Playtime past 2 weeks:
0h

View global achievement stats
You must be logged in to compare these stats to your own
51 of 51 (100%) achievements earned:
Personal Achievements
 

FrostCity

Have at least 5 different area effects applied to the district
Unlocked 21 Sep @ 6:34am

Urban Planner

Have 10 districts affected by hubs
Unlocked 19 Sep @ 6:35am

Sneak a Peek

See 10 different situations near a district hub
Unlocked 14 Oct @ 11:58am

Thank you for your feedback

Disregard community requests 5 times in one playthrough
Unlocked 15 Oct @ 5:56am

Revered Leader

Have "Devoted" relations with all communities and factions
Unlocked 4 Oct @ 1:24pm

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Unlocked 29 Sep @ 5:32am

Likeable

Never have relations worse than Sceptical with any community or faction.
Unlocked 5 Oct @ 4:27am

Lawmaker

Pass at least 20 new laws in a single playthrough
Unlocked 19 Sep @ 12:57pm

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty
Unlocked 30 Sep @ 7:05am

No-brainer

Have 100% of delegates vote in favour of any law
Unlocked 20 Sep @ 3:22am

Settler

Set up 3 colonies
Unlocked 24 Sep @ 11:23pm

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies
Unlocked 12 Oct @ 5:55am

Power Overwhelming 2.0

Have twice as much heat abundance as heat demand
Unlocked 14 Oct @ 4:50am

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor
Unlocked 29 Sep @ 5:25am

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have
Unlocked 14 Oct @ 6:12am

New Oxbridge

Double starting Research speed
Unlocked 19 Sep @ 9:52am

Not on my watch

Complete a playthrough without any avoidable deaths
Unlocked 12 Oct @ 5:55am

People person

Have maximum trust
Unlocked 19 Sep @ 6:35am

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population
Unlocked 19 Sep @ 11:14am

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout
Unlocked 19 Sep @ 2:17am

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders
Unlocked 19 Sep @ 2:17am

The Ambitions of New London

Complete the Story on any difficulty
Unlocked 20 Sep @ 4:24am

The Temptations of New London

Complete the Story on at least Steward difficulty
Unlocked 30 Sep @ 7:05am

The Demons of New London

Complete the Story on Captain difficulty
Unlocked 30 Sep @ 7:05am

Another day in paradise

Complete a playthrough in Utopia Builder mode
Unlocked 29 Sep @ 5:45am

Ambitious

Complete all Ambitions in Utopia Builder mode
Unlocked 25 Oct @ 11:55am

Coredigger

Salvage all cores deposits in Winterhome before toxic gases engulf the city
Unlocked 14 Oct @ 5:45am

Plumber

Clog all gas source before first rise of toxicity on at least Steward difficulty
Unlocked 30 Sep @ 6:18am

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the whiteout
Unlocked 19 Sep @ 10:08am

Don't starve

Have no hunger during whole duration of the Whiteout in New London
Unlocked 19 Sep @ 11:14am

Firm, But Civil

No deaths caused by Civil War during the whole game
Unlocked 30 Sep @ 7:05am

Chancellor of the Exchequer

Have at least 50 income of heatstamps
Unlocked 25 Sep @ 1:35pm

Moving out

Have the banished faction leave New London of their own accord
Unlocked 14 Oct @ 6:39am

Anger management

Don't let the Fervour of any faction reach maximum level in a playthrough
Unlocked 30 Sep @ 7:05am

Bonfire

Don't let Civil War spread over 5 or more districts
Unlocked 20 Sep @ 4:24am

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension
Unlocked 29 Sep @ 5:45am

I love democracy

Have no votes against Captain's Authority policy
Unlocked 5 Oct @ 6:53am

Megalopolis

Reach over 60,000 population in your main city
Unlocked 29 Sep @ 7:24am

… and fill the earth

Reach over 50,000 population outside of your main city
Unlocked 29 Sep @ 5:28am

Peacemaker

End the civil war through the Path of Reconciliation
Unlocked 21 Sep @ 6:30am

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand
Unlocked 21 Sep @ 6:30am

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees
Unlocked 25 Sep @ 1:35pm

Law and Order

Have Crime and Tension Absent in the City with at least 30k population
Unlocked 26 Sep @ 3:38am

Visionary

Research 60 different ideas under 600 weeks
Unlocked 21 Sep @ 6:29am

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile
Unlocked 24 Sep @ 10:54am

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city
Unlocked 15 Oct @ 6:10am

We Are Not The Same

Meet all factions in Utopia Builder mode
Unlocked 16 Oct @ 2:01pm

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks
Unlocked 25 Sep @ 11:55am

Steward Little

Have negative relations with all communities and factions
Unlocked 13 Oct @ 9:40pm

Mixed Signals

Have rallies and protests in the City at the same time
Unlocked 26 Sep @ 3:29am

There is No Final Design

Change a policy to another one, and then pass the previous one once again
Unlocked 21 Sep @ 6:24am