TooZesty
South Carolina, United States
최근 활동
기록상 1.6시간
마지막으로 플레이한 날짜: 2025년 6월 27일
기록상 6시간
마지막으로 플레이한 날짜: 2025년 6월 27일
기록상 25시간
마지막으로 플레이한 날짜: 2025년 6월 26일
댓글
Patient 2025년 5월 4일 오후 4시 11분 
Oblivion- You're on an AMD card right? Do you use FSR? I've been using DLSS and it's giving me some smearing that I'm not used to seeing with DLSS. Artifacts sure, but I never saw this dlss smearing in like uh Cyberpunk, Witcher, Red Dead 2. Does Unreal 5 have baked in TAA? The only way I managed to remove the smearing (most noticeable if you spin in place or ride on horseback-- and look at foliage) was turning off dlss. I'm guessing maybe the engine automatically turns on TAA if you use FSR or DLSS? and wondering if I could switch the TAA to FXAA.. or even just off! I'm trying to play on 4k so aliasing tends to bother me less at that resolution anyways.
Could also be possible that dlss just ain't as good on this title? Sorry about the long read.
Patient 2025년 5월 4일 오전 11시 39분 
Super helpful thank you so much