34
Products
reviewed
1285
Products
in account

Recent reviews by Wuli

< 1  2  3  4 >
Showing 1-10 of 34 entries
No one has rated this review as helpful yet
19.7 hrs on record (6.8 hrs at review time)
That Piano sound, after you win a level :)
Posted 22 December, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
451.6 hrs on record (446.6 hrs at review time)
If Obsidian could release this game again, without bugs and crashing, and with better physics engine,
I would be more than happy.
Im still happy and enjoyed a lot of this game's immersive world, roleplay and escapeness

Replaying this game with mods, and trying to achieve all achievements gets difficult due to game crashing.
Posted 12 November, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
101.5 hrs on record (81.2 hrs at review time)
On tää iha kiva peli, tälläne diablo 2sen ja Heroes might and magici sekoitus roguelike meininkillä.
Posted 23 October, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
364.9 hrs on record (157.8 hrs at review time)
Lyhyesti: Underrail tarjoo klassisen Falloutin tyyppisen kokemuksen.

Tässä pelissä on todella paljon kaikkea mitä oon toivonut pelissä olevan, viisaat npct (jokainen keskustelu/puhe mitä käyt vaikuttaa niiden käyttäytymiseen, esim jos sanot "paljonko tää pääsy maksaa", ja seuraavaks sanot "olen maksanut jo" niin npc huomaat että oot valehdellu jne.). AI älykkyys combatissa (Eli vastustaja välittää sen omasta elämästään ja koittaa suojautua vaikka ampumisen jälkeen, niinku oikeesti juoksee nurkan taakse. Sen sijaan että jäis vain paikoilleen ammuttavaks). Valtavasti vapautta siinä miten peli etenee eteenpäin, ei ole juurikaan esteitä sille mitä et voisi tehdä ja missä järjestyksessä. Combat on tasapuolista ja reilua, paitsi se että pelaaja voi aina ite save/loadaa :D.

Peli tuntuu tyydyttävän vaikealta normaali tasoksi, varsinkin ihan alussa kaikilla resursseilla oli väliä.
Alussa on kyllä huvittavaa lähteä kuvittelee miten vaikea tää olis pelaa Hardilla tai DOMINATING asteella.

Pelissä oli ihan sopiva soundtrack siihen maailmaan, joskus alko kyllästyy samaan niin tuli laitettua mutelle välillä. Yks kappale mikä ei mun mielestä sovi tähän on Core Cityssä.

Hankaluuksia tuli joskus kun ei ymmärtäny miten pelissä haluttiin jonkin asian tapahtuvan, esim. combatin aikana piti kidnapata joku tai miten laitetaan kypärä jonkun vihollisen päähän combatissa.

Buildeja löytyy paljon, tuntuu vain tehokkaammalta keskittyä yhteen buildiin, jack of all trades ei tunnu pärjäävän, sekä pelin kaikki Featit tuntu balansoiduilta.

Aika paljon tuli hyviä kokemuksia ja seikkailuja, pelissä on kyllä paljon sen omia juttuja. Mutta kyllä sit löytyy jotain movie referenssejä "T-time to kick ass and chew bubble gum. And I´m too d-drunk to k-kick ass."

Peli on kyllä paras tuon expedition lisäosan kaa, koko peliin tulee hurjasti lisää tekemistä, questit jatkuu npceillä paljon pidemmälle, paljon enemmän varietyy buildin tekemiseen jne.

Itselle peli näytti ulkopuolelta sellaiselta venäläisten tekemältä indiepeliltä, kun nopeesti näki jostain.
Netissä kiertää hauska puhe että tää olis vaikea peli, mut ne jotka on pelannu vanhat Fallout pelit läpi, niin tuntuiko ne yhtään vaikealta?

Vaikein haaste pelissä itselle oli Gauntlet, 13 levelisenä ja ilman avaimia, en oo missään muussa pelissä "viilannu pilkkua" niin paljon.

