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Recent reviews by Nyikoh

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Showing 1-10 of 44 entries
2 people found this review helpful
73.8 hrs on record
Early Access Review
I’m done with Skate.
If this kind of release had happened 10–15 years ago, Skate would’ve never become what it is today and nobody would’ve played this game.
Yeah, I know it’s Skate., not Skate 4. But come on. This is EA, with experience, budget, and legacy behind it; this game doesn’t come from a two-man indie studio in a garage.
And yet… this is what we got?
First off, genuinely, if you’re having fun with it, good for you. Everyone deserves to enjoy what they like. But for me, I’m done.
After four weeks of giving it a fair chance, I just can’t keep pretending that this is fine. I don’t see the point in spending time (or money) on something that feels unfinished, inconsistent, and exploitative, especially when it’s wrapped in the “we’re still testing” excuse.
Let’s be real: it’s not about Early Access or a Playtest. Look at what the older Skate titles managed to deliver over a decade ago authentic skating, identity, style. This one? It feels like a soulless live-service product wearing a familiar name.
Why I’m out:
There’s literally a Battle Pass in an unfinished game. Who thought that was a good idea?
It’s like showing up to work, doing half the job, and still expecting a full paycheck; that’s not how it works.
Founder’s Edition players paid a premium to support the game early, and now new players get similar or better skins for half the price. That’s just disrespectful.
The physics are all over the place: one day smooth, the next completely broken.
Customization feels placeholder-level. Everything screams “waiting to be monetized later.”
Performance is still rough: frame drops, desyncs, audio bugs, clipping, you name it.
The feedback loop with the devs is nonexistent. People have been complaining about the same core issues for weeks, and we keep getting cosmetic fluff.
And then the missing content:
No career mode, no real structured progression.
No pro skaters to look up to, no big IRL skate brands that made the series feel authentic.
No classic locations or any meaningful new ones that feel alive.
No offline mode or real solo experience; everything’s built around being “always online.”
Even basic social or competitive modes that used to make the old games replayable are gone or stripped down.
When you add all that up, it just doesn’t feel like Skate. It feels like a prototype that someone decided to monetize early.
And yeah, I’ve heard the “It’s just a playtest!” line a hundred times, but let’s be honest: if it’s stable enough to sell Battle Passes and Founder Packs, it’s stable enough to be held to a higher standard.
At this point, it doesn’t feel like the Skate I grew up with. It feels like a corporate project trying to wear the skin of something that used to be genuine.
Anyway, I’ll wrap it up.
Thanks to everyone who made the last four weeks fun the clips, the sessions, the memes. You guys are the real community. But for me, I’m done for now. Maybe I’ll check back in some months and see if things have changed, maybe I’ll even see it with fresh eyes. But until then, I’m not wasting more energy pretending this is fine.
Posted 16 September. Last edited 13 October.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
1 person found this review funny
43.8 hrs on record
I’ve left her more times than I care to admit. Packed my bags, swore I was done with her endless chores and broken promises. And yet… the moment she whispers, I come crawling back. Weak. Hopeful. Still in love.
She keeps me busy with her little requests. “Build me something,” she says. “Protect me,” she begs. Always needing, never satisfied. No matter how much I give, she finds another way to pull me deeper. I curse her name, and then I hammer the nails anyway.
Her family is no better. One brother wears iron and preaches purity, another swears loyalty in green. The dreamers promise me peace, the scientists promise me answers. None of them deliver. But she makes me choose, like a jealous lover who won’t let me walk away without tearing me in two.
And yet… she has her moments. A sky burning red over ruined towers. The warmth of a companion’s steady step beside me. The hum of an old song crackling through static. In those moments, I believe her lies again. I believe she cares.
She is chaos wrapped in comfort, cruelty wrapped in beauty. A liar. A burden. A home. Everyone tells me I deserve better. And maybe they’re right.
But the truth is I don’t want better. I want her.
Posted 1 September.
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1 person found this review helpful
24.0 hrs on record (6.2 hrs at review time)
Miau
Posted 8 August.
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4 people found this review helpful
625.5 hrs on record (181.1 hrs at review time)
I’ve walked away from her more times than I can count. Swore I was done. Swore I wouldn’t let her hurt me again. And yet… the moment she calls, I’m there. Weak. Hopeful. Still in love.

Fallout 76 is not just a game. She’s a toxic lover in digital form. Unreliable. Unstable. Often empty. She promises me the world, then leaves me wandering alone in silence. She shows me glimpses of beauty golden sunsets over scorched hills, the gentle hum of a radio in a ruined shack and for a moment, I believe her lies.

She breaks. She crashes. She forgets me. And still I stay.

Because beneath all her flaws, her manipulation, and the endless disappointment… I see what she could be. I remember what she once made me feel. The thrill of the unknown. The comfort in chaos. The strange, aching beauty of a broken world that somehow felt like home.

She’s changed, yes. Sometimes for the better. Sometimes for worse. She adds new faces, tells new stories, and for a brief while, I feel alive again. But it never lasts. The cycle always returns, hope, joy, heartbreak, silence.

