Comments
Fridrih 14 Aug, 2024 @ 6:43am 
Hello. Could you help me with one question regarding Space Engineers
snekly lexeSwudenOkel 13 Feb, 2022 @ 3:39pm 
Space Engineers wizard, thanks for your videos and workshop content, cheers
iffypedia 24 Dec, 2021 @ 7:43am 
thank you for your gravity ship script it works like a charm!
Heather from Over the Hedge 19 Dec, 2021 @ 3:46pm 
Sorry to bother you, but i'm adding you to talk about your rotor and hinge control script and a project i'm working on.
Tekk 28 Jul, 2021 @ 7:47am 
Do not think so, feel free to add me and send in a message
asterixxx 28 Jul, 2021 @ 7:34am 
wanted to send you a screendump is this possible in here?
Tekk 28 Jul, 2021 @ 6:54am 
@asterixx
Great!
What you have done is giving VS the prerequisites for writing code targeted at .NET 4.6.1, independent of your system's .NET version, so you still have the same version installed and updating your .NET version down the line should not affect your ability to write scripts :)

I am glad that it makes sense! My content is definitely not a master class in SE and C#, but hopefully serves as a good starting point :)

Have fun engineering!
asterixxx 28 Jul, 2021 @ 6:44am 
Can you imagine, ....
That actually worked... !!!
Last time I tried this I got the message that it was not possible to reset this installation to a previous version...
Thx.
Will let you know how I fare further down the line.
Your contributions on scripting are actually very insightfull and logically built up (well in accordance to my logic I guess... ;-)
asterixxx 28 Jul, 2021 @ 5:35am 
Btw I built a variant on your small grid miner and it is doing great... ;-)
Tekk 28 Jul, 2021 @ 2:58am 
@asterixx
Much appreciated, thank you :)

Going to make a few assumptions here:
You are using Visual Studio to write a script.
You have MDK installed in visual studio
You are *not* able to make a project for ingame script due to missing .NET 4.6.1

What you are going to want to do, is open the visual studio installer and click "modify" on your existing installation, then go to the "individual components" tab and find ".NET Framework 4.6.1 targeting pack" and tick the box, finally clicking "Modify" in the lower right corner.

You should be able to start an Ingame Script project now.

If my assumptions are wrong, do tell and we'll figure it out :)
asterixxx 28 Jul, 2021 @ 2:46am 
Hi Patrick, thanks for your contributions on Space Engineers. Very instructive.
I have been most frustrated though by the fact that ingame programming requires .net framework 4.6.1 to work, and my PC had a later version installed. This cannot be rolled back and so even after several hours of trying, there is no way I get this to work. Do you have any sollutions or know of any?
Tekk 22 Feb, 2021 @ 11:16pm 
@Kalnazzar
It will copy everything (plus you have nothing to loose by making a copy! )
Koldamir Wrynn 22 Feb, 2021 @ 5:16pm 
You posted on my comment, wanted to know if doing this will copy our world we have a huge base we built that's what we don't want to lose.
Lays Rigani 31 Dec, 2020 @ 11:09am 
Hey man when u see this can u add me and send me a text i wanna talk to u for something
Rottmeister 16 Dec, 2020 @ 5:36am 
And I added comment to wrong place...
Tekk 16 Dec, 2020 @ 3:50am 
Care to explain why I am an idiot, @Rottmeister? :)
Tekk 23 Jul, 2020 @ 7:57pm 
Totally forgot about that, need to finish up my current SE project and then it'll be next on my To-Do list
叶络灬 23 Jul, 2020 @ 6:56pm 
hi man can u pick up you avorion MOD
rayanmargham 21 Apr, 2020 @ 8:47am 
ik your space
Strong Hoov ✅ 5 Jun, 2019 @ 7:58am 
+Rep!