Xetrick
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"The real game was finding out there was no game." For years, The Day Before was hyped as the ultimate survival MMO a post-apocalyptic open world full of zombies, PvP, looting, realism, ray tracing, immersion. It was pitched as The Division meets DayZ meets The Last of Us. But in reality, it was none of those things. What we got wasn’t a bad game it was a fake product, built with marketplace assets, choreographed camera shots, scripted animations, and zero functioning gameplay systems. There were no zombies, no AI, no mechanics just smoke and mirrors. Within 72 hours, it was removed from Steam, refunded en masse, and the studio disappeared without a trace. Still, this disaster left something behind: it woke up a large part of the gaming community; it exposed how easily marketing can deceive; it pushed platforms like Steam to improve fraud detection; and it reminded us that players united can tear down lies faster than any lawsuit. The Day Before was never a real game it was a mirror. It reflected how fragile trust is, how dangerous hype can become, and how quickly a hollow promise collapses under pressure. This game never existed. But its fall did. And may it be the last time someone tries to play us like this.
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76561198149983384 2 MAR 2024 a las 2:51 
+rep friendly player <3
☣ Ataraxico ☢ 24 JUL 2017 a las 14:36 
Buena partida, lastima que no me llevarasen heli
Dzya 30 MAY 2017 a las 13:30 
+rep cool trader
Xetrick 3 MAY 2017 a las 17:58 
lulululululu
gogo 30 ABR 2017 a las 19:35 
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CASTRØ 11 FEB 2017 a las 18:11 
nosotros fuimos los que le metimos miedo a supermannnnnnnnnnn