Everyone tells me to leave her. That I deserve better. And I know they’re right.
Posted 1 August.
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3 people found this review helpful
13.9 hrs on record
To be honest, I had no intention of ever playing Dead by Daylight. Then someone gifted it to me (Flirt) and let’s say I was forced to play it under circumstances I can’t really talk about here.
It’s actually a lot of fun. Playing with friends is an absolute blast. There’s a big learning curve, but that’s part of what makes it so engaging. The more you play, the better you get, and pulling off a good escape feels incredibly satisfying. Plus, most of the community is surprisingly nice which isn’t always the case in online games.
The only downside for me is that it doesn’t feel the same when playing alone. Without friends, I don’t really see a reason to launch the game.
So yeah… didn’t expect to like it, but here we are.
Posted 1 August. Last edited 1 August.
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11 people found this review helpful
10.5 hrs on record
I was really looking forward to Steelrising, but in the end, it turned out to be a huge disappointment.
Positives:
The world is beautifully designed. Everything looks stunning, and it’s genuinely fun to explore the detailed environments.
Negatives:
But unfortunately, that’s where the positives end. The map is extremely confusing, which often leads to frustration. You end up fighting the same copy-pasted enemies over and over again throughout the entire game, and they’re spammed everywhere, making the combat feel repetitive very quickly.

The lip-syncing in dialogues is terrible, and some cutscenes can be skipped only to force you to click through every single dialogue option afterward even though your choices make no difference at all. It’s just annoying.

The leveling system is no fun either, since leveling up is painfully slow and everything costs way too much. By the end of the game, I needed 10,000 points for one level-up, while normal enemies dropped only around 300 points each.

All in all, Steelrising is a game with beautiful visuals but disappointing gameplay and mechanics. Unless you’re desperate for something to play or you just want to torture yourself, I can’t recommend it.
Posted 2 July.
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3 people found this review helpful
4.6 hrs on record (3.8 hrs at review time)
In this game, you realize how stupid your friends really are.
Posted 19 June.
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3 people found this review helpful
0.4 hrs on record
Early Access Review
Complete mess. The game crashed on me multiple times before I could even start playing. Load times are insanely long you could literally cook dinner while waiting to get into a match. And once you're finally in, you’re greeted with brutal FPS drops that make it nearly unplayable.
One of my friends couldn't even get into the game at all due to constant connection issues. On top of that, random people somehow kept joining our private lobby, which makes no sense. The servers are unstable, the ping is consistently high, and the whole thing feels extremely unoptimized and clunky.
To make things worse, the game already has microtransactions in Early Access, which is just outrageous. It feels like nothing more than a cash grab from start to finish.
And the cherry on top? The moderators in the discussions reply with stuff like “Have you tried uninstalling and reinstalling the game?” as if that’s helpful. Another user said they couldn’t look around in-game, and a mod replied with something like “Check your settings, if your sensitivity is at 0 just turn it up.”
Bro issues like that shouldn't even be possible. The fact that this can even happen is a joke.
This game is pure frustration. Play it only if you truly hate yourself. I wouldn’t even recommend this to my worst enemy.
Posted 19 June.
Was this review helpful? Yes No Funny Award
24 people found this review helpful
5 people found this review funny
3
106.8 hrs on record (11.0 hrs at review time)
Didn’t finish the game, just like the devs or the playtesters.
FromSoftware didn’t think this game through at all.
Very disappointing.

How can you release a game where co-op is the main focus, and yet you can’t even talk to your teammates?
No voice chat, no text chat, no command chat, nothing.
You go into a cave with your friend, fight a boss, and the random has no clue where you are, so they don’t even get the loot.
If this ♥♥♥♥♥♥♥♥ continues until the end and you can’t even beat the final boss, complete waste of time.

Climbing mountains all the damn time, my jump button is already broken.
You have like 3 minutes before the zone closes, and 2 of them are spent climbing mountains.
Sure, you could avoid that by using the bird in the game to move around, but why the ♥♥♥♥ can it only fly straight? Are you ♥♥♥♥♥♥♥ kidding me?

When you die and come back, half the time you can’t even pick up your runes.
They show up on the map, on the compass, but when you get there, nothing.
Thanks, bro. Everything I farmed, gone, for what?

Bro, you’re playing a ♥♥♥♥♥♥♥ caster and you can’t even restore your FP with a flask because there’s just no flask for FP.
Who the ♥♥♥♥ thought that was a good idea?
Absolutely useless.

And then there’s this character "Raider", sure, he can summon a wall, kill enemies, give you a platform, great.
But when you kill a boss with the ult, the ♥♥♥♥♥♥♥ loot drops inside the wall or block and you can’t pick it up for 20 seconds until the stone disappears.
Genius design, really.

And now the absolute dumbest part, when my mates go down, I have to punch them to revive them.
Bro, like I don’t have enough ♥♥♥♥ to deal with in a boss fight, now I have to punch my teammate 30 times because they’re too dumb to play the game properly just to get them back up.
Posted 30 May.
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1 person found this review helpful
5.2 hrs on record (4.9 hrs at review time)
Trash
Posted 22 May.
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Showing 1-10 of 44 entries