of sweetness, release, but in eternal torment lies true horror. What is truly scary is not dying, being in eternal agony and anguish, being in Centum.
Posted 12 March.
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5 people found this review helpful
15.7 hrs on record
Well, this game feels like it's truly a game of its time, as the themes, dialogue, and things that happen feel out of the norm for nowadays games. I liked that, it wasn't afraid to say or show things that could be deemed 'offensive' or too brutal now or whatever.

There are two highlights in this game, first, the combat and by extension, the maps, and item collecting, it's pretty fun. The combat wheel isn't the greatest but it will do. The laser weapon is sick and probably too strong but considering what you are up against, it's only fair to wield such a machine.

The second highlight is the characters. To be honest with you, I didn't expect to feel attached or to feel any sort of admiration or liking for any character in a game where you shoot nazis. I expected it to be run-of-the-mill gun go brrr but fortunately, I was wrong. There are quite a few nice moments in there and in the little time spent in that world, the game manages to tie you into everyone's own stories and make you care for them. Character, heroism, and self-sacrifice.

My favorite part was probably, and spoilers ahead, the underwater occult stuff, I loved it.

All in all, this is a solid, fun shooter that will surprise you with the lengths some people will go to when they are fighting for what they believe in, on both sides.
Posted 6 March.
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Showing 11-20 of 232 entries