Pettymyksiä (näitä ei kannata välttämättä lukea, jos ei halua pikkuspoileja) :

Se kun juokset jonnekkin piiloon ja vihollinen tietää tarkalleen jonkin ruudun mihin se voi juosta että saa line of sightin ja voi ampua suhun, ja vaikka sulla olis joskus line of sight niin pitää välillä liikkua hiukan ja voit menettää sun kyvyn ampua.
Ei ole mahdollisuutta huonoon loppuun tai mahdollisuuteen liittoutua pahan kanssa.
Posted 11 November, 2021.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
23.2 hrs on record
The standard of a stealth game.
At first it was little too simple, grab item and some items worth of gold, then get out.
After learning some of that advanced stuff, like moving, combat and AI behavior, the game became enjoyable.
Story first felt like it was nonexistent, after a while it just got interesting, at least cutscenes and voice acting was good.
Different difficulties decide, how much stuff you take on missions, how much loot you have to take, how many guards there are. how many keys missions have.

Things i didnt like:
Alarms can't be set off, and they will be loud as hell.
AI dont know what to do, when you're on top of a shelf or in water.
Blocking is difficult
You can't keep all the items and gold to the next mission.
Locking picking, mehh its ok
sometimes it's a 50/50 chance if guard sees you when you're next to a door, ready to blackjack em.

Things i liked:
Those scary skeletonguards, that run very fast
I actually had to read papurys, books and other papers found from the mission and the figure out what to do.
Well maps were really big and amazing, lots of little things and weird stuff. Level design was just great
Sounds and voice lines
Enemy runs away when it's about to die.
Different Floors have different sounds, like marble floor is really loud and mattress is silent.
Hand drawn maps, there's no arrows pointing where to go and you can easily get lost.
All those useful arrows

I dont know in what age this game is. Like there was technology from 1940s and people still wearing knight armors




Posted 14 December, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
121.7 hrs on record (121.2 hrs at review time)
Looks like a small platform puzzle game, it isnt.
You might have to think too much and too little, and make notes.
Listen to friendly npc's who will give you hints, sometimes you realise the hint after you have done the puzzle.
Manual is there for you too, should check that one.
Everything you read in the game matters, im 90% sure about it.
Checking every floor/roof/walls with everything you have is wise.
What.... you were trying to do a puzzle that is unsolvable right now, there is some frustration on that.
Best thing is that, the game gives you hints that you can use, very very very later on.
Your tool is a laptop, where you plug in more memory, install softwares and try some different apps.

I ain't got complaints, it's a Diamond.
Posted 29 November, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
80.8 hrs on record (80.8 hrs at review time)
It's difficult to start if you don't know what to do. I tried to make as variable Rangers as i could, only to realise most of the skills were almost unusable/used as 1-2 during the whole game. After that you don't even know what to do, The Year is 2087 and your forming party of Rangers to survive on the wastes and try to do good.

Manual could explain Attributes better, like what should i pick for melee Ranger here's few of them explained in the Manual

Strength (ST): The ability to overpower enemies or to lift, move, and break items. This is important in hand-to-hand combat and in physical tasks such as breaking down doors.
Luck (LK): Lucky characters tend to find more things and avoid more damage than the unlucky ones. Luck also improves your odds in hand-to-hand combat.
Agility (AGL): How deftly you move. High agility enhances your acrobatic ability, so you can do things like dodge blows and jump on tables. The higher this value, the better you’ll perform in hand-to-hand combat.
Dexterity (DEX): Ability to master fine movements like picking locks or aiming weapons. Dexterity is very important in combat, and extremely useful in mastering the "thiefly" arts.

So STR increases your melee dmg, Luck boosts your hit ( is it a Crit?) ?, Either AGI or DEX increases your chance to hit.

And what about playing, well after you learn how to use hotkeys on your keyboard, then you can actually play. There are no tutorials, so just go figure it out. Usually you might think, well this game has so many abilities/skills to use. Surely there's a other way to do this encounter rather than violence. 92/100 of the cases usually are done with Violence.

Musics were great for a game from 1989. Also there's lot of different animations for characters.
+You can Kill kids, which is a good thing for freedom of playing.
Posted 18 November, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
97.3 hrs on record
Supreme Jerk Is a JOKE compared to Wasteland 2's Supreme Jerk difficulty
Posted 3 November, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
428.0 hrs on record (117.5 hrs at review time)
Se kannattaa aloittaa, mut sitä ei kannata pelata...

...vielä
Posted 19 September, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
15.2 hrs on record
Good, Funny Adventure game. I wish this version (meant for the newer operating systems) could have had more than 30 fps and that spinning silver logo while loading. Some bugs here and there, but still very playable.
Posted 3 September, 2020.
Was this review helpful? Yes No Funny Award
< 1  2  3  4 >
Showing 1-10 of 34 